Player Matchup

Bellona
Bellona
Andialor
Bellona
Level 18
God Stats
31W - 29L
1,402 SR
Queue Stats
46W - 49L
1,395 Elo+
Party 1
Pele
Pele
Heady
Pele
Level 117
God Stats
5W - 0L
1,749 SR
Queue Stats
56W - 52L
1,503 Elo+
Party 1
Janus
Janus
KakeePL
Janus
Level 81
God Stats
7W - 8L
1,523 SR
Queue Stats
154W - 175L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
psvjeczka
Sylvanus
Level 65
God Stats
22W - 23L
1,450 SR
Queue Stats
76W - 88L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
zadziu
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,489 Elo+
Party 1
Team Averages
Level 61
1,525 SR
1,454 Elo+

VS

Team Averages
Level 79
1,599 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BlackFranks
Nu Wa
Level 46
God Stats
8W - 4L
1,671 SR
Queue Stats
92W - 97L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
MyLoveDies
Gilgamesh
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,482 Elo+
Solo
Sobek
Sobek
PacomeLezotre
Sobek
Level 46
God Stats
8W - 2L
1,826 SR
Queue Stats
242W - 226L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andialor
Bellona
10
2 / 0 / 3
6,089
609
3,284
4,037
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Heady
Pele
11
6 / 3 / 1
6,661
666
5,006
7,485
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
KakeePL
Janus
11
3 / 1 / 3
6,271
627
2,693
5,185
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
psvjeczka
Sylvanus
8
1 / 3 / 4
4,922
492
2,557
7,267
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
zadziu
Danzaburou
9
0 / 0 / 3
5,336
534
3,923
4,482
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 3 / 3
6,877
688
5,999
7,831
1,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
 
Awilix
8
0 / 4 / 1
5,030
503
1,182
7,764
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 2
5,210
521
5,674
4,937
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MyLoveDies
Gilgamesh
1
0 / 0 / 0
3,515
352
0
0
0
9
3 / 1 / 1
5,740
574
2,560
6,730
3,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
7
7
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
3
3
1.83
L
Awilix
 
Awilix
0
4
1
0.13
W
Bellona
Andialor
Bellona
2
0
3
3.5
L
0
4
2
0.25
W
Pele
Heady
Pele
6
3
1
2.17
W
Janus
KakeePL
Janus
3
1
3
4.5
L
Gilgamesh
MyLoveDies
Gilgamesh
0
0
0
0
L
3
1
1
3.5
W
Sylvanus
psvjeczka
Sylvanus
1
3
4
1
W
Danzaburou
zadziu
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
15,415
28,456
Taken
27,262
11,439
Mitigated
8,994
9,281
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,999
1,669
0
1,562
7,831
1,889
0
1,180
6,619
0
37,529
L
Awilix
 
Awilix
1,182
262
0
70
7,764
2,226
0
1,054
6,642
0
23,467
W
Bellona
Andialor
Bellona
3,284
869
0
2,130
4,037
2,631
1,054
716
3,321
0
28,171
L
5,674
860
0
500
4,937
1,388
0
1,177
3,654
28,483
0
W
Pele
Heady
Pele
5,006
1,291
0
2,807
7,485
2,744
0
1,710
5,775
0
34,134
W
Janus
KakeePL
Janus
2,693
268
0
749
5,185
1,338
80
2,519
2,666
33,160
0
L
Gilgamesh
MyLoveDies
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
2,560
409
85
2,815
6,730
3,491
0
1,327
5,403
17,582
0
W
Sylvanus
psvjeczka
Sylvanus
2,557
990
702
1,865
7,267
3,432
48
1,591
5,676
9,568
4,935
W
Danzaburou
zadziu
Danzaburou
3,923
2,201
0
1,028
4,482
1,294
0
1,698
2,784
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
26,372
308
Minions Killed
198
0
Camps Cleared
0
1,034,001
Distance Traveled
766,025
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,877
688
65
7
0
183,813
0
L
Awilix
5,030
503
55
6
0
207,105
0
W
Bellona
6,089
609
77
8
0
215,018
1
L
Nu Wa
5,210
521
47
5
0
188,233
4
W
Pele
6,661
666
65
7
0
212,828
0
W
Janus
6,271
627
87
9
0
203,511
5
L
Gilgamesh
3,515
352
0
0
0
0
0
L
Sobek
5,740
574
31
3
0
186,874
1
W
Sylvanus
4,922
492
20
2
0
207,883
3
W
Danzaburou
5,336
534
59
6
0
194,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role