Player Matchup

Cthulhu
Cthulhu
DemonSkullBasher
Cthulhu
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 48L
1,262 Elo+
Solo
Medusa
Medusa
Don Choco7750
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sobek
Sobek
jufermanu
Sobek
Level 21
God Stats
2W - 1L
1,445 SR
Queue Stats
7W - 11L
1,299 Elo+
Solo
Neith
Neith
sinister1091
Neith
Level 8
God Stats
6W - 11L
1,407 SR
Queue Stats
6W - 11L
1,322 Elo+
Solo
Fenrir
Fenrir
x1xinchxpinchx
Fenrir
Level 15
God Stats
24W - 22L
1,536 SR
Queue Stats
49W - 60L
1,303 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,337 Elo+

VS

Team Averages
Level 15
1,553 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
Define Plasma
Cu Chulainn
Level 15
God Stats
8W - 8L
1,701 SR
Queue Stats
16W - 18L
1,373 Elo+
Party 2
Kuzenbo
Kuzenbo
GamingInfernus
Kuzenbo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 250L
1,372 Elo+
Party 1
Thanatos
Thanatos
Sneaky24578
Thanatos
Level 15
God Stats
30W - 36L
1,617 SR
Queue Stats
177W - 209L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YellowAverage68
Morgan Le Fay
Level 8
God Stats
29W - 24L
1,384 SR
Queue Stats
51W - 48L
1,533 Elo+
Party 2
Zeus
Zeus
halberdius
Zeus
Level 22
God Stats
21W - 18L
1,565 SR
Queue Stats
110W - 115L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 14
13,782
984
17,516
23,845
26,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 12 / 13
12,413
887
9,440
18,421
6,400
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
jufermanu
Sobek
19
0 / 9 / 10
11,584
827
3,501
20,817
10,243
20
6 / 3 / 14
15,002
1,072
29,439
20,193
7,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
20 / 7 / 5
17,820
1,273
28,298
25,396
10,025
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Define Plasma
Cu Chulainn
20
12 / 7 / 12
15,393
1,100
23,038
24,489
16,487
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 2 / 22
14,145
1,010
19,195
19,847
36,255
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Sneaky24578
Thanatos
20
11 / 5 / 16
14,314
1,022
20,359
15,848
7,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
YellowAverage68
Morgan Le Fay
20
9 / 7 / 15
14,372
1,027
21,519
18,839
10,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 9 / 17
13,557
968
18,806
15,824
6,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
122
30
Kills
40
40
Deaths
30
56
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Define Plasma
Cu Chulainn
12
7
12
2.57
L
3
9
14
1.11
L
1
12
13
0.63
W
4
2
22
7.5
W
Thanatos
Sneaky24578
Thanatos
11
5
16
3.8
W
Morgan Le Fay
YellowAverage68
Morgan Le Fay
9
7
15
2.36
W
4
9
17
1.39
L
Sobek
jufermanu
Sobek
0
9
10
0.56
L
6
3
14
4.33
L
20
7
5
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,194
Damage
102,917
108,672
Taken
94,847
60,211
Mitigated
77,761
7,571
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Define Plasma
Cu Chulainn
23,038
14,319
0
1,830
24,489
16,487
0
6,362
18,127
250
53,668
L
17,516
2,671
0
0
23,845
26,131
0
15,305
8,540
47,978
0
L
9,440
4,691
0
0
18,421
6,400
0
7,827
10,594
0
20,964
W
19,195
4,026
0
0
19,847
36,255
0
4,404
15,443
37,648
0
W
Thanatos
Sneaky24578
Thanatos
20,359
3,551
0
6,596
15,848
7,678
0
4,125
11,723
0
27,837
W
Morgan Le Fay
YellowAverage68
Morgan Le Fay
21,519
4,550
291
1,966
18,839
10,500
0
2,835
16,004
44,527
0
W
18,806
7,529
140
307
15,824
6,841
0
3,291
12,533
38,571
0
L
Sobek
jufermanu
Sobek
3,501
704
0
774
20,817
10,243
0
10,614
10,203
13,126
0
L
29,439
15,860
0
4,629
20,193
7,412
0
11,460
8,733
0
71,697
L
28,298
14,696
0
2,168
25,396
10,025
0
14,564
10,832
0
41,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,601
Gold Earned
71,781
247
Minions Killed
209
2
Camps Cleared
0
1,210,526
Distance Traveled
1,266,858
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,393
1,100
78
6
0
256,496
1
L
Cthulhu
13,782
984
71
5
0
257,461
0
L
Medusa
12,413
887
32
2
1
242,626
0
W
Kuzenbo
14,145
1,010
37
3
0
295,411
0
W
Thanatos
14,314
1,022
13
1
0
302,912
0
W
Morgan Le Fay
14,372
1,027
44
3
0
225,554
0
W
Zeus
13,557
968
37
3
0
186,485
0
L
Sobek
11,584
827
17
1
0
203,300
3
L
Neith
15,002
1,072
96
7
0
197,775
0
L
Fenrir
17,820
1,273
31
2
1
309,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role