Player Matchup

Aphrodite
Aphrodite
Aerius AG
Aphrodite
Level 34
God Stats
5W - 5L
1,417 SR
Queue Stats
166W - 169L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
BlacJac300
Nu Wa
Level 109
God Stats
7W - 3L
1,546 SR
Queue Stats
221W - 194L
1,435 Elo+
Party 3
Ravana
Ravana
Kimmikins444
Ravana
Level 49
God Stats
8W - 5L
1,524 SR
Queue Stats
150W - 151L
1,430 Elo+
Party 3
Fenrir
Fenrir
Shockz RH
Fenrir
Level 63
God Stats
349W - 290L
1,567 SR
Queue Stats
431W - 412L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
idkbutidc
Baron Samedi
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 101L
1,319 Elo+
Party 2
Team Averages
Level 59
1,511 SR
1,404 Elo+

VS

Team Averages
Level 40
1,414 SR
1,351 Elo+
Apollo
Apollo
ALFARTANO21
Apollo
Level 48
God Stats
2W - 5L
1,081 SR
Queue Stats
304W - 353L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Bonnina
Kukulkan
Level 36
God Stats
6W - 23L
1,477 SR
Queue Stats
29W - 48L
1,301 Elo+
Solo
Odin
Odin
DasGermanEagle
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 109L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
coolmiser
Cthulhu
Level 45
God Stats
10W - 15L
1,513 SR
Queue Stats
153W - 182L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x I McLoViiiN
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aerius AG
Aphrodite
8
1 / 2 / 3
4,901
490
3,144
5,271
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
11
2 / 1 / 2
6,390
639
3,990
2,731
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
11
3 / 0 / 1
6,097
610
1,575
5,034
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
Shockz RH
Fenrir
12
5 / 0 / 0
7,218
722
4,492
5,243
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
idkbutidc
Baron Samedi
8
1 / 2 / 2
5,104
510
4,160
4,996
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
1 / 3 / 3
4,497
450
3,742
5,561
1,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Bonnina
Kukulkan
10
0 / 2 / 1
5,249
525
1,205
3,264
881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,410
441
942
6,255
2,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
coolmiser
Cthulhu
8
1 / 1 / 3
5,232
523
3,143
7,396
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
x I McLoViiiN
Tsukuyomi
8
3 / 2 / 1
5,136
514
3,343
6,468
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
5
5
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
3
0.83
W
Aphrodite
Aerius AG
Aphrodite
1
2
3
1.25
W
Nu Wa
2
1
2
3
L
Kukulkan
Bonnina
Kukulkan
0
2
1
0.25
L
0
4
0
0
W
Ravana
3
0
1
3.5
W
Fenrir
Shockz RH
Fenrir
5
0
0
5
L
Cthulhu
coolmiser
Cthulhu
1
1
3
2.5
W
Baron Samedi
idkbutidc
Baron Samedi
1
2
2
1
L
Tsukuyomi
x I McLoViiiN
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
12,375
23,275
Taken
28,944
9,637
Mitigated
9,958
11,327
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,742
1,081
0
0
5,561
1,432
322
3,554
1,897
0
14,282
W
Aphrodite
Aerius AG
Aphrodite
3,144
715
1,963
2,757
5,271
2,865
150
1,002
4,269
11,458
0
W
Nu Wa
3,990
931
0
728
2,731
828
884
1,206
1,525
39,798
0
L
Kukulkan
Bonnina
Kukulkan
1,205
0
0
250
3,264
881
0
971
2,197
32,736
0
L
942
409
0
1,220
6,255
2,597
0
395
5,804
1,906
9,691
W
Ravana
1,575
406
0
946
5,034
1,718
0
773
4,261
0
31,237
W
Fenrir
Shockz RH
Fenrir
4,492
1,616
0
3,337
5,243
2,650
63
0
5,243
0
36,637
L
Cthulhu
coolmiser
Cthulhu
3,143
577
51
2,519
7,396
3,421
0
4,986
2,354
13,888
0
W
Baron Samedi
idkbutidc
Baron Samedi
4,160
513
584
1,012
4,996
1,576
120
1,367
3,629
24,900
0
L
Tsukuyomi
x I McLoViiiN
Tsukuyomi
3,343
1,035
18
1,987
6,468
1,627
0
1,052
5,398
0
21,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
24,524
288
Minions Killed
179
0
Camps Cleared
0
972,001
Distance Traveled
936,453
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,497
450
27
3
0
195,561
2
W
Aphrodite
4,901
490
27
3
0
171,952
3
W
Nu Wa
6,390
639
77
8
0
187,943
6
L
Kukulkan
5,249
525
67
7
0
187,815
0
L
Odin
4,410
441
26
3
0
172,649
1
W
Ravana
6,097
610
64
6
0
210,222
3
W
Fenrir
7,218
722
76
8
0
215,029
1
L
Cthulhu
5,232
523
17
2
0
190,420
5
W
Baron Samedi
5,104
510
44
4
0
186,855
4
L
Tsukuyomi
5,136
514
42
4
0
190,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role