Player Matchup

Hera
Hera
Gold II
kRyStyAnX
Hera
Gold II
Level 149
God Stats
0W - 1L
1,329 SR
Queue Stats
79W - 98L
1,413 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,329 SR
1,413 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,416 SR
1,261 MMR
Skadi
Skadi
Silver I
xAguilucho99
Skadi
Silver I
Level 120
God Stats
1W - 0L
1,416 SR
Queue Stats
19W - 21L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 6 / 0
7,810
710
7,968
11,042
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabBellonaAnhurThothBakasura

VS

Bans
He BoSetKaliUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 0
10,094
918
8,915
11,867
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,968
Damage
8,915
11,042
Taken
11,867
4,538
Mitigated
5,677
710
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,968
1,781
0
710
11,042
4,538
159
300
10,742
45,331
0
W
8,915
4,772
0
5,884
11,867
5,677
1,907
8,389
3,478
0
69,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,810
Gold Earned
10,094
87
Minions Killed
114
4
Camps Cleared
5
184,575
Distance Traveled
200,280
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,810
710
87
8
4
184,575
1
W
Skadi
10,094
918
114
10
5
200,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role