Player Matchup

Jormungandr
Jormungandr
Harhar5004
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,127 Elo+
Solo
Ares
Ares
LordAres11
Ares
Level 24
God Stats
3W - 1L
1,792 SR
Queue Stats
7W - 7L
1,514 Elo+
Party 2
Chronos
Chronos
Mjr ErwinKonig
Chronos
Level 29
God Stats
2W - 1L
1,716 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 2
Set
Set
YaMomsBuhtPlug
Set
Level 29
God Stats
16W - 15L
1,504 SR
Queue Stats
77W - 79L
1,452 Elo+
Solo
Anubis
Anubis
yacksin0345
Anubis
Level 26
God Stats
3W - 4L
1,485 SR
Queue Stats
124W - 114L
1,529 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,422 Elo+

VS

Team Averages
Level 30
1,324 SR
1,291 Elo+
Gilgamesh
Gilgamesh
Ats305_
Gilgamesh
Level 10
God Stats
3W - 11L
1,143 SR
Queue Stats
41W - 88L
1,210 Elo+
Party 1
Neith
Neith
BeeBoo2K
Neith
Level 41
God Stats
53W - 65L
1,393 SR
Queue Stats
358W - 543L
1,240 Elo+
Party 1
Loki
Loki
DungGietEmPlz
Loki
Level 36
God Stats
12W - 34L
1,270 SR
Queue Stats
263W - 396L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
KanIsYourFriend
Kukulkan
Level 33
God Stats
1W - 10L
1,116 SR
Queue Stats
91W - 219L
1,220 Elo+
Party 1
Chaac
Chaac
piwi1255
Chaac
Level 29
God Stats
23W - 17L
1,698 SR
Queue Stats
247W - 267L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Harhar5004
Jormungandr
11
0 / 2 / 4
7,818
391
1,882
10,630
9,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 1 / 8
9,389
469
10,754
16,893
20,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 2 / 7
10,487
524
14,689
10,835
5,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 4 / 6
10,552
528
6,157
14,829
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
18
11 / 1 / 11
11,726
586
18,611
13,185
9,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ats305_
Gilgamesh
14
0 / 5 / 2
8,454
423
2,813
11,821
5,726
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
BeeBoo2K
Neith
13
0 / 7 / 5
7,788
389
6,804
11,700
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 10 / 2
8,225
411
7,575
15,711
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
3 / 5 / 3
9,370
469
6,978
9,120
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
piwi1255
Chaac
14
5 / 5 / 2
9,008
450
13,294
19,392
11,821
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
32
Kills
10
10
Deaths
32
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ats305_
Gilgamesh
0
5
2
0.2
L
Neith
BeeBoo2K
Neith
0
7
5
0.36
L
2
10
2
0.3
W
Jormungandr
Harhar5004
Jormungandr
0
2
4
1
L
Kukulkan
3
5
3
0.9
W
8
1
8
12
W
9
2
7
6.25
W
4
4
6
1.75
L
Chaac
piwi1255
Chaac
5
5
2
1.2
W
Anubis
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,093
Damage
37,464
66,372
Taken
67,744
52,771
Mitigated
26,263
10,399
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ats305_
Gilgamesh
2,813
233
0
351
11,821
5,726
688
6,982
4,839
0
38,972
L
Neith
BeeBoo2K
Neith
6,804
3,495
0
3,095
11,700
2,899
382
8,349
3,351
0
29,667
L
7,575
1,907
0
3,872
15,711
3,700
0
10,027
5,684
0
40,939
W
Jormungandr
Harhar5004
Jormungandr
1,882
450
0
0
10,630
9,910
121
1,180
9,450
20,168
0
L
Kukulkan
6,978
904
0
902
9,120
2,117
393
6,741
2,379
44,391
0
W
10,754
778
0
750
16,893
20,935
197
1,673
15,220
19,138
0
W
14,689
5,279
0
517
10,835
5,130
3,757
0
10,835
60,703
0
W
6,157
2,448
0
571
14,829
7,294
326
1,682
13,147
0
81,655
L
Chaac
piwi1255
Chaac
13,294
2,021
0
3,989
19,392
11,821
241
13,736
5,555
0
44,722
W
Anubis
18,611
948
0
8,561
13,185
9,502
2,202
2,615
10,570
94,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
42,845
448
Minions Killed
345
0
Camps Cleared
0
1,675,266
Distance Traveled
1,717,674
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,454
423
89
4
0
376,363
0
L
Neith
7,788
389
43
2
0
304,594
0
L
Loki
8,225
411
68
3
0
350,822
0
W
Jormungandr
7,818
391
39
2
0
227,406
5
L
Kukulkan
9,370
469
87
4
0
344,215
0
W
Ares
9,389
469
17
1
0
374,533
0
W
Chronos
10,487
524
106
5
0
372,762
0
W
Set
10,552
528
132
7
0
352,289
2
L
Chaac
9,008
450
58
3
0
341,680
2
W
Anubis
11,726
586
154
8
0
348,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role