Player Matchup

Cupid
Cupid
CrescentShield
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,683 Elo+
Solo
Ra
Ra
TyPe2403
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,599 Elo+
Party 1
Ravana
Ravana
WhatHeDoinDoe
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,448 Elo+
Solo
Odin
Odin
WillDooshette
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,593 Elo+
Solo
Thor
Thor
Zakariyah
Thor
Level 25
God Stats
2W - 0L
1,716 SR
Queue Stats
11W - 6L
1,776 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,620 Elo+

VS

Team Averages
Level 23
1,319 SR
1,522 Elo+
Tiamat
Tiamat
HeePeeTV
Tiamat
Level 27
God Stats
1W - 7L
1,249 SR
Queue Stats
93W - 83L
1,537 Elo+
Solo
Thanatos
Thanatos
ImTheBeeMan
Thanatos
Level 28
God Stats
20W - 18L
1,456 SR
Queue Stats
156W - 146L
1,552 Elo+
Solo
Sobek
Sobek
IngloriousGrey
Sobek
Level 28
God Stats
1W - 3L
1,318 SR
Queue Stats
202W - 219L
1,619 Elo+
Solo
Cernunnos
Cernunnos
esmome
Cernunnos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
mtnkid
Kuzenbo
Level 17
God Stats
0W - 3L
1,072 SR
Queue Stats
9W - 17L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 3
9,472
677
11,594
8,833
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 3 / 2
7,952
568
5,762
6,167
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,987
499
4,738
9,104
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 0 / 11
9,067
648
6,673
7,792
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
1 / 2 / 1
6,642
474
2,927
7,529
4,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HeePeeTV
Tiamat
13
1 / 4 / 0
7,311
522
3,844
9,608
4,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ImTheBeeMan
Thanatos
10
4 / 7 / 0
7,246
518
7,701
10,694
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 1
8,607
615
7,696
9,670
9,487
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
esmome
Cernunnos
9
0 / 7 / 1
5,982
427
3,395
8,979
2,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
mtnkid
Kuzenbo
9
0 / 6 / 1
5,680
406
1,749
8,917
10,472
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
23
Kills
8
9
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
L
Tiamat
HeePeeTV
Tiamat
1
4
0
0.25
L
Thanatos
ImTheBeeMan
Thanatos
4
7
0
0.57
L
3
0
1
3.5
W
3
3
2
1.33
W
0
3
1
0.17
W
6
0
11
11.5
W
Thor
1
2
1
0.75
L
Cernunnos
esmome
Cernunnos
0
7
1
0.07
L
Kuzenbo
mtnkid
Kuzenbo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
24,385
39,425
Taken
47,868
19,153
Mitigated
31,044
8,837
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,594
7,460
156
3,537
8,833
2,735
2,526
1,089
7,744
0
74,191
L
Tiamat
HeePeeTV
Tiamat
3,844
1,295
0
1,993
9,608
4,571
638
5,320
4,288
42,698
0
L
Thanatos
ImTheBeeMan
Thanatos
7,701
2,353
0
6,043
10,694
4,253
0
188
10,506
0
40,120
L
7,696
1,040
0
6,114
9,670
9,487
0
254
9,416
51,181
0
W
5,762
1,413
275
2,168
6,167
1,908
511
3,093
3,074
43,496
0
W
4,738
2,021
0
118
9,104
3,222
120
3,889
4,918
0
43,364
W
6,673
2,461
0
1,883
7,792
6,928
213
1,033
6,759
0
22,804
W
Thor
2,927
1,088
0
700
7,529
4,360
104
3,434
3,641
0
23,075
L
Cernunnos
esmome
Cernunnos
3,395
1,776
0
258
8,979
2,261
0
157
8,822
0
31,034
L
Kuzenbo
mtnkid
Kuzenbo
1,749
755
0
0
8,917
10,472
0
94
8,823
9,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
34,826
354
Minions Killed
306
0
Camps Cleared
0
1,288,951
Distance Traveled
1,125,959
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,472
677
128
9
0
255,993
3
L
Tiamat
7,311
522
82
6
0
220,369
4
L
Thanatos
7,246
518
54
4
0
256,487
2
L
Sobek
8,607
615
103
7
0
239,974
3
W
Ra
7,952
568
84
6
0
244,739
8
W
Ravana
6,987
499
74
5
0
256,136
0
W
Odin
9,067
648
23
2
0
267,483
8
W
Thor
6,642
474
45
3
0
264,600
1
L
Cernunnos
5,982
427
50
4
0
209,528
1
L
Kuzenbo
5,680
406
17
1
0
199,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role