Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DontDisturbMePls
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 69L
1,548 Elo+
Party 1
Chang'e
Chang'e
Imgath350
Chang'e
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 168L
1,623 Elo+
Solo
Fenrir
Fenrir
SSTAR1
Fenrir
Level 28
God Stats
40W - 35L
1,530 SR
Queue Stats
375W - 390L
1,500 Elo+
Party 1
Artemis
Artemis
fmm01
Artemis
Level 18
God Stats
1W - 0L
1,756 SR
Queue Stats
27W - 23L
1,471 Elo+
Solo
Team Averages
Level 24
1,557 SR
1,528 Elo+

VS

Team Averages
Level 20
1,664 SR
1,612 Elo+
Hun Batz
Hun Batz
Joczovsky
Hun Batz
Level 28
God Stats
17W - 12L
1,557 SR
Queue Stats
95W - 84L
1,621 Elo+
Party 2
Anubis
Anubis
JuvenSzef
Anubis
Level 27
God Stats
8W - 2L
2,059 SR
Queue Stats
72W - 60L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
ReconGator
Danzaburou
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
185W - 214L
1,730 Elo+
Solo
Ares
Ares
Snix135
Ares
Level 14
God Stats
1W - 1L
1,702 SR
Queue Stats
20W - 32L
1,447 Elo+
Solo
Amaterasu
Amaterasu
StaryJuvena
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 0 / 16
9,651
568
5,245
17,038
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 5
10,606
624
12,640
16,878
12,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Imgath350
Chang'e
16
12 / 4 / 5
10,811
636
13,791
14,258
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SSTAR1
Fenrir
16
4 / 5 / 4
9,806
577
5,159
12,075
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
fmm01
Artemis
16
8 / 2 / 7
9,871
581
16,544
14,785
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Joczovsky
Hun Batz
15
6 / 6 / 2
9,146
538
12,360
14,891
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
JuvenSzef
Anubis
13
6 / 9 / 3
8,784
517
12,581
15,465
8,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ReconGator
Danzaburou
9
0 / 3 / 3
6,155
362
5,022
6,682
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Snix135
Ares
11
0 / 7 / 2
6,863
404
3,650
14,738
8,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
StaryJuvena
Amaterasu
14
2 / 4 / 3
8,466
498
9,358
15,365
9,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
29
Kills
14
15
Deaths
29
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
16
9
W
4
4
5
1.63
W
Chang'e
Imgath350
Chang'e
12
4
5
3.63
L
Hun Batz
Joczovsky
Hun Batz
6
6
2
1.17
L
Anubis
JuvenSzef
Anubis
6
9
3
0.83
L
Danzaburou
ReconGator
Danzaburou
0
3
3
0.5
W
Fenrir
SSTAR1
Fenrir
4
5
4
1.2
L
Ares
Snix135
Ares
0
7
2
0.14
L
Amaterasu
StaryJuvena
Amaterasu
2
4
3
0.88
W
Artemis
fmm01
Artemis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,379
Damage
42,971
75,034
Taken
67,141
47,438
Mitigated
34,039
25,503
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,245
921
986
6,093
17,038
20,199
244
5,422
11,375
17,462
0
W
12,640
1,855
0
2,742
16,878
12,467
1,757
1,080
15,408
8,249
59,978
W
Chang'e
Imgath350
Chang'e
13,791
3,112
3,587
4,395
14,258
5,067
1,021
4,683
9,382
54,286
0
L
Hun Batz
Joczovsky
Hun Batz
12,360
5,042
0
2,612
14,891
5,226
0
4,525
10,214
0
52,352
L
Anubis
JuvenSzef
Anubis
12,581
710
0
4,493
15,465
8,555
328
6,998
8,110
54,485
0
L
Danzaburou
ReconGator
Danzaburou
5,022
1,752
0
1,886
6,682
1,903
0
1,771
4,865
0
27,925
W
Fenrir
SSTAR1
Fenrir
5,159
1,280
0
433
12,075
4,687
0
3,193
8,830
0
63,979
L
Ares
Snix135
Ares
3,650
96
0
1,912
14,738
8,381
299
3,233
11,401
14,305
0
L
Amaterasu
StaryJuvena
Amaterasu
9,358
3,336
0
5,626
15,365
9,974
540
3,670
11,600
4,525
35,333
W
Artemis
fmm01
Artemis
16,544
8,587
0
7,267
14,785
5,018
4,665
4,043
10,686
0
69,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
39,414
445
Minions Killed
338
0
Camps Cleared
0
1,615,835
Distance Traveled
1,345,076
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,651
568
26
2
0
355,006
3
W
Nike
10,606
624
128
8
0
310,612
1
W
Chang'e
10,811
636
109
6
0
331,764
10
L
Hun Batz
9,146
538
88
5
0
310,430
1
L
Anubis
8,784
517
107
6
0
264,651
1
L
Danzaburou
6,155
362
40
2
0
178,623
0
W
Fenrir
9,806
577
83
5
0
347,728
3
L
Ares
6,863
404
26
2
0
266,468
0
L
Amaterasu
8,466
498
77
5
0
324,904
0
W
Artemis
9,871
581
99
6
0
270,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role