Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ILuvTortas
Baron Samedi
Level 122
God Stats
18W - 11L
1,804 SR
Queue Stats
651W - 631L
1,613 Elo+
Solo
Cabrakan
Cabrakan
Ohdin42
Cabrakan
Level 124
God Stats
1W - 3L
1,690 SR
Queue Stats
234W - 296L
1,480 Elo+
Solo
Ravana
Ravana
kiritomaster123
Ravana
Level 89
God Stats
6W - 3L
1,677 SR
Queue Stats
260W - 211L
1,612 Elo+
Solo
Ne Zha
Ne Zha
lxl VADER lxl
Ne Zha
Level 156
God Stats
3W - 5L
1,453 SR
Queue Stats
525W - 540L
1,602 Elo+
Solo
Team Averages
Level 129
1,625 SR
1,562 Elo+

VS

Team Averages
Level 140
1,558 SR
1,511 Elo+
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Amaxu
Artemis
Level 126
God Stats
1W - 0L
1,201 SR
Queue Stats
16W - 21L
1,326 Elo+
Party 1
Jormungandr
Jormungandr
LastRicks
Jormungandr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,583 Elo+
Party 1
Janus
Janus
LilboyCEO
Janus
Level 157
God Stats
12W - 4L
1,707 SR
Queue Stats
143W - 146L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UZeaper
Cu Chulainn
Level 160
God Stats
4W - 5L
1,884 SR
Queue Stats
337W - 243L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 2
5,157
469
2,835
4,397
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ILuvTortas
Baron Samedi
11
1 / 3 / 2
6,381
580
2,929
5,509
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Ohdin42
Cabrakan
11
0 / 2 / 0
6,054
550
4,380
6,485
5,269
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 1
7,170
652
5,600
6,049
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
4,422
402
1,883
7,232
2,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 1 / 2
6,036
549
2,217
7,154
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Amaxu
Artemis
9
1 / 2 / 2
5,216
474
3,839
4,634
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
LastRicks
Jormungandr
10
0 / 1 / 2
5,980
544
1,449
6,782
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
LilboyCEO
Janus
11
4 / 2 / 0
6,365
579
4,781
4,621
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
UZeaper
Cu Chulainn
11
3 / 1 / 0
6,448
586
4,426
9,544
6,056
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
10
10
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
2
1
W
Athena
 
Athena
2
1
2
3
W
Artemis
Amaxu
Artemis
1
2
2
1
L
Baron Samedi
ILuvTortas
Baron Samedi
1
3
2
0.67
W
Jormungandr
LastRicks
Jormungandr
0
1
2
1
W
Janus
LilboyCEO
Janus
4
2
0
2
L
Cabrakan
Ohdin42
Cabrakan
0
2
0
0
W
Cu Chulainn
UZeaper
Cu Chulainn
3
1
0
3
L
6
1
1
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
16,712
29,672
Taken
32,735
12,572
Mitigated
14,375
7,081
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,835
1,629
0
2,246
4,397
1,029
0
1,138
3,255
0
25,474
W
Athena
 
Athena
2,217
598
0
1,988
7,154
3,238
182
139
6,975
16,056
0
W
Artemis
Amaxu
Artemis
3,839
864
0
1,361
4,634
1,074
524
0
4,634
0
26,622
L
Baron Samedi
ILuvTortas
Baron Samedi
2,929
305
64
1,294
5,509
1,798
0
3,097
2,238
32,203
0
W
Jormungandr
LastRicks
Jormungandr
1,449
363
0
1,587
6,782
2,696
0
53
6,701
39,333
0
W
Janus
LilboyCEO
Janus
4,781
289
0
0
4,621
1,311
0
2,407
1,952
30,502
0
L
Cabrakan
Ohdin42
Cabrakan
4,380
623
0
1,291
6,485
5,269
0
0
6,485
35,877
0
W
Cu Chulainn
UZeaper
Cu Chulainn
4,426
1,331
0
4,201
9,544
6,056
0
4,380
5,164
0
36,284
L
5,600
1,809
0
847
6,049
2,356
19
1,105
4,884
0
40,452
L
1,883
682
90
1,249
7,232
2,120
0
2,738
4,363
0
9,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
30,045
317
Minions Killed
288
0
Camps Cleared
0
953,196
Distance Traveled
1,023,104
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,157
469
58
5
0
157,490
4
W
Athena
6,036
549
21
2
0
224,347
4
W
Artemis
5,216
474
50
5
0
190,233
1
L
Baron Samedi
6,381
580
74
7
0
202,685
4
W
Jormungandr
5,980
544
73
7
0
166,232
4
W
Janus
6,365
579
67
6
0
220,236
2
L
Cabrakan
6,054
550
92
8
0
172,697
3
W
Cu Chulainn
6,448
586
77
7
0
222,056
3
L
Ravana
7,170
652
76
7
0
231,435
0
L
Ne Zha
4,422
402
17
2
0
188,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role