Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
xXHerbstXx
Bacchus
Bronze III
Level 35
God Stats
1W - 4L
1,551 SR
Queue Stats
7W - 18L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,517 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,612 SR
1,393 MMR
Ah Puch
Ah Puch
Gold V
SAEIXX
Ah Puch
Gold V
Level 149
God Stats
2W - 0L
1,765 SR
Queue Stats
16W - 19L
1,407 MMR
Solo
Odin
Odin
Bronze III
SKAWO
Odin
Bronze III
Level 64
God Stats
3W - 2L
1,555 SR
Queue Stats
3W - 2L
1,429 MMR
Solo
Chiron
Chiron
Gold V
cesaryalba1999x
Chiron
Gold V
Level 142
God Stats
26W - 28L
1,516 SR
Queue Stats
1,005W - 1,133L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 5
10,749
632
13,054
11,050
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
 
Scylla
14
5 / 5 / 1
10,558
621
7,832
13,913
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
xXHerbstXx
Bacchus
14
1 / 4 / 8
11,361
668
8,336
17,866
25,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothCthulhuPersephoneKing ArthurGilgamesh

VS

Bans
VulcanFenrirHou YiArtemisCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SAEIXX
Ah Puch
14
2 / 2 / 7
10,524
619
14,774
9,666
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
SKAWO
Odin
15
2 / 4 / 11
10,985
646
6,602
16,365
11,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
9 / 3 / 4
12,272
722
16,960
12,090
4,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
13
13
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
5
1.38
L
Scylla
 
Scylla
5
5
1
1.1
W
Ah Puch
SAEIXX
Ah Puch
2
2
7
2.75
W
Odin
SKAWO
Odin
2
4
11
1.88
W
9
3
4
3.67
L
Bacchus
xXHerbstXx
Bacchus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
38,336
42,829
Taken
38,121
37,514
Mitigated
19,898
8,227
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,054
5,769
0
1,884
11,050
5,851
1,361
3,758
7,073
0
44,770
L
Scylla
 
Scylla
7,832
459
0
3,019
13,913
6,158
0
5,892
7,706
44,666
0
W
Ah Puch
SAEIXX
Ah Puch
14,774
302
0
4,276
9,666
3,720
822
6,002
3,612
50,414
0
W
Odin
SKAWO
Odin
6,602
1,277
0
1,638
16,365
11,710
294
4,323
11,912
188
25,365
W
16,960
6,402
961
2,726
12,090
4,468
1,259
5,942
6,030
0
51,296
L
Bacchus
xXHerbstXx
Bacchus
8,336
648
0
3,324
17,866
25,505
87
5,428
12,030
10,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
33,781
208
Minions Killed
193
9
Camps Cleared
4
921,050
Distance Traveled
933,757
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,749
632
108
6
5
276,687
3
L
Scylla
10,558
621
93
5
3
298,627
4
W
Ah Puch
10,524
619
78
5
0
295,703
6
W
Odin
10,985
646
39
2
2
337,803
6
W
Chiron
12,272
722
76
4
2
300,251
0
L
Bacchus
11,361
668
7
0
1
345,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role