Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BenitoFortniter
Neith
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 8L
1,040 Elo+
Party 1
Ra
Ra
Slava_LXRD
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,124 Elo+
Party 1
Vulcan
Vulcan
acoran20032003
Vulcan
Level 23
God Stats
3W - 5L
1,454 SR
Queue Stats
33W - 21L
1,310 Elo+
Solo
Jormungandr
Jormungandr
klr1
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,320 Elo+
Party 1
Team Averages
Level 11
1,443 SR
1,259 Elo+

VS

Team Averages
Level 17
1,528 SR
1,408 Elo+
Ymir
Ymir
CraciDeSugaci
Ymir
Level 18
God Stats
5W - 2L
1,452 SR
Queue Stats
25W - 21L
1,437 Elo+
Solo
Fenrir
Fenrir
Fenrır
Fenrir
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 5L
1,372 Elo+
Solo
Neith
Neith
Nakkox
Neith
Level 18
God Stats
6W - 1L
1,758 SR
Queue Stats
60W - 57L
1,449 Elo+
Solo
Izanami
Izanami
Unlimitt
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xemnas500
Morgan Le Fay
Level 18
God Stats
17W - 23L
1,429 SR
Queue Stats
26W - 33L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 6 / 3
9,588
959
5,403
23,002
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 13 / 2
9,081
908
5,878
17,689
7,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 15 / 2
8,957
896
6,150
17,861
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 2
9,450
945
18,557
18,783
7,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
klr1
Jormungandr
15
1 / 10 / 4
9,185
919
9,197
18,388
20,565
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 33
11,687
1,169
11,647
11,887
15,916
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Fenrır
Fenrir
18
21 / 0 / 11
12,950
1,295
20,263
9,787
6,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Nakkox
Neith
18
8 / 2 / 24
11,644
1,164
18,203
9,189
3,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Unlimitt
Izanami
18
7 / 2 / 17
10,642
1,064
17,202
12,685
4,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Xemnas500
Morgan Le Fay
19
12 / 0 / 21
12,081
1,208
17,559
5,730
2,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
157
5
Kills
51
51
Deaths
5
13
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
3
0.25
L
1
13
2
0.15
W
3
1
33
19.5
W
Fenrir
Fenrır
Fenrir
21
0
11
26.5
W
Neith
Nakkox
Neith
8
2
24
10
L
1
15
2
0.13
W
Izanami
Unlimitt
Izanami
7
2
17
7.75
W
Morgan Le Fay
Xemnas500
Morgan Le Fay
12
0
21
22.5
L
2
7
2
0.43
L
Jormungandr
klr1
Jormungandr
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,185
Damage
84,874
95,723
Taken
49,278
63,835
Mitigated
31,995
8,679
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,403
528
286
3,963
23,002
21,779
0
7,503
15,499
21,255
0
L
5,878
2,212
0
744
17,689
7,064
0
4,109
13,580
0
37,971
W
11,647
1,528
336
331
11,887
15,916
0
10,244
1,643
24,810
0
W
Fenrir
Fenrır
Fenrir
20,263
8,343
0
1,952
9,787
6,290
0
6,541
3,246
0
30,108
W
Neith
Nakkox
Neith
18,203
8,865
0
1,133
9,189
3,087
0
7,596
1,593
0
42,613
L
6,150
1,695
595
0
17,861
7,222
0
5,110
12,751
19,111
0
W
Izanami
Unlimitt
Izanami
17,202
15,192
0
1,924
12,685
4,273
0
11,013
1,672
0
28,561
W
Morgan Le Fay
Xemnas500
Morgan Le Fay
17,559
1,627
0
1,607
5,730
2,429
0
3,913
1,817
44,208
0
L
18,557
4,653
0
3,091
18,783
7,205
0
6,939
11,844
37,923
0
L
Jormungandr
klr1
Jormungandr
9,197
1,184
0
0
18,388
20,565
0
5,545
12,843
23,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
59,004
209
Minions Killed
211
4
Camps Cleared
11
840,081
Distance Traveled
946,551
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,588
959
63
6
1
192,270
0
L
Neith
9,081
908
62
6
0
138,260
0
W
Ymir
11,687
1,169
28
3
1
167,327
0
W
Fenrir
12,950
1,295
22
2
5
224,771
3
W
Neith
11,644
1,164
58
6
0
162,335
0
L
Ra
8,957
896
25
3
1
147,851
0
W
Izanami
10,642
1,064
24
2
5
182,564
1
W
Morgan Le Fay
12,081
1,208
79
8
0
209,554
0
L
Vulcan
9,450
945
41
4
2
190,896
0
L
Jormungandr
9,185
919
18
2
0
170,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role