Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Djaanssen
Athena
Level 107
God Stats
3W - 3L
1,213 SR
Queue Stats
61W - 49L
1,176 Elo+
Party 2
Gilgamesh
Gilgamesh
MegaStix
Gilgamesh
Level 129
God Stats
2W - 5L
1,829 SR
Queue Stats
107W - 92L
1,566 Elo+
Solo
Ah Puch
Ah Puch
TheGusJ
Ah Puch
Level 128
God Stats
23W - 20L
1,529 SR
Queue Stats
180W - 143L
1,495 Elo+
Party 2
Team Averages
Level 125
1,514 SR
1,447 Elo+

VS

Team Averages
Level 129
1,459 SR
1,553 Elo+
Yemoja
Yemoja
B0bbll
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,408 Elo+
Solo
Eset
Eset
CleanFoal551684
Eset
Level 153
God Stats
0W - 1L
1,527 SR
Queue Stats
37W - 34L
1,599 Elo+
Party 3
Gilgamesh
Gilgamesh
LiterallyHelp
Gilgamesh
Level 158
God Stats
1W - 1L
1,687 SR
Queue Stats
60W - 58L
1,570 Elo+
Party 3
Ra
Ra
T0mT0m13877
Ra
Level 113
God Stats
1W - 4L
1,431 SR
Queue Stats
158W - 144L
1,593 Elo+
Party 1
Rama
Rama
Tylerthemonsta
Rama
Level 122
God Stats
0W - 4L
1,147 SR
Queue Stats
223W - 199L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 11
9,805
891
12,629
7,771
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
16
6 / 0 / 9
9,456
860
9,619
6,174
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Djaanssen
Athena
13
0 / 1 / 15
8,452
768
6,652
13,885
14,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
MegaStix
Gilgamesh
14
5 / 0 / 9
8,972
816
7,994
9,610
4,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
TheGusJ
Ah Puch
16
7 / 0 / 13
9,937
903
13,038
5,551
2,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B0bbll
Yemoja
12
0 / 4 / 1
6,904
628
3,117
13,374
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 0
6,670
606
5,200
9,669
3,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
LiterallyHelp
Gilgamesh
12
0 / 5 / 1
6,579
598
6,230
14,186
5,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 1
6,606
601
7,830
9,048
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 0
6,660
605
6,441
8,900
3,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
4
23
Kills
1
1
Deaths
23
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
11
10.5
W
Ne Zha
 
Ne Zha
6
0
9
10.5
L
Yemoja
B0bbll
Yemoja
0
4
1
0.13
L
1
5
0
0.2
W
Athena
Djaanssen
Athena
0
1
15
7.5
L
Gilgamesh
LiterallyHelp
Gilgamesh
0
5
1
0.1
W
Gilgamesh
MegaStix
Gilgamesh
5
0
9
9.5
L
0
5
1
0.1
W
Ah Puch
TheGusJ
Ah Puch
7
0
13
13.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,932
Damage
28,818
42,991
Taken
55,177
27,777
Mitigated
28,863
8,693
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,629
651
146
1,863
7,771
3,207
945
2,711
5,060
41,442
0
W
Ne Zha
 
Ne Zha
9,619
3,073
0
1,543
6,174
3,145
996
1,884
4,290
0
37,605
L
Yemoja
B0bbll
Yemoja
3,117
411
1,464
1,796
13,374
12,040
0
9,531
3,843
10,540
0
L
5,200
824
0
709
9,669
3,637
0
5,848
3,821
24,190
0
W
Athena
Djaanssen
Athena
6,652
1,546
0
1,300
13,885
14,227
247
5,345
8,540
15,255
0
L
Gilgamesh
LiterallyHelp
Gilgamesh
6,230
735
0
1,353
14,186
5,303
1
7,564
6,622
0
18,860
W
Gilgamesh
MegaStix
Gilgamesh
7,994
1,216
0
784
9,610
4,412
1,032
4,596
5,014
0
16,949
L
7,830
879
564
1,809
9,048
4,091
1
5,633
3,415
26,577
0
W
Ah Puch
TheGusJ
Ah Puch
13,038
627
0
3,057
5,551
2,786
1,134
2,058
3,493
37,549
0
L
6,441
3,584
0
1,074
8,900
3,792
0
3,935
4,965
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
33,419
242
Minions Killed
213
9
Camps Cleared
5
1,152,882
Distance Traveled
870,572
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,805
891
85
8
2
251,067
3
W
Ne Zha
9,456
860
59
5
4
241,284
2
L
Yemoja
6,904
628
8
1
1
190,522
0
L
Eset
6,670
606
58
5
0
160,728
2
W
Athena
8,452
768
12
1
1
234,056
3
L
Gilgamesh
6,579
598
31
3
4
170,299
2
W
Gilgamesh
8,972
816
24
2
1
208,834
3
L
Ra
6,606
601
60
5
0
170,657
1
W
Ah Puch
9,937
903
62
6
1
217,641
0
L
Rama
6,660
605
56
5
0
178,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role