Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kaiiazure
Hel
Level 24
God Stats
10W - 7L
1,537 SR
Queue Stats
39W - 34L
1,603 Elo+
Solo
Anhur
Anhur
PorotusMig
Anhur
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
176W - 184L
1,750 Elo+
Solo
Janus
Janus
Quoqola
Janus
Level 28
God Stats
7W - 15L
1,493 SR
Queue Stats
108W - 108L
1,526 Elo+
Solo
Terra
Terra
seraphm
Terra
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 20L
1,841 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,644 Elo+

VS

Team Averages
Level 25
1,491 SR
1,532 Elo+
Ra
Ra
IAMFATGAY
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,257 Elo+
Solo
Cabrakan
Cabrakan
Kynasiri1
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,548 Elo+
Solo
Odin
Odin
XededrTheI0rd
Odin
Level 29
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 1L
1,850 Elo+
Solo
Danzaburou
Danzaburou
YeahImPrettyBad
Danzaburou
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
208W - 200L
1,663 Elo+
Solo
Da Ji
Da Ji
cYck0
Da Ji
Level 27
God Stats
3W - 5L
1,380 SR
Queue Stats
9W - 10L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
5 / 2 / 2
6,355
636
2,861
5,653
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 0 / 2
6,938
694
4,250
6,529
2,710
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
6 / 2 / 6
6,297
630
5,988
7,432
2,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Quoqola
Janus
10
3 / 2 / 3
6,193
619
3,270
3,170
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
seraphm
Terra
10
1 / 1 / 11
6,264
626
3,638
6,107
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,723
472
1,557
4,188
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Kynasiri1
Cabrakan
7
1 / 4 / 0
4,643
464
2,646
6,298
3,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 4 / 2
5,625
563
2,564
6,687
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
YeahImPrettyBad
Danzaburou
9
0 / 5 / 3
5,233
523
4,574
7,841
1,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
cYck0
Da Ji
9
4 / 4 / 2
5,867
587
5,286
6,670
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
2
3
L
0
3
2
0.33
W
5
0
2
6
L
Cabrakan
Kynasiri1
Cabrakan
1
4
0
0.25
W
Anhur
6
2
6
4.5
W
Janus
Quoqola
Janus
3
2
3
2.25
L
2
4
2
0.75
L
Danzaburou
YeahImPrettyBad
Danzaburou
0
5
3
0.3
L
Da Ji
cYck0
Da Ji
4
4
2
1.25
W
Terra
seraphm
Terra
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
16,627
28,891
Taken
31,684
12,505
Mitigated
11,734
12,128
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,861
1,742
0
2,030
5,653
2,290
666
205
5,448
0
23,738
L
1,557
83
77
565
4,188
1,196
99
1,949
1,851
21,032
0
W
4,250
919
549
4,053
6,529
2,710
466
692
5,837
37,853
0
L
Cabrakan
Kynasiri1
Cabrakan
2,646
544
15
1,255
6,298
3,338
0
1,436
4,862
7,427
0
W
Anhur
5,988
2,931
0
1,802
7,432
2,059
468
1,310
6,122
0
30,213
W
Janus
Quoqola
Janus
3,270
195
0
340
3,170
598
1,148
199
2,971
25,038
0
L
2,564
1,435
0
1,387
6,687
2,892
153
3,811
2,876
0
16,467
L
Danzaburou
YeahImPrettyBad
Danzaburou
4,574
2,153
0
1,738
7,841
1,882
0
1,595
6,108
0
31,672
L
Da Ji
cYck0
Da Ji
5,286
1,262
0
1,298
6,670
2,426
0
2,105
4,465
0
26,509
W
Terra
seraphm
Terra
3,638
741
1,037
2,317
6,107
4,848
30
1,797
4,310
13,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
26,091
252
Minions Killed
206
0
Camps Cleared
0
963,375
Distance Traveled
939,075
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,355
636
51
5
0
224,739
8
L
Ra
4,723
472
40
4
0
201,288
0
W
Hel
6,938
694
76
8
0
174,223
0
L
Cabrakan
4,643
464
14
1
0
162,161
0
W
Anhur
6,297
630
60
6
0
157,371
2
W
Janus
6,193
619
46
5
0
206,971
7
L
Odin
5,625
563
39
4
0
196,039
0
L
Danzaburou
5,233
523
60
6
0
182,575
3
L
Da Ji
5,867
587
53
5
0
197,012
4
W
Terra
6,264
626
19
2
0
200,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role