Player Matchup

Loki
Loki
Adisiti
Loki
Level 153
God Stats
2W - 7L
1,332 SR
Queue Stats
311W - 302L
1,462 Elo+
Solo
Merlin
Merlin
Aleriron
Merlin
Level 119
God Stats
5W - 8L
1,501 SR
Queue Stats
210W - 211L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Snappera
Cthulhu
Level 88
God Stats
16W - 11L
1,560 SR
Queue Stats
367W - 250L
1,526 Elo+
Party 3
Jing Wei
Jing Wei
Varghov
Jing Wei
Level 63
God Stats
13W - 8L
1,624 SR
Queue Stats
791W - 627L
1,510 Elo+
Party 3
Raijin
Raijin
bebe2gst
Raijin
Level 158
God Stats
7W - 13L
1,354 SR
Queue Stats
570W - 560L
1,504 Elo+
Solo
Team Averages
Level 116
1,474 SR
1,505 Elo+

VS

Team Averages
Level 132
1,504 SR
1,576 Elo+
Chronos
Chronos
GlassHim3840
Chronos
Level 126
God Stats
4W - 2L
1,577 SR
Queue Stats
119W - 120L
1,537 Elo+
Party 1
Odin
Odin
IMainHammer9458
Odin
Level 118
God Stats
4W - 0L
1,531 SR
Queue Stats
151W - 139L
1,566 Elo+
Party 1
Baba Yaga
Baba Yaga
Sunairah
Baba Yaga
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 44L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tarquinius24
Cu Chulainn
Level 128
God Stats
1W - 0L
1,410 SR
Queue Stats
147W - 156L
1,480 Elo+
Party 2
Eset
Eset
insiris
Eset
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Adisiti
Loki
19
2 / 9 / 9
12,529
570
18,376
19,028
8,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Aleriron
Merlin
20
4 / 3 / 9
14,119
642
32,389
18,594
9,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Snappera
Cthulhu
20
7 / 4 / 8
16,265
739
27,901
32,282
51,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Varghov
Jing Wei
19
3 / 7 / 7
12,556
571
17,812
19,152
10,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
bebe2gst
Raijin
20
4 / 6 / 11
13,720
624
18,461
17,177
8,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GlassHim3840
Chronos
20
4 / 4 / 15
13,901
632
18,675
25,408
11,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 4 / 15
14,328
651
17,192
30,708
50,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Sunairah
Baba Yaga
20
6 / 2 / 17
14,805
673
27,058
27,572
13,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tarquinius24
Cu Chulainn
20
5 / 5 / 12
13,870
630
18,964
29,447
37,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
insiris
Eset
20
7 / 5 / 10
14,629
665
16,442
27,277
11,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
20
Kills
28
29
Deaths
20
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Loki
Adisiti
Loki
2
9
9
0.72
L
Merlin
Aleriron
Merlin
4
3
9
2.83
W
Chronos
GlassHim3840
Chronos
4
4
15
2.88
W
6
4
15
3.38
L
Cthulhu
Snappera
Cthulhu
7
4
8
2.75
W
Baba Yaga
Sunairah
Baba Yaga
6
2
17
7.25
W
Cu Chulainn
Tarquinius24
Cu Chulainn
5
5
12
2.2
L
Jing Wei
Varghov
Jing Wei
3
7
7
0.93
L
Raijin
bebe2gst
Raijin
4
6
11
1.58
W
Eset
insiris
Eset
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,939
Damage
98,331
106,233
Taken
140,412
89,441
Mitigated
125,600
37,769
Healing
44,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Adisiti
Loki
18,376
1,966
3,604
2,552
19,028
8,989
0
12,917
6,111
0
34,001
L
Merlin
Aleriron
Merlin
32,389
593
3,439
6,059
18,594
9,498
607
11,271
7,323
69,073
0
W
Chronos
GlassHim3840
Chronos
18,675
4,909
1,508
2,940
25,408
11,894
4,751
17,961
7,447
39,618
0
W
17,192
2,261
4,899
4,971
30,708
50,699
446
11,791
18,917
0
33,929
L
Cthulhu
Snappera
Cthulhu
27,901
1,225
3,407
9,425
32,282
51,736
36
17,663
14,619
48,260
0
W
Baba Yaga
Sunairah
Baba Yaga
27,058
1,562
6,061
10,590
27,572
13,778
1,515
18,021
9,551
61,172
0
W
Cu Chulainn
Tarquinius24
Cu Chulainn
18,964
2,686
412
803
29,447
37,665
541
14,302
15,145
1,114
41,636
L
Jing Wei
Varghov
Jing Wei
17,812
11,266
2,492
1,470
19,152
10,387
1,232
10,498
8,654
0
31,759
L
Raijin
bebe2gst
Raijin
18,461
776
2,124
3,197
17,177
8,831
0
10,852
6,325
41,326
0
W
Eset
insiris
Eset
16,442
511
5,455
6,823
27,277
11,564
126
16,676
10,601
44,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,189
Gold Earned
71,533
247
Minions Killed
240
0
Camps Cleared
0
1,999,874
Distance Traveled
2,223,116
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,529
570
25
1
0
396,557
2
L
Merlin
14,119
642
72
3
0
409,331
5
W
Chronos
13,901
632
44
2
0
427,762
1
W
Odin
14,328
651
30
1
0
472,249
4
L
Cthulhu
16,265
739
49
2
0
459,066
4
W
Baba Yaga
14,805
673
72
3
0
494,578
3
W
Cu Chulainn
13,870
630
30
1
0
432,492
2
L
Jing Wei
12,556
571
43
2
0
422,193
5
L
Raijin
13,720
624
58
3
0
312,727
1
W
Eset
14,629
665
64
3
0
396,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role