Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AkiydaChaos
Thanatos
Level 85
God Stats
3W - 2L
1,185 SR
Queue Stats
145W - 154L
1,386 Elo+
Solo
Izanami
Izanami
GER I Polo
Izanami
Level 84
God Stats
9W - 5L
1,656 SR
Queue Stats
167W - 194L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Navikz
Tsukuyomi
Level 85
God Stats
4W - 8L
1,179 SR
Queue Stats
124W - 169L
1,317 Elo+
Solo
Tiamat
Tiamat
SIR-FERRIS
Tiamat
Level 88
God Stats
12W - 12L
1,479 SR
Queue Stats
368W - 361L
1,436 Elo+
Solo
Team Averages
Level 82
1,400 SR
1,403 Elo+

VS

Team Averages
Level 68
1,483 SR
1,322 Elo+
Charybdis
Charybdis
AtomicZombiez13
Charybdis
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 147L
1,222 Elo+
Party 1
Bellona
Bellona
Dok 1408
Bellona
Level 127
God Stats
42W - 51L
1,457 SR
Queue Stats
189W - 199L
1,434 Elo+
Solo
Anubis
Anubis
Nyan Jerdz
Anubis
Level 44
God Stats
1W - 1L
1,730 SR
Queue Stats
91W - 132L
1,239 Elo+
Party 1
Zhong Kui
Zhong Kui
OdinsonV
Zhong Kui
Level 68
God Stats
2W - 6L
1,302 SR
Queue Stats
58W - 70L
1,407 Elo+
Solo
Nemesis
Nemesis
ZaWarudo2084
Nemesis
Level 57
God Stats
6W - 9L
1,426 SR
Queue Stats
168W - 219L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 6
7,018
501
3,435
8,273
5,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
AkiydaChaos
Thanatos
14
7 / 3 / 7
8,554
611
9,434
12,048
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
GER I Polo
Izanami
14
6 / 2 / 4
8,160
583
6,456
7,976
2,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Navikz
Tsukuyomi
13
2 / 2 / 2
7,855
561
4,140
8,659
3,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
SIR-FERRIS
Tiamat
14
9 / 2 / 2
8,795
628
11,300
8,737
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AtomicZombiez13
Charybdis
9
2 / 6 / 1
5,788
413
3,460
8,047
2,092
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Dok 1408
Bellona
9
1 / 4 / 2
5,876
420
6,058
9,149
6,071
Anubis
Nyan Jerdz
Anubis
9
0 / 10 / 1
5,761
412
2,053
10,103
3,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
OdinsonV
Zhong Kui
12
3 / 3 / 3
7,121
509
7,919
9,869
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
ZaWarudo2084
Nemesis
11
4 / 4 / 1
7,261
519
7,025
9,890
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
26
Kills
10
10
Deaths
27
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
6
5
W
Thanatos
AkiydaChaos
Thanatos
7
3
7
3.5
L
Charybdis
AtomicZombiez13
Charybdis
2
6
1
0.42
L
Bellona
Dok 1408
Bellona
1
4
2
0.5
W
Izanami
GER I Polo
Izanami
6
2
4
4
W
Tsukuyomi
Navikz
Tsukuyomi
2
2
2
1.5
L
Anubis
Nyan Jerdz
Anubis
0
10
1
0.05
L
Zhong Kui
OdinsonV
Zhong Kui
3
3
3
1.5
W
Tiamat
SIR-FERRIS
Tiamat
9
2
2
5
L
Nemesis
ZaWarudo2084
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
26,515
45,693
Taken
47,058
21,223
Mitigated
21,257
20,105
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,435
745
434
898
8,273
5,362
269
41
8,015
17,235
0
W
Thanatos
AkiydaChaos
Thanatos
9,434
4,908
34
10,081
12,048
4,817
0
3,104
8,820
0
49,048
L
Charybdis
AtomicZombiez13
Charybdis
3,460
2,089
0
582
8,047
2,092
0
1,403
6,644
0
22,295
L
Bellona
Dok 1408
Bellona
6,058
1,880
0
3,088
9,149
6,071
0
2,804
6,325
0
23,654
W
Izanami
GER I Polo
Izanami
6,456
3,640
360
3,767
7,976
2,431
2,189
66
7,401
0
52,067
W
Tsukuyomi
Navikz
Tsukuyomi
4,140
1,062
0
2,043
8,659
3,018
671
2,874
5,742
0
42,189
L
Anubis
Nyan Jerdz
Anubis
2,053
302
0
1,448
10,103
3,718
799
4,665
5,048
15,578
0
L
Zhong Kui
OdinsonV
Zhong Kui
7,919
565
0
2,768
9,869
5,343
0
3,607
6,074
27,712
0
W
Tiamat
SIR-FERRIS
Tiamat
11,300
1,339
0
2,488
8,737
5,595
264
3,994
4,743
39,411
0
L
Nemesis
ZaWarudo2084
Nemesis
7,025
3,164
0
1,772
9,890
4,033
0
1,510
8,232
0
35,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
31,807
393
Minions Killed
234
0
Camps Cleared
0
1,294,968
Distance Traveled
1,103,026
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,018
501
29
2
0
270,440
1
W
Thanatos
8,554
611
85
6
0
285,210
2
L
Charybdis
5,788
413
32
2
0
196,135
0
L
Bellona
5,876
420
39
3
0
200,353
3
W
Izanami
8,160
583
105
8
0
220,833
3
W
Tsukuyomi
7,855
561
88
6
0
259,868
3
L
Anubis
5,761
412
41
3
0
167,604
0
L
Zhong Kui
7,121
509
63
5
0
241,796
0
W
Tiamat
8,795
628
86
6
0
258,617
0
L
Nemesis
7,261
519
59
4
0
297,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role