Player Matchup

Anubis
Anubis
CovidSucks
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 2
Ymir
Ymir
MixalisBomb
Ymir
Level 23
God Stats
9W - 5L
1,594 SR
Queue Stats
20W - 30L
1,367 Elo+
Solo
Apollo
Apollo
Sanctifié
Apollo
Level 29
God Stats
42W - 22L
1,610 SR
Queue Stats
404W - 357L
1,604 Elo+
Solo
Nike
Nike
VaccinesSuck
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
faiward
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 162L
1,518 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,528 Elo+

VS

Team Averages
Level 24
1,603 SR
1,561 Elo+
Hou Yi
Hou Yi
AsianCowboyLuigi
Hou Yi
Level 27
God Stats
9W - 7L
1,469 SR
Queue Stats
85W - 71L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
BurntPanther
Guan Yu
Level 18
God Stats
4W - 1L
1,931 SR
Queue Stats
18W - 6L
1,682 Elo+
Solo
Hel
Hel
KarenaLie
Hel
Level 21
God Stats
0W - 1L
1,265 SR
Queue Stats
7W - 12L
1,423 Elo+
Solo
Osiris
Osiris
Konefu
Osiris
Level 29
God Stats
7W - 3L
1,760 SR
Queue Stats
55W - 53L
1,555 Elo+
Solo
Hercules
Hercules
ProjectCrunch
Hercules
Level 24
God Stats
21W - 14L
1,589 SR
Queue Stats
52W - 45L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CovidSucks
Anubis
19
9 / 0 / 2
12,299
615
16,352
13,928
9,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
8,706
435
5,224
14,780
14,728
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Sanctifié
Apollo
17
5 / 4 / 4
11,051
553
14,624
18,709
7,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 2 / 3
11,932
597
13,888
13,645
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
faiward
Tsukuyomi
16
2 / 9 / 6
10,498
525
6,881
16,015
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
8,877
444
15,458
15,041
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
BurntPanther
Guan Yu
20
8 / 2 / 1
12,605
630
16,487
20,168
21,619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 4 / 1
7,916
396
1,005
8,029
3,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Konefu
Osiris
15
4 / 7 / 2
9,548
477
10,416
19,788
13,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ProjectCrunch
Hercules
13
2 / 5 / 5
8,334
417
7,963
20,098
17,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
23
Kills
19
20
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Guan Yu
BurntPanther
Guan Yu
8
2
1
4.25
W
Anubis
CovidSucks
Anubis
9
0
2
10
L
0
4
1
0.13
L
Osiris
Konefu
Osiris
4
7
2
0.71
W
3
5
3
0.9
L
Hercules
ProjectCrunch
Hercules
2
5
5
0.9
W
Apollo
Sanctifié
Apollo
5
4
4
1.75
W
4
2
3
2.75
W
Tsukuyomi
faiward
Tsukuyomi
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,969
Damage
51,329
77,077
Taken
83,124
49,465
Mitigated
60,780
28,822
Healing
26,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,458
8,135
0
3,918
15,041
4,037
240
1,766
13,275
0
54,347
L
Guan Yu
BurntPanther
Guan Yu
16,487
2,453
308
10,478
20,168
21,619
0
3,822
15,321
23,435
79,095
W
Anubis
CovidSucks
Anubis
16,352
1,043
0
11,573
13,928
9,232
1,470
1,135
12,793
108,178
0
L
1,005
436
718
2,339
8,029
3,510
168
2,795
5,181
36,278
0
L
Osiris
Konefu
Osiris
10,416
3,624
0
4,560
19,788
13,664
648
6,857
12,657
0
64,173
W
5,224
1,384
0
1,753
14,780
14,728
155
625
14,155
21,201
0
L
Hercules
ProjectCrunch
Hercules
7,963
2,619
230
4,163
20,098
17,950
44
8,262
11,731
0
29,560
W
Apollo
Sanctifié
Apollo
14,624
9,837
0
6,530
18,709
7,225
4,119
835
17,874
0
91,384
W
13,888
3,577
0
4,890
13,645
13,184
212
2,179
11,466
10,452
73,314
W
Tsukuyomi
faiward
Tsukuyomi
6,881
2,116
0
4,076
16,015
5,096
663
1,054
14,961
0
64,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
47,280
587
Minions Killed
505
0
Camps Cleared
0
1,837,070
Distance Traveled
1,697,480
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,877
444
78
4
0
312,318
1
L
Guan Yu
12,605
630
199
10
0
430,304
1
W
Anubis
12,299
615
160
8
0
370,705
2
L
Hel
7,916
396
81
4
0
223,621
0
L
Osiris
9,548
477
109
5
0
368,079
3
W
Ymir
8,706
435
28
1
0
365,647
1
L
Hercules
8,334
417
38
2
0
363,158
1
W
Apollo
11,051
553
131
7
0
393,089
3
W
Nike
11,932
597
155
8
0
348,154
3
W
Tsukuyomi
10,498
525
113
6
0
359,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role