Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dr Bobo21
Chronos
Level 153
God Stats
5W - 5L
1,598 SR
Queue Stats
96W - 96L
1,612 Elo+
Party 1
Vulcan
Vulcan
Imthebossson
Vulcan
Level 145
God Stats
3W - 3L
1,501 SR
Queue Stats
356W - 300L
1,514 Elo+
Solo
Mulan
Mulan
Stephkill007
Mulan
Level 128
God Stats
8W - 9L
1,392 SR
Queue Stats
814W - 837L
1,601 Elo+
Solo
Fenrir
Fenrir
regularkotex
Fenrir
Level 156
God Stats
1W - 0L
1,520 SR
Queue Stats
46W - 50L
1,498 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,545 Elo+

VS

Team Averages
Level 116
1,566 SR
1,534 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Boomer BiII
Heimdallr
Level 105
God Stats
8W - 10L
1,500 SR
Queue Stats
1,127W - 1,114L
1,593 Elo+
Solo
Hou Yi
Hou Yi
Doppelganga
Hou Yi
Level 48
God Stats
7W - 11L
1,715 SR
Queue Stats
443W - 443L
1,511 Elo+
Solo
Ares
Ares
PhantomRhythm
Ares
Level 125
God Stats
2W - 5L
1,350 SR
Queue Stats
216W - 228L
1,530 Elo+
Solo
Agni
Agni
Wuupsitime
Agni
Level 155
God Stats
2W - 2L
1,766 SR
Queue Stats
79W - 75L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 0 / 1
5,530
691
331
1,538
430
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Dr Bobo21
Chronos
16
4 / 4 / 6
8,264
1,033
8,813
8,567
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
16
7 / 1 / 3
8,565
1,071
8,574
5,213
2,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 10
7,337
917
5,147
9,995
8,218
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
14
2 / 2 / 12
7,653
957
3,802
9,548
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 3 / 6
7,418
927
6,616
6,208
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Boomer BiII
Heimdallr
14
1 / 3 / 9
7,450
931
5,414
5,958
2,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
14
7 / 3 / 4
8,048
1,006
9,524
7,851
3,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 6
6,816
852
2,872
8,397
9,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 3 / 7
6,374
797
4,189
4,375
1,568
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
15
Kills
12
12
Deaths
16
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
L
Hera
 
Hera
3
3
6
2
L
Heimdallr
Boomer BiII
Heimdallr
1
3
9
1.83
L
Hou Yi
7
3
4
3
W
Chronos
Dr Bobo21
Chronos
4
4
6
1.75
W
Vulcan
7
1
3
8.5
L
1
4
6
1
W
2
5
10
1.4
L
0
3
7
1.17
W
Fenrir
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
28,615
34,861
Taken
32,789
25,821
Mitigated
19,587
8,231
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
331
0
0
898
1,538
430
0
838
700
0
2,618
L
Hera
 
Hera
6,616
1,823
1,015
1,596
6,208
2,632
407
2,587
3,621
12,612
0
L
Heimdallr
Boomer BiII
Heimdallr
5,414
1,990
88
288
5,958
2,525
571
2,835
3,123
0
22,086
L
Hou Yi
9,524
5,938
788
2,179
7,851
3,130
144
5,852
1,999
0
15,586
W
Chronos
Dr Bobo21
Chronos
8,813
2,503
352
1,147
8,567
3,720
2,025
3,003
5,564
19,523
0
W
Vulcan
8,574
3,208
604
1,958
5,213
2,352
169
3,352
1,861
24,173
0
L
2,872
147
171
784
8,397
9,732
0
4,020
4,377
4,227
0
W
5,147
790
255
885
9,995
8,218
120
4,005
5,990
0
9,761
L
4,189
212
0
384
4,375
1,568
347
2,093
2,282
8,976
0
W
Fenrir
3,802
510
260
1,872
9,548
11,101
0
2,479
7,069
0
8,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,349
Gold Earned
36,106
75
Minions Killed
83
0
Camps Cleared
0
760,804
Distance Traveled
710,423
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,530
691
2
0
0
69,805
1
L
Hera
7,418
927
13
2
0
167,223
2
L
Heimdallr
7,450
931
43
5
0
147,140
0
L
Hou Yi
8,048
1,006
13
2
0
135,538
0
W
Chronos
8,264
1,033
24
3
0
147,653
0
W
Vulcan
8,565
1,071
33
4
0
182,717
0
L
Ares
6,816
852
3
0
0
150,639
0
W
Mulan
7,337
917
12
2
0
151,907
0
L
Agni
6,374
797
11
1
0
109,883
0
W
Fenrir
7,653
957
4
1
0
208,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role