Player Matchup

Merlin
Merlin
Bolvergh
Merlin
Level 69
God Stats
6W - 4L
1,402 SR
Queue Stats
168W - 131L
1,553 Elo+
Party 1
Horus
Horus
Caikonn
Horus
Level 105
God Stats
4W - 1L
1,734 SR
Queue Stats
135W - 106L
1,588 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HideоKojima
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,565 Elo+
Solo
Jing Wei
Jing Wei
Kurnalklank
Jing Wei
Level 103
God Stats
5W - 2L
1,688 SR
Queue Stats
438W - 449L
1,550 Elo+
Party 2
Mercury
Mercury
rawz
Mercury
Level 124
God Stats
3W - 3L
1,439 SR
Queue Stats
160W - 141L
1,529 Elo+
Party 2
Team Averages
Level 90
1,552 SR
1,557 Elo+

VS

Team Averages
Level 120
1,526 SR
1,506 Elo+
Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Senseju
Discordia
Level 124
God Stats
2W - 2L
1,897 SR
Queue Stats
84W - 88L
1,547 Elo+
Solo
Tiamat
Tiamat
brecht
Tiamat
Level 106
God Stats
0W - 3L
1,259 SR
Queue Stats
82W - 74L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
nsanbal
Cu Chulainn
Level 122
God Stats
1W - 2L
1,472 SR
Queue Stats
93W - 83L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bolvergh
Merlin
20
7 / 1 / 14
12,376
774
33,392
15,317
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Caikonn
Horus
18
4 / 3 / 18
11,220
701
12,725
28,008
33,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
HideоKojima
Kumbhakarna
17
4 / 5 / 14
10,909
682
7,556
29,129
34,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Kurnalklank
Jing Wei
20
4 / 1 / 17
11,841
740
16,676
14,843
7,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
rawz
Mercury
17
4 / 3 / 16
11,147
697
9,807
20,777
26,209
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 4 / 7
10,237
640
10,701
20,822
9,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
 
Sylvanus
17
2 / 6 / 9
9,983
624
12,930
24,701
30,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Senseju
Discordia
19
4 / 3 / 7
10,732
671
27,115
10,027
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
brecht
Tiamat
17
1 / 4 / 8
9,683
605
17,022
17,585
11,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
nsanbal
Cu Chulainn
18
3 / 6 / 6
10,308
644
15,429
17,648
14,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
23
Kills
13
13
Deaths
23
79
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
7
1.63
L
Sylvanus
 
Sylvanus
2
6
9
1.08
W
Merlin
Bolvergh
Merlin
7
1
14
14
W
Horus
Caikonn
Horus
4
3
18
4.33
W
Kumbhakarna
HideоKojima
Kumbhakarna
4
5
14
2.2
W
Jing Wei
Kurnalklank
Jing Wei
4
1
17
12.5
L
Discordia
Senseju
Discordia
4
3
7
2.5
L
Tiamat
brecht
Tiamat
1
4
8
1.25
L
Cu Chulainn
nsanbal
Cu Chulainn
3
6
6
1
W
Mercury
rawz
Mercury
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,156
Damage
83,197
108,074
Taken
90,783
108,726
Mitigated
70,609
48,696
Healing
38,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,701
3,437
3,039
5,680
20,822
9,865
0
9,560
11,031
130
15,386
L
Sylvanus
 
Sylvanus
12,930
1,557
10,574
8,381
24,701
30,357
114
11,048
13,508
21,959
0
W
Merlin
Bolvergh
Merlin
33,392
1,455
2,553
2,743
15,317
7,543
386
10,228
5,089
68,241
0
W
Horus
Caikonn
Horus
12,725
4,421
9,420
9,601
28,008
33,232
147
13,979
14,029
0
17,020
W
Kumbhakarna
HideоKojima
Kumbhakarna
7,556
465
4,151
6,263
29,129
34,739
233
11,663
17,466
14,530
0
W
Jing Wei
Kurnalklank
Jing Wei
16,676
6,348
3,846
2,067
14,843
7,003
3,637
8,826
6,017
0
47,395
L
Discordia
Senseju
Discordia
27,115
1,341
1,547
1,377
10,027
4,387
659
4,306
5,621
55,114
0
L
Tiamat
brecht
Tiamat
17,022
826
1,201
3,409
17,585
11,744
589
8,001
9,584
27,356
0
L
Cu Chulainn
nsanbal
Cu Chulainn
15,429
2,017
1,580
2,119
17,648
14,256
673
8,033
9,615
0
30,459
W
Mercury
rawz
Mercury
9,807
3,903
4,583
3,469
20,777
26,209
1,012
12,501
8,276
0
17,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,493
Gold Earned
50,943
192
Minions Killed
149
0
Camps Cleared
0
1,617,132
Distance Traveled
1,465,827
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,237
640
13
1
0
314,064
5
L
Sylvanus
9,983
624
16
1
0
273,225
0
W
Merlin
12,376
774
76
5
0
324,613
0
W
Horus
11,220
701
16
1
0
320,829
0
W
Kumbhakarna
10,909
682
22
1
0
295,956
1
W
Jing Wei
11,841
740
64
4
0
308,389
3
L
Discordia
10,732
671
60
4
0
299,931
2
L
Tiamat
9,683
605
21
1
0
270,430
0
L
Cu Chulainn
10,308
644
39
2
0
308,177
0
W
Mercury
11,147
697
14
1
0
367,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role