Player Matchup

Artio
Artio
APFisio
Artio
Level 126
God Stats
0W - 3L
1,298 SR
Queue Stats
161W - 163L
1,468 Elo+
Party 2
Da Ji
Da Ji
Drako119
Da Ji
Level 146
God Stats
3W - 5L
1,535 SR
Queue Stats
145W - 159L
1,431 Elo+
Party 2
Medusa
Medusa
Superergo2k
Medusa
Level 29
God Stats
0W - 1L
1,826 SR
Queue Stats
119W - 109L
1,531 Elo+
Solo
Chronos
Chronos
diabolo21000
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
dsadaqwq
Ares
Level 25
God Stats
3W - 2L
1,651 SR
Queue Stats
103W - 140L
1,399 Elo+
Solo
Team Averages
Level 69
1,562 SR
1,466 Elo+

VS

Team Averages
Level 93
1,549 SR
1,475 Elo+
Odin
Odin
Arvdawg
Odin
Level 138
God Stats
3W - 1L
1,693 SR
Queue Stats
163W - 156L
1,542 Elo+
Solo
Ares
Ares
Castastrophe
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 1
Loki
Loki
Gravino18
Loki
Level 125
God Stats
4W - 15L
1,250 SR
Queue Stats
705W - 750L
1,362 Elo+
Solo
Ganesha
Ganesha
KEVINN_AC
Ganesha
Level 155
God Stats
12W - 5L
1,599 SR
Queue Stats
371W - 349L
1,597 Elo+
Solo
Charybdis
Charybdis
ebJaye
Charybdis
Level 34
God Stats
2W - 1L
1,701 SR
Queue Stats
26W - 31L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
APFisio
Artio
18
3 / 7 / 16
10,645
819
10,849
19,715
23,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Drako119
Da Ji
18
14 / 7 / 7
11,671
898
17,254
14,678
9,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
19
3 / 5 / 9
11,364
874
12,890
10,923
3,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chronos
diabolo21000
Chronos
14
1 / 8 / 7
8,849
681
6,762
14,176
5,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
3 / 2 / 4
8,965
690
5,028
9,464
7,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arvdawg
Odin
20
9 / 4 / 14
12,711
978
16,405
15,822
19,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 12
10,197
784
2,601
12,002
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
16
5 / 5 / 10
10,579
814
7,789
9,975
5,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
KEVINN_AC
Ganesha
19
0 / 5 / 23
10,421
802
9,617
19,468
22,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
ebJaye
Charybdis
20
12 / 6 / 11
12,085
930
22,944
12,791
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
99
24
Kills
29
29
Deaths
24
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artio
APFisio
Artio
3
7
16
1.57
W
Odin
Arvdawg
Odin
9
4
14
4
W
3
4
12
2.25
L
Da Ji
Drako119
Da Ji
14
7
7
2.5
W
Loki
5
5
10
2
W
Ganesha
KEVINN_AC
Ganesha
0
5
23
2.3
L
Medusa
3
5
9
1.5
L
Chronos
diabolo21000
Chronos
1
8
7
0.56
L
Ares
3
2
4
2.5
W
Charybdis
ebJaye
Charybdis
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,783
Damage
59,356
68,956
Taken
70,058
49,126
Mitigated
64,583
15,892
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
APFisio
Artio
10,849
1,378
3,046
4,842
19,715
23,207
291
5,413
13,886
23,310
0
W
Odin
Arvdawg
Odin
16,405
2,032
1,849
3,605
15,822
19,322
1,335
3,969
11,853
12,630
15,665
W
2,601
408
132
709
12,002
11,007
520
3,592
8,410
4,280
0
L
Da Ji
Drako119
Da Ji
17,254
4,504
637
1,489
14,678
9,572
0
4,611
9,430
0
22,932
W
Loki
7,789
1,068
656
766
9,975
5,189
0
2,831
7,144
0
18,468
W
Ganesha
KEVINN_AC
Ganesha
9,617
840
2,494
4,176
19,468
22,801
899
5,554
13,914
18,862
0
L
Medusa
12,890
4,642
475
627
10,923
3,677
1,738
3,885
6,850
0
37,694
L
Chronos
diabolo21000
Chronos
6,762
2,046
0
1,146
14,176
5,009
1,080
3,304
10,589
13,438
0
L
Ares
5,028
73
766
2,864
9,464
7,661
0
1,371
7,952
9,937
0
W
Charybdis
ebJaye
Charybdis
22,944
12,664
94
1,860
12,791
6,264
1,528
6,693
6,098
0
42,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,494
Gold Earned
55,993
114
Minions Killed
118
0
Camps Cleared
0
1,019,663
Distance Traveled
1,184,927
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,645
819
21
2
0
238,393
0
W
Odin
12,711
978
36
3
0
280,088
0
W
Ares
10,197
784
6
0
0
220,173
0
L
Da Ji
11,671
898
8
1
0
205,809
0
W
Loki
10,579
814
28
2
0
230,602
1
W
Ganesha
10,421
802
0
0
0
252,946
4
L
Medusa
11,364
874
63
5
0
218,878
0
L
Chronos
8,849
681
12
1
0
212,354
4
L
Ares
8,965
690
10
1
0
144,229
1
W
Charybdis
12,085
930
48
4
0
201,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role