Player Matchup

Kuzenbo
Kuzenbo
GH8ST_GTO
Kuzenbo
Level 8
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
Krafty Kibblez
Nike
Level 28
God Stats
10W - 6L
1,682 SR
Queue Stats
55W - 55L
1,611 Elo+
Solo
Danzaburou
Danzaburou
TeacherWhiz
Danzaburou
Level 27
God Stats
32W - 32L
1,567 SR
Queue Stats
117W - 123L
1,546 Elo+
Solo
Sol
Sol
War_Angel221
Sol
Level 8
God Stats
8W - 3L
1,747 SR
Queue Stats
155W - 133L
1,502 Elo+
Solo
Cthulhu
Cthulhu
ZarikWeston
Cthulhu
Level 7
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,604 SR
1,532 Elo+

VS

Team Averages
Level 19
1,486 SR
1,404 Elo+
Fenrir
Fenrir
Baiano6946
Fenrir
Level 8
God Stats
3W - 4L
1,497 SR
Queue Stats
13W - 18L
1,322 Elo+
Solo
Chang'e
Chang'e
PinguTheBad
Chang'e
Level 27
God Stats
1W - 2L
1,822 SR
Queue Stats
122W - 118L
1,582 Elo+
Solo
Horus
Horus
TKsix66
Horus
Level 27
God Stats
10W - 9L
1,276 SR
Queue Stats
81W - 97L
1,289 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ttv_miglex935
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Hades
Hades
xXAicheXx
Hades
Level 29
God Stats
11W - 9L
1,335 SR
Queue Stats
114W - 128L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GH8ST_GTO
Kuzenbo
8
1 / 5 / 3
5,803
446
4,446
8,522
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 4
7,617
586
6,229
10,469
7,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TeacherWhiz
Danzaburou
11
2 / 3 / 2
6,829
525
7,275
7,625
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
8 / 2 / 0
8,449
650
6,844
7,559
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ZarikWeston
Cthulhu
6
0 / 6 / 3
5,156
397
2,195
8,083
4,116
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baiano6946
Fenrir
2
0 / 1 / 0
4,035
310
237
606
162
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
PinguTheBad
Chang'e
11
7 / 4 / 1
7,082
545
5,711
9,494
4,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TKsix66
Horus
10
7 / 2 / 3
6,466
497
7,420
8,702
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ttv_miglex935
Tsukuyomi
14
1 / 3 / 4
7,800
600
7,278
10,067
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
xXAicheXx
Hades
10
2 / 3 / 7
6,256
481
7,603
10,153
3,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
13
Kills
17
17
Deaths
13
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Baiano6946
Fenrir
0
1
0
0
W
Kuzenbo
GH8ST_GTO
Kuzenbo
1
5
3
0.5
W
2
1
4
4
L
Chang'e
PinguTheBad
Chang'e
7
4
1
1.88
L
Horus
TKsix66
Horus
7
2
3
4.25
W
Danzaburou
TeacherWhiz
Danzaburou
2
3
2
1
W
8
2
0
4
W
Cthulhu
ZarikWeston
Cthulhu
0
6
3
0.25
L
Tsukuyomi
ttv_miglex935
Tsukuyomi
1
3
4
1
L
Hades
xXAicheXx
Hades
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
28,249
42,258
Taken
39,022
22,139
Mitigated
15,264
9,227
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Baiano6946
Fenrir
237
53
0
0
606
162
0
293
313
0
866
W
Kuzenbo
GH8ST_GTO
Kuzenbo
4,446
1,654
0
0
8,522
5,722
0
3,759
4,763
13,730
0
W
6,229
1,367
187
2,831
10,469
7,283
0
2,082
8,387
1,023
41,779
L
Chang'e
PinguTheBad
Chang'e
5,711
434
261
3,833
9,494
4,458
0
4,223
5,133
29,526
0
L
Horus
TKsix66
Horus
7,420
3,644
578
3,146
8,702
3,441
412
2,085
6,417
0
22,231
W
Danzaburou
TeacherWhiz
Danzaburou
7,275
1,923
0
2,338
7,625
2,135
0
3,038
4,587
0
38,292
W
6,844
2,947
0
3,689
7,559
2,883
2,992
1,801
5,758
34,830
6,111
W
Cthulhu
ZarikWeston
Cthulhu
2,195
447
0
182
8,083
4,116
0
2,634
5,449
9,915
0
L
Tsukuyomi
ttv_miglex935
Tsukuyomi
7,278
1,927
0
3,007
10,067
3,476
0
2,820
7,067
0
52,142
L
Hades
xXAicheXx
Hades
7,603
935
755
4,075
10,153
3,727
338
3,660
6,447
33,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
31,639
268
Minions Killed
283
0
Camps Cleared
0
1,163,976
Distance Traveled
1,007,114
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,035
310
0
0
0
26,201
0
W
Kuzenbo
5,803
446
12
1
0
251,555
0
W
Nike
7,617
586
93
7
0
237,927
0
L
Chang'e
7,082
545
55
4
0
236,248
4
L
Horus
6,466
497
44
3
0
257,845
0
W
Danzaburou
6,829
525
76
6
0
233,726
3
W
Sol
8,449
650
70
5
0
225,752
2
W
Cthulhu
5,156
397
17
1
0
215,016
0
L
Tsukuyomi
7,800
600
115
9
0
268,047
0
L
Hades
6,256
481
69
5
0
218,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role