Player Matchup

Jormungandr
Jormungandr
LagGodCyn
Jormungandr
Level 64
God Stats
21W - 15L
1,613 SR
Queue Stats
379W - 368L
1,492 Elo+
Party 2
Chaac
Chaac
Leshen--
Chaac
Level 127
God Stats
41W - 40L
1,546 SR
Queue Stats
245W - 238L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
Snow_Set_02
Sylvanus
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
VgodLy_Ace_
Charybdis
Level 146
God Stats
1W - 1L
1,650 SR
Queue Stats
8W - 4L
1,551 Elo+
Solo
Vulcan
Vulcan
xScoty
Vulcan
Level 153
God Stats
2W - 2L
1,554 SR
Queue Stats
190W - 199L
1,455 Elo+
Solo
Team Averages
Level 120
1,573 SR
1,490 Elo+

VS

Team Averages
Level 101
1,550 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
AMBVSH z
Ravana
Level 111
God Stats
3W - 3L
1,674 SR
Queue Stats
111W - 123L
1,452 Elo+
Party 1
Cerberus
Cerberus
JJeru
Cerberus
Level 106
God Stats
3W - 7L
1,561 SR
Queue Stats
239W - 219L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Kiarekkami
Nu Wa
Level 102
God Stats
53W - 63L
1,514 SR
Queue Stats
234W - 219L
1,493 Elo+
Party 3
Izanami
Izanami
javesphantom
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LagGodCyn
Jormungandr
20
9 / 2 / 12
13,571
905
17,320
15,171
20,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Leshen--
Chaac
17
4 / 3 / 19
11,763
784
11,508
24,244
36,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
Snow_Set_02
Sylvanus
16
4 / 3 / 15
11,811
787
9,953
15,492
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
VgodLy_Ace_
Charybdis
18
5 / 5 / 4
11,366
758
11,766
15,113
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
xScoty
Vulcan
19
5 / 5 / 8
12,099
807
12,873
11,070
4,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 5 / 5
10,889
726
14,747
14,047
4,775
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
AMBVSH z
Ravana
17
1 / 3 / 9
9,921
661
6,874
13,444
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
JJeru
Cerberus
17
4 / 4 / 7
11,061
737
16,832
19,500
7,015
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
4 / 9 / 9
11,270
751
12,681
11,811
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
javesphantom
Izanami
17
5 / 6 / 7
11,359
757
11,090
16,859
6,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
27
Kills
18
18
Deaths
27
58
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
5
1.3
L
Ravana
AMBVSH z
Ravana
1
3
9
1.83
L
Cerberus
JJeru
Cerberus
4
4
7
1.88
L
Nu Wa
4
9
9
0.94
W
Jormungandr
LagGodCyn
Jormungandr
9
2
12
7.5
W
Chaac
Leshen--
Chaac
4
3
19
4.5
W
Sylvanus
Snow_Set_02
Sylvanus
4
3
15
3.83
W
Charybdis
VgodLy_Ace_
Charybdis
5
5
4
1.4
L
Izanami
javesphantom
Izanami
5
6
7
1.42
W
Vulcan
xScoty
Vulcan
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,420
Damage
62,224
81,090
Taken
75,661
84,384
Mitigated
27,412
28,654
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,747
8,234
0
1,845
14,047
4,775
0
7,728
6,319
0
28,753
L
Ravana
AMBVSH z
Ravana
6,874
2,084
0
2,806
13,444
5,293
0
6,536
6,908
0
29,440
L
Cerberus
JJeru
Cerberus
16,832
443
26
7,618
19,500
7,015
1
10,438
9,062
54,701
0
L
Nu Wa
12,681
2,581
0
0
11,811
4,120
251
7,094
4,717
34,082
0
W
Jormungandr
LagGodCyn
Jormungandr
17,320
5,272
776
3,518
15,171
20,230
680
7,316
7,855
51,798
0
W
Chaac
Leshen--
Chaac
11,508
3,250
308
9,990
24,244
36,303
124
7,537
16,707
0
23,101
W
Sylvanus
Snow_Set_02
Sylvanus
9,953
1,375
5,475
4,140
15,492
18,276
322
5,460
10,032
17,880
0
W
Charybdis
VgodLy_Ace_
Charybdis
11,766
7,033
0
3,874
15,113
5,323
3,559
6,185
8,928
0
51,048
L
Izanami
javesphantom
Izanami
11,090
7,228
0
2,942
16,859
6,209
0
8,760
8,099
0
42,273
W
Vulcan
xScoty
Vulcan
12,873
1,948
0
573
11,070
4,252
2,135
3,454
7,616
58,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
54,500
335
Minions Killed
353
8
Camps Cleared
8
1,281,888
Distance Traveled
1,248,049
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,889
726
43
3
1
255,553
1
L
Ravana
9,921
661
50
3
0
270,811
1
L
Cerberus
11,061
737
119
8
3
291,552
3
L
Nu Wa
11,270
751
49
3
3
219,025
1
W
Jormungandr
13,571
905
77
5
1
271,923
1
W
Chaac
11,763
784
30
2
2
280,762
2
W
Sylvanus
11,811
787
15
1
0
240,286
1
W
Charybdis
11,366
758
98
7
4
225,797
3
L
Izanami
11,359
757
92
6
1
211,108
3
W
Vulcan
12,099
807
115
8
1
263,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role