Player Matchup

Ullr
Ullr
JayZ IRL
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RyanKeyhole
Cu Chulainn
Level 8
God Stats
9W - 8L
1,251 SR
Queue Stats
22W - 27L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
VeezardRivia
Sun Wukong
Level 10
God Stats
6W - 7L
1,274 SR
Queue Stats
34W - 37L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
rorybot
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
theh0pester
Baron Samedi
Level 17
God Stats
103W - 56L
1,674 SR
Queue Stats
128W - 80L
1,581 Elo+
Solo
Team Averages
Level 34
1,440 SR
1,407 Elo+

VS

Team Averages
Level 17
1,474 SR
1,406 Elo+
Merlin
Merlin
AzzenKa1172
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Yemoja
Yemoja
ElladoraBlack
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,422 Elo+
Party 2
Vulcan
Vulcan
FaZE-oliviersous
Vulcan
Level 16
God Stats
8W - 6L
1,600 SR
Queue Stats
14W - 14L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
FrothierCarton
Kukulkan
Level 28
God Stats
1W - 3L
1,269 SR
Queue Stats
19W - 18L
1,449 Elo+
Solo
Medusa
Medusa
Tango2811
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
11 / 0 / 6
14,889
1,064
25,799
12,438
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cu Chulainn
RyanKeyhole
Cu Chulainn
20
3 / 2 / 11
13,205
943
11,838
19,222
16,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
VeezardRivia
Sun Wukong
20
1 / 0 / 13
12,375
884
13,708
16,985
9,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
rorybot
Zhong Kui
19
1 / 4 / 10
12,157
868
5,564
18,897
14,417
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
theh0pester
Baron Samedi
20
9 / 2 / 8
14,147
1,011
30,873
13,810
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 4 / 2
12,898
921
12,724
14,634
6,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 3 / 6
11,501
822
7,407
22,374
30,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
0 / 4 / 7
12,000
857
24,226
19,097
9,368
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
18
1 / 8 / 5
11,751
839
14,954
17,097
7,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Tango2811
Medusa
18
1 / 6 / 5
11,644
832
11,597
17,744
8,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
25
Kills
8
8
Deaths
25
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
4
2
1.5
L
1
3
6
1.33
L
0
4
7
0.88
L
Kukulkan
1
8
5
0.44
W
Ullr
11
0
6
14
W
Cu Chulainn
RyanKeyhole
Cu Chulainn
3
2
11
4.25
L
Medusa
Tango2811
Medusa
1
6
5
0.58
W
Sun Wukong
VeezardRivia
Sun Wukong
1
0
13
7.5
W
Zhong Kui
rorybot
Zhong Kui
1
4
10
1.5
W
Baron Samedi
theh0pester
Baron Samedi
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,782
Damage
70,908
81,352
Taken
90,946
49,549
Mitigated
61,595
23,300
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,724
0
0
193
14,634
6,237
0
6,569
8,065
40,942
0
L
7,407
1,634
2,064
531
22,374
30,234
0
7,631
14,743
14,375
0
L
24,226
16,944
0
2,934
19,097
9,368
0
10,611
8,486
46,927
0
L
Kukulkan
14,954
2,550
0
479
17,097
7,716
0
5,377
11,720
43,547
0
W
Ullr
25,799
14,569
98
3,089
12,438
4,685
0
8,890
3,548
0
72,642
W
Cu Chulainn
RyanKeyhole
Cu Chulainn
11,838
1,394
0
2,616
19,222
16,323
0
11,986
7,236
7,778
37,480
L
Medusa
Tango2811
Medusa
11,597
5,738
0
786
17,744
8,040
0
8,334
9,410
0
30,123
W
Sun Wukong
VeezardRivia
Sun Wukong
13,708
1,902
0
2,936
16,985
9,124
0
11,395
5,590
0
25,524
W
Zhong Kui
rorybot
Zhong Kui
5,564
1,455
307
4,129
18,897
14,417
0
15,393
3,504
20,044
0
W
Baron Samedi
theh0pester
Baron Samedi
30,873
1,365
4,499
5,626
13,810
5,000
0
11,647
2,163
49,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,773
Gold Earned
59,794
313
Minions Killed
239
4
Camps Cleared
0
1,410,934
Distance Traveled
1,167,200
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,898
921
87
6
0
270,998
0
L
Yemoja
11,501
822
16
1
0
204,092
0
L
Vulcan
12,000
857
56
4
0
262,982
1
L
Kukulkan
11,751
839
55
4
0
186,013
0
W
Ullr
14,889
1,064
130
9
1
268,111
0
W
Cu Chulainn
13,205
943
71
5
2
305,679
2
L
Medusa
11,644
832
25
2
0
243,115
2
W
Sun Wukong
12,375
884
31
2
0
333,735
3
W
Zhong Kui
12,157
868
29
2
0
226,202
2
W
Baron Samedi
14,147
1,011
52
4
1
277,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role