Player Matchup

Izanami
Izanami
Allumette_VIP
Izanami
Level 122
God Stats
0W - 2L
1,493 SR
Queue Stats
101W - 99L
1,517 Elo+
Party 3
Ah Puch
Ah Puch
DENISER
Ah Puch
Level 147
God Stats
2W - 5L
1,411 SR
Queue Stats
184W - 191L
1,573 Elo+
Party 2
Da Ji
Da Ji
Datsima
Da Ji
Level 29
God Stats
2W - 2L
1,585 SR
Queue Stats
52W - 60L
1,434 Elo+
Party 2
Scylla
Scylla
MonKey-RyDer
Scylla
Level 121
God Stats
9W - 17L
1,297 SR
Queue Stats
648W - 673L
1,476 Elo+
Party 3
Sobek
Sobek
QuadOpe_
Sobek
Level 88
God Stats
6W - 7L
1,400 SR
Queue Stats
377W - 381L
1,427 Elo+
Party 3
Team Averages
Level 101
1,437 SR
1,485 Elo+

VS

Team Averages
Level 86
1,428 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DemonWolf89
Anubis
Level 126
God Stats
2W - 1L
1,288 SR
Queue Stats
92W - 100L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Pho8ia
Sun Wukong
Level 105
God Stats
12W - 1L
1,710 SR
Queue Stats
225W - 226L
1,541 Elo+
Party 1
Xbalanque
Xbalanque
XtwoO
Xbalanque
Level 89
God Stats
2W - 4L
1,141 SR
Queue Stats
197W - 190L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
yaklon
Heimdallr
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 101L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 4 / 10
9,205
837
10,311
14,665
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
DENISER
Ah Puch
17
8 / 3 / 9
10,229
930
20,146
11,983
6,379
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Datsima
Da Ji
15
2 / 6 / 8
9,225
839
5,368
11,357
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
3 / 5 / 9
9,173
834
8,127
8,127
2,896
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
QuadOpe_
Sobek
15
2 / 5 / 10
8,802
800
3,674
17,674
21,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 4 / 14
10,369
943
16,129
10,758
4,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
15
2 / 4 / 10
9,402
855
7,768
10,652
5,391
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Pho8ia
Sun Wukong
16
4 / 3 / 12
9,804
891
7,890
13,835
14,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
XtwoO
Xbalanque
18
8 / 3 / 9
10,258
933
15,299
10,916
4,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
yaklon
Heimdallr
15
4 / 5 / 13
9,242
840
7,742
9,969
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
19
Kills
22
23
Deaths
19
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
14
2.75
L
Izanami
4
4
10
2.25
L
Ah Puch
DENISER
Ah Puch
8
3
9
4.17
L
Da Ji
Datsima
Da Ji
2
6
8
1
W
Anubis
2
4
10
1.75
L
Scylla
3
5
9
1.5
W
Sun Wukong
Pho8ia
Sun Wukong
4
3
12
3.33
L
Sobek
QuadOpe_
Sobek
2
5
10
1.4
W
Xbalanque
XtwoO
Xbalanque
8
3
9
4.17
W
Heimdallr
yaklon
Heimdallr
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
54,828
63,806
Taken
56,130
40,528
Mitigated
32,883
19,036
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,129
4,907
1,259
1,671
10,758
4,602
1,749
7,540
3,218
36,911
0
L
Izanami
10,311
6,494
1,037
4,210
14,665
5,401
1,423
5,702
8,963
0
36,453
L
Ah Puch
DENISER
Ah Puch
20,146
471
1,355
4,076
11,983
6,379
951
4,085
7,898
39,551
0
L
Da Ji
Datsima
Da Ji
5,368
803
1,002
1,825
11,357
4,108
0
6,110
5,247
0
13,861
W
Anubis
7,768
603
694
3,760
10,652
5,391
1,338
7,085
3,567
24,469
0
L
Scylla
8,127
638
1,874
513
8,127
2,896
1,062
3,176
4,951
26,136
0
W
Sun Wukong
Pho8ia
Sun Wukong
7,890
857
1,162
2,722
13,835
14,269
580
6,380
7,455
0
12,589
L
Sobek
QuadOpe_
Sobek
3,674
224
571
2,573
17,674
21,744
242
4,824
12,850
6,698
0
W
Xbalanque
XtwoO
Xbalanque
15,299
7,021
2,259
4,283
10,916
4,486
2,049
7,437
3,479
0
27,436
W
Heimdallr
yaklon
Heimdallr
7,742
2,488
273
696
9,969
4,135
517
3,505
6,464
0
11,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
49,075
139
Minions Killed
120
0
Camps Cleared
0
1,035,618
Distance Traveled
1,019,331
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,369
943
43
4
0
197,051
0
L
Izanami
9,205
837
38
3
0
205,653
1
L
Ah Puch
10,229
930
43
4
0
243,846
0
L
Da Ji
9,225
839
17
2
0
184,553
1
W
Anubis
9,402
855
35
3
0
190,055
1
L
Scylla
9,173
834
39
4
0
200,744
0
W
Sun Wukong
9,804
891
3
0
0
239,432
0
L
Sobek
8,802
800
2
0
0
200,822
0
W
Xbalanque
10,258
933
32
3
0
198,887
0
W
Heimdallr
9,242
840
7
1
0
193,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role