Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
HBKane
Janus
Level 144
God Stats
8W - 8L
1,357 SR
Queue Stats
460W - 382L
1,591 Elo+
Party 2
Khepri
Khepri
Numbies
Khepri
Level 126
God Stats
22W - 12L
1,689 SR
Queue Stats
412W - 339L
1,627 Elo+
Party 2
Cupid
Cupid
Phillipan
Cupid
Level 134
God Stats
8W - 3L
1,527 SR
Queue Stats
502W - 411L
1,561 Elo+
Party 2
Baba Yaga
Baba Yaga
Zordar
Baba Yaga
Level 103
God Stats
25W - 14L
1,605 SR
Queue Stats
326W - 240L
1,602 Elo+
Party 2
Team Averages
Level 129
1,535 SR
1,576 Elo+

VS

Team Averages
Level 22
1,551 SR
1,549 Elo+
Scylla
Scylla
Daifalsaeed
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
EZ_Shintaro
Hun Batz
Level 29
God Stats
1W - 2L
1,756 SR
Queue Stats
49W - 56L
1,495 Elo+
Solo
Hercules
Hercules
MMTtt
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,485 Elo+
Party 1
Tyr
Tyr
XoX1
Tyr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 26L
1,757 Elo+
Party 1
Artemis
Artemis
Навальный
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 2 / 14
10,536
753
16,926
8,954
5,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
HBKane
Janus
17
4 / 2 / 10
10,413
744
10,562
8,013
4,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Numbies
Khepri
16
1 / 3 / 16
10,414
744
4,907
19,189
27,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Phillipan
Cupid
18
11 / 3 / 12
11,424
816
20,657
11,516
6,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Zordar
Baba Yaga
18
4 / 1 / 16
10,799
771
19,463
14,029
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 5 / 5
9,080
649
10,460
11,343
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
EZ_Shintaro
Hun Batz
14
0 / 6 / 3
8,208
586
5,933
9,414
5,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
MMTtt
Hercules
18
0 / 1 / 10
10,168
726
7,934
27,428
16,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
XoX1
Tyr
15
3 / 5 / 7
8,836
631
6,120
16,527
19,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 9 / 3
8,571
612
19,274
14,806
6,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
26
Kills
11
11
Deaths
26
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
14
6.5
L
Scylla
3
5
5
1.1
L
Hun Batz
EZ_Shintaro
Hun Batz
0
6
3
0.25
W
Janus
HBKane
Janus
4
2
10
4.5
L
Hercules
MMTtt
Hercules
0
1
10
5
W
Khepri
Numbies
Khepri
1
3
16
3
W
Cupid
Phillipan
Cupid
11
3
12
5.67
L
Tyr
XoX1
Tyr
3
5
7
1.3
W
Baba Yaga
Zordar
Baba Yaga
4
1
16
12
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,515
Damage
49,721
61,701
Taken
79,518
53,101
Mitigated
52,956
21,238
Healing
33,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,926
1,795
66
704
8,954
5,509
1,271
1,562
7,306
24,164
0
L
Scylla
10,460
94
0
2,599
11,343
4,717
0
7,895
3,132
25,356
0
L
Hun Batz
EZ_Shintaro
Hun Batz
5,933
365
1,130
488
9,414
5,896
0
4,547
4,551
57
17,923
W
Janus
HBKane
Janus
10,562
1,661
1,938
877
8,013
4,292
1,010
1,304
6,709
32,890
0
L
Hercules
MMTtt
Hercules
7,934
1,540
1,570
18,310
27,428
16,474
0
16,120
10,582
0
20,484
W
Khepri
Numbies
Khepri
4,907
211
782
3,039
19,189
27,474
20
2,946
16,031
9,406
0
W
Cupid
Phillipan
Cupid
20,657
8,935
2,453
2,331
11,516
6,536
1,643
1,389
9,950
0
31,296
L
Tyr
XoX1
Tyr
6,120
266
1,191
4,006
16,527
19,861
0
10,534
5,309
0
7,899
W
Baba Yaga
Zordar
Baba Yaga
19,463
2,260
2,911
6,137
14,029
9,290
1,463
3,316
10,569
43,692
0
L
19,274
10,252
1,057
2,650
14,806
6,008
0
10,384
4,086
0
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,586
Gold Earned
44,863
147
Minions Killed
129
0
Camps Cleared
0
1,340,513
Distance Traveled
1,163,039
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,536
753
11
1
0
283,280
1
L
Scylla
9,080
649
45
3
0
236,511
0
L
Hun Batz
8,208
586
32
2
0
232,966
0
W
Janus
10,413
744
54
4
0
250,648
0
L
Hercules
10,168
726
24
2
0
287,195
0
W
Khepri
10,414
744
7
1
0
272,921
0
W
Cupid
11,424
816
22
2
0
269,451
0
L
Tyr
8,836
631
6
0
0
257,970
0
W
Baba Yaga
10,799
771
53
4
0
264,213
1
L
Artemis
8,571
612
22
2
0
148,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role