Player Matchup

Odin
Odin
DeliveredAsh439
Odin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,286 Elo+
Solo
Ymir
Ymir
Mexican_Barman
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Tamagotchi6385
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Sol
Sol
augustokv
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Ravana
Ravana
younes_samirgami
Ravana
Level 9
God Stats
1W - 2L
1,179 SR
Queue Stats
12W - 34L
1,141 Elo+
Solo
Team Averages
Level 7
1,436 SR
1,320 Elo+

VS

Team Averages
Level 12
1,424 SR
1,249 Elo+
Cthulhu
Cthulhu
Ayvee21
Cthulhu
Level 17
God Stats
3W - 6L
1,333 SR
Queue Stats
5W - 8L
1,277 Elo+
Solo
Ra
Ra
Larcotex78
Ra
Level 12
God Stats
0W - 2L
1,294 SR
Queue Stats
49W - 69L
1,256 Elo+
Solo
Nemesis
Nemesis
Princessjoie513
Nemesis
Level 7
God Stats
3W - 9L
1,254 SR
Queue Stats
4W - 9L
1,174 Elo+
Solo
Loki
Loki
ego0202
Loki
Level 17
God Stats
1W - 1L
1,740 SR
Queue Stats
102W - 102L
1,405 Elo+
Solo
Neith
Neith
kot_kokosik1
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 15
15,254
1,090
24,490
12,499
15,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
19 / 1 / 10
17,156
1,225
33,654
20,268
8,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
4 / 6 / 18
14,655
1,047
21,398
16,285
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 8 / 11
11,680
834
1,978
12,415
3,505
19
0 / 5 / 8
11,732
838
1,898
13,474
4,850
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayvee21
Cthulhu
19
5 / 10 / 9
13,638
974
22,837
33,113
17,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 8 / 8
12,666
905
13,239
15,835
11,375
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 1 / 0
10,047
718
473
1,395
344
Loki
ego0202
Loki
19
12 / 8 / 4
14,437
1,031
20,471
21,970
9,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 10 / 7
11,566
826
3,938
16,190
6,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
36
Kills
20
20
Deaths
37
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ayvee21
Cthulhu
5
10
9
0.95
W
13
0
15
20.5
L
3
8
8
0.88
W
19
1
10
24
L
0
1
0
0
W
4
6
18
2.17
W
0
8
11
0.69
L
Loki
ego0202
Loki
12
8
4
1.75
L
0
10
7
0.35
W
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,418
Damage
60,958
74,941
Taken
88,503
37,169
Mitigated
44,736
14,763
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ayvee21
Cthulhu
22,837
2,534
36
1,584
33,113
17,058
0
11,814
21,299
64,825
0
W
24,490
7,053
0
302
12,499
15,561
0
6,107
6,392
12,262
35,516
L
13,239
2,416
817
2,192
15,835
11,375
0
8,670
7,165
31,896
0
W
33,654
9,064
376
10,585
20,268
8,402
0
8,949
11,319
68,832
0
L
473
330
0
74
1,395
344
0
0
1,395
0
838
W
21,398
13,236
0
2,350
16,285
4,851
0
10,949
5,336
0
57,846
W
1,978
905
0
909
12,415
3,505
0
3,471
8,944
10,969
0
L
Loki
ego0202
Loki
20,471
5,097
0
0
21,970
9,256
0
12,888
9,082
0
34,614
L
3,938
2,847
0
223
16,190
6,703
0
6,023
10,167
0
10,046
W
1,898
290
0
241
13,474
4,850
0
6,600
6,874
0
8,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,477
Gold Earned
62,354
229
Minions Killed
201
14
Camps Cleared
0
1,132,474
Distance Traveled
884,137
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,638
974
97
7
0
254,699
0
W
Odin
15,254
1,090
57
4
0
300,368
0
L
Ra
12,666
905
52
4
0
204,979
0
W
Ymir
17,156
1,225
55
4
10
225,978
4
L
Nemesis
10,047
718
0
0
0
37,016
0
W
Artemis
14,655
1,047
98
7
1
205,301
0
W
Sol
11,680
834
10
1
3
198,838
0
L
Loki
14,437
1,031
35
3
0
236,455
0
L
Neith
11,566
826
17
1
0
150,988
0
W
Ravana
11,732
838
9
1
0
201,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role