Player Matchup

Fafnir
Fafnir
CRRRPASSS
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,318 Elo+
Solo
Kukulkan
Kukulkan
DarkSpartan788
Kukulkan
Level 15
God Stats
4W - 3L
1,651 SR
Queue Stats
39W - 36L
1,669 Elo+
Solo
Cthulhu
Cthulhu
LordLlama95
Cthulhu
Level 16
God Stats
18W - 14L
1,417 SR
Queue Stats
31W - 38L
1,339 Elo+
Solo
Sol
Sol
Os_fantasma
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,299 Elo+
Solo
Tsukuyomi
Tsukuyomi
SjChito
Tsukuyomi
Level 5
God Stats
6W - 9L
1,170 SR
Queue Stats
31W - 35L
1,055 Elo+
Solo
Team Averages
Level 10
1,448 SR
1,336 Elo+

VS

Team Averages
Level 21
1,448 SR
1,343 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kiomy2306
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,139 Elo+
Solo
Merlin
Merlin
Leontal4
Merlin
Level 28
God Stats
48W - 66L
1,427 SR
Queue Stats
307W - 375L
1,414 Elo+
Solo
Nemesis
Nemesis
Troxsis
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,294 Elo+
Solo
Olorun
Olorun
Vogs_WM74
Olorun
Level 27
God Stats
26W - 19L
1,312 SR
Queue Stats
132W - 139L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CRRRPASSS
Fafnir
16
0 / 13 / 5
9,336
934
3,044
23,355
22,153
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
16
2 / 5 / 4
9,995
1,000
14,160
15,040
5,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LordLlama95
Cthulhu
16
3 / 6 / 4
9,746
975
8,846
18,310
13,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 8 / 3
8,601
860
4,844
13,138
3,999
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
SjChito
Tsukuyomi
15
4 / 12 / 3
10,042
1,004
10,777
22,433
7,303
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
12 / 0 / 15
11,682
1,168
13,744
4,069
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 1 / 24
11,026
1,103
9,010
8,446
3,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Leontal4
Merlin
18
13 / 2 / 15
11,946
1,195
25,704
10,021
3,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Troxsis
Nemesis
18
3 / 6 / 16
10,075
1,008
7,585
13,136
5,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Vogs_WM74
Olorun
19
15 / 0 / 17
13,016
1,302
30,873
11,534
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
9
Kills
44
44
Deaths
9
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
15
19.5
L
Fafnir
CRRRPASSS
Fafnir
0
13
5
0.19
L
Kukulkan
2
5
4
0.8
W
1
1
24
13
W
Merlin
Leontal4
Merlin
13
2
15
10.25
L
Cthulhu
LordLlama95
Cthulhu
3
6
4
0.83
L
0
8
3
0.19
L
Tsukuyomi
SjChito
Tsukuyomi
4
12
3
0.46
W
Nemesis
Troxsis
Nemesis
3
6
16
1.83
W
Olorun
Vogs_WM74
Olorun
15
0
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
86,916
92,276
Taken
47,206
52,099
Mitigated
19,149
2,400
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,744
66
0
132
4,069
2,117
0
2,470
1,599
29,368
0
L
Fafnir
CRRRPASSS
Fafnir
3,044
964
0
968
23,355
22,153
0
20,762
2,593
12,370
0
L
Kukulkan
14,160
3,021
0
619
15,040
5,122
0
10,888
4,152
50,303
0
W
9,010
1,666
0
2,800
8,446
3,239
0
4,540
3,906
25,585
0
W
Merlin
Leontal4
Merlin
25,704
4,502
0
1,008
10,021
3,881
0
7,524
2,497
43,116
0
L
Cthulhu
LordLlama95
Cthulhu
8,846
602
0
0
18,310
13,522
0
15,085
3,225
18,964
0
L
4,844
2,361
0
783
13,138
3,999
0
12,042
1,096
16,615
0
L
Tsukuyomi
SjChito
Tsukuyomi
10,777
1,857
0
30
22,433
7,303
0
20,554
1,879
0
15,149
W
Nemesis
Troxsis
Nemesis
7,585
3,280
0
1,084
13,136
5,323
0
8,287
4,306
0
14,570
W
Olorun
Vogs_WM74
Olorun
30,873
20,164
1,100
7,693
11,534
4,589
0
8,073
3,461
43,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
57,745
149
Minions Killed
172
0
Camps Cleared
6
887,986
Distance Traveled
939,661
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,682
1,168
54
5
2
205,905
1
L
Fafnir
9,336
934
17
2
0
150,074
1
L
Kukulkan
9,995
1,000
90
9
0
162,277
0
W
Sol
11,026
1,103
40
4
0
206,337
0
W
Merlin
11,946
1,195
39
4
0
165,781
0
L
Cthulhu
9,746
975
11
1
0
198,488
1
L
Sol
8,601
860
24
2
0
196,994
0
L
Tsukuyomi
10,042
1,004
7
1
0
180,153
0
W
Nemesis
10,075
1,008
7
1
3
184,583
0
W
Olorun
13,016
1,302
32
3
1
177,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role