Player Matchup

Nike
Nike
Ciaran989
Nike
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeriousSam51
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,355 SR
Queue Stats
216W - 254L
1,432 Elo+
Solo
Anubis
Anubis
SirQuacklet
Anubis
Level 81
God Stats
6W - 3L
1,586 SR
Queue Stats
28W - 31L
1,220 Elo+
Solo
Loki
Loki
Viruskoerper238
Loki
Level 16
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
oOo__I-_-I__oOo
Hel
Level 28
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 66
1,516 SR
1,390 Elo+

VS

Team Averages
Level 96
1,478 SR
1,408 Elo+
Janus
Janus
IcerLynx66
Janus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 153L
1,464 Elo+
Solo
Chaac
Chaac
Jnxio
Chaac
Level 140
God Stats
1W - 0L
1,337 SR
Queue Stats
8W - 12L
1,331 Elo+
Party 1
Artemis
Artemis
Smile953
Artemis
Level 152
God Stats
3W - 4L
1,491 SR
Queue Stats
39W - 54L
1,368 Elo+
Solo
Terra
Terra
Thicci
Terra
Level 30
God Stats
4W - 3L
1,517 SR
Queue Stats
11W - 17L
1,331 Elo+
Party 1
Chang'e
Chang'e
qkissme
Chang'e
Level 41
God Stats
7W - 3L
1,544 SR
Queue Stats
13W - 18L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 3 / 2
7,724
552
3,261
8,658
5,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SeriousSam51
Ah Muzen Cab
16
1 / 2 / 4
9,207
658
9,581
6,615
3,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
2 / 7 / 4
9,659
690
11,246
15,547
7,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 1
8,065
576
2,930
16,109
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 11 / 2
9,074
648
6,426
14,792
5,230
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 0 / 10
11,958
854
9,362
8,162
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Jnxio
Chaac
17
5 / 3 / 15
10,966
783
9,247
17,905
11,821
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Smile953
Artemis
18
8 / 3 / 15
11,670
834
17,760
13,217
5,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Thicci
Terra
16
0 / 0 / 19
9,805
700
3,868
9,255
8,894
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
qkissme
Chang'e
18
12 / 0 / 11
12,416
887
12,515
9,518
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
6
Kills
33
33
Deaths
6
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
2
0.33
W
Janus
8
0
10
13
W
Chaac
Jnxio
Chaac
5
3
15
4.17
L
Ah Muzen Cab
SeriousSam51
Ah Muzen Cab
1
2
4
1.5
L
Anubis
2
7
4
0.57
W
Artemis
Smile953
Artemis
8
3
15
5.17
W
Terra
Thicci
Terra
0
0
19
9.5
L
1
10
1
0.15
L
2
11
2
0.27
W
Chang'e
qkissme
Chang'e
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
52,752
61,721
Taken
58,057
28,401
Mitigated
32,548
9,321
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,261
356
0
0
8,658
5,807
0
2,482
6,016
0
17,331
W
Janus
9,362
634
374
1,921
8,162
3,232
1,219
2,448
5,714
58,154
0
W
Chaac
Jnxio
Chaac
9,247
211
0
5,215
17,905
11,821
999
3,916
13,989
0
37,020
L
Ah Muzen Cab
SeriousSam51
Ah Muzen Cab
9,581
1,073
0
1,763
6,615
3,806
1
2,004
4,573
0
38,008
L
Anubis
11,246
245
0
3,396
15,547
7,781
0
6,149
9,152
41,823
0
W
Artemis
Smile953
Artemis
17,760
8,223
0
4,387
13,217
5,103
1,778
4,458
8,759
0
49,039
W
Terra
Thicci
Terra
3,868
306
1,993
2,014
9,255
8,894
291
4,130
5,125
19,129
0
L
2,930
0
0
2,056
16,109
5,777
0
6,076
9,905
0
15,361
L
6,426
346
936
1,170
14,792
5,230
0
8,218
6,290
18,058
0
W
Chang'e
qkissme
Chang'e
12,515
595
7,062
7,040
9,518
3,498
1,115
3,422
6,096
26,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
56,815
249
Minions Killed
386
4
Camps Cleared
12
988,759
Distance Traveled
1,393,985
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,724
552
32
2
0
146,675
3
W
Janus
11,958
854
130
9
5
294,083
3
W
Chaac
10,966
783
85
6
3
275,670
3
L
Ah Muzen Cab
9,207
658
78
6
1
227,009
2
L
Anubis
9,659
690
83
6
3
218,698
3
W
Artemis
11,670
834
85
6
4
253,935
2
W
Terra
9,805
700
27
2
0
277,367
1
L
Loki
8,065
576
20
1
0
202,450
2
L
Hel
9,074
648
36
3
0
193,927
0
W
Chang'e
12,416
887
59
4
0
292,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role