Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ID-en-ligne91
Hera
Level 77
God Stats
97W - 65L
1,533 SR
Queue Stats
459W - 416L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
SlinkDistress3
Ao Kuang
Level 105
God Stats
37W - 17L
1,909 SR
Queue Stats
266W - 256L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFreedomDood
Gilgamesh
Level 119
God Stats
10W - 11L
1,428 SR
Queue Stats
387W - 410L
1,403 Elo+
Party 1
Hel
Hel
urroddone
Hel
Level 158
God Stats
2W - 1L
1,529 SR
Queue Stats
634W - 644L
1,427 Elo+
Solo
Team Averages
Level 105
1,580 SR
1,472 Elo+

VS

Team Averages
Level 109
1,595 SR
1,367 Elo+
Cthulhu
Cthulhu
DarkSide2273
Cthulhu
Level 129
God Stats
2W - 4L
2,026 SR
Queue Stats
161W - 173L
1,434 Elo+
Solo
Hades
Hades
Jack69son
Hades
Level 68
God Stats
10W - 2L
1,797 SR
Queue Stats
470W - 454L
1,434 Elo+
Solo
Medusa
Medusa
Kiamantur
Medusa
Level 147
God Stats
14W - 16L
1,426 SR
Queue Stats
630W - 663L
1,485 Elo+
Solo
Artio
Artio
j-s-1978
Artio
Level 78
God Stats
2W - 5L
1,220 SR
Queue Stats
41W - 39L
1,061 Elo+
Solo
Hel
Hel
jjay585
Hel
Level 125
God Stats
4W - 8L
1,505 SR
Queue Stats
320W - 348L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 3 / 2
8,462
604
8,456
8,904
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 3 / 2
9,434
674
7,803
7,561
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
4 / 2 / 1
8,502
607
6,300
11,980
10,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
TheFreedomDood
Gilgamesh
13
4 / 3 / 6
8,389
599
8,453
8,418
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 6
7,157
511
4,282
9,367
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkSide2273
Cthulhu
11
1 / 5 / 5
6,427
459
3,850
11,157
8,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Jack69son
Hades
14
6 / 6 / 1
8,601
614
10,476
14,392
6,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kiamantur
Medusa
11
3 / 3 / 1
6,779
484
6,032
7,471
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
j-s-1978
Artio
10
0 / 4 / 2
6,235
445
2,913
11,134
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
13
3 / 5 / 2
7,743
553
4,721
10,127
3,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
23
Kills
13
13
Deaths
23
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
2
2.67
L
Cthulhu
DarkSide2273
Cthulhu
1
5
5
0.7
W
7
3
2
2.67
L
Hades
Jack69son
Hades
6
6
1
1.08
L
Medusa
Kiamantur
Medusa
3
3
1
1.17
W
Ao Kuang
4
2
1
2.25
W
Gilgamesh
TheFreedomDood
Gilgamesh
4
3
6
2.33
L
Artio
j-s-1978
Artio
0
4
2
0.25
L
Hel
3
5
2
0.8
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
27,992
46,230
Taken
54,281
22,301
Mitigated
27,732
21,525
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,456
5,680
0
1,811
8,904
2,728
2,728
2,358
6,546
0
55,865
L
Cthulhu
DarkSide2273
Cthulhu
3,850
153
59
2,691
11,157
8,429
290
3,017
8,140
25,962
0
W
7,803
2,690
0
1,727
7,561
2,297
590
5,208
2,353
63,231
0
L
Hades
Jack69son
Hades
10,476
1,166
354
5,909
14,392
6,779
1,294
7,573
6,819
44,810
0
L
Medusa
Kiamantur
Medusa
6,032
1,726
0
971
7,471
2,554
390
1,821
5,650
0
36,547
W
Ao Kuang
6,300
1,757
0
6,185
11,980
10,020
599
6,550
5,430
44,570
0
W
Gilgamesh
TheFreedomDood
Gilgamesh
8,453
3,058
396
2,719
8,418
3,620
0
5,206
3,212
0
41,855
L
Artio
j-s-1978
Artio
2,913
343
302
4,146
11,134
6,390
319
1,598
9,536
31,978
0
L
Hel
4,721
416
75
3,202
10,127
3,580
360
4,376
5,751
43,716
0
W
4,282
855
2,922
5,765
9,367
3,636
552
2,701
6,666
23,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
35,785
418
Minions Killed
325
0
Camps Cleared
0
1,295,496
Distance Traveled
1,175,607
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,462
604
89
6
0
258,510
0
L
Cthulhu
6,427
459
32
2
0
239,948
2
W
Hera
9,434
674
133
10
0
256,756
2
L
Hades
8,601
614
83
6
0
222,833
2
L
Medusa
6,779
484
56
4
0
197,119
2
W
Ao Kuang
8,502
607
89
6
0
237,608
0
W
Gilgamesh
8,389
599
55
4
0
280,357
0
L
Artio
6,235
445
59
4
0
273,802
0
L
Hel
7,743
553
95
7
0
241,905
3
W
Hel
7,157
511
52
4
0
262,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role