Player Matchup

Neith
Neith
PAPAOFSEALS
Neith
Level 65
God Stats
3W - 2L
1,588 SR
Queue Stats
228W - 177L
1,510 Elo+
Party 2
Merlin
Merlin
SmellyTheSeal
Merlin
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 105L
1,457 Elo+
Party 2
Ymir
Ymir
ibeatyouinufc69
Ymir
Level 28
God Stats
24W - 13L
1,478 SR
Queue Stats
253W - 167L
1,499 Elo+
Solo
Team Averages
Level 37
1,522 SR
1,489 Elo+

VS

Team Averages
Level 27
1,520 SR
1,410 Elo+
Baron Samedi
Baron Samedi
BlackListed-59
Baron Samedi
Level 27
God Stats
51W - 66L
1,545 SR
Queue Stats
93W - 131L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Simp4Aphro69
Gilgamesh
Level 29
God Stats
13W - 16L
1,717 SR
Queue Stats
245W - 220L
1,557 Elo+
Party 1
Freya
Freya
TaurusRomance
Freya
Level 24
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 8L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 12
12,158
868
18,297
10,606
4,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
4 / 3 / 19
10,860
776
13,731
9,095
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
12 / 3 / 15
12,748
911
15,858
17,850
20,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackListed-59
Baron Samedi
12
1 / 9 / 4
9,077
648
9,306
13,642
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Simp4Aphro69
Gilgamesh
14
7 / 6 / 1
11,110
794
15,219
23,539
17,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 13 / 5
8,429
602
5,150
17,444
5,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
28
Kills
8
8
Deaths
28
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackListed-59
Baron Samedi
1
9
4
0.33
W
12
2
12
9
L
Gilgamesh
Simp4Aphro69
Gilgamesh
7
6
1
1.25
W
4
3
19
4.5
L
0
13
5
0.19
W
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
29,675
37,551
Taken
54,625
27,825
Mitigated
28,204
9,934
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackListed-59
Baron Samedi
9,306
616
859
1,490
13,642
5,400
0
5,810
7,704
36,026
0
W
18,297
10,947
206
3,755
10,606
4,091
1,418
4,472
6,134
0
43,921
L
Gilgamesh
Simp4Aphro69
Gilgamesh
15,219
4,560
240
4,591
23,539
17,463
0
11,233
11,736
512
33,719
W
13,731
1,521
0
1,073
9,095
3,546
29
2,592
6,503
35,140
0
L
5,150
1,975
0
1,755
17,444
5,341
0
12,309
4,781
11,117
0
W
15,858
3,574
0
4,900
17,850
20,188
357
8,339
9,511
38,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
28,616
141
Minions Killed
107
8
Camps Cleared
6
751,566
Distance Traveled
625,728
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,077
648
56
4
3
210,088
0
W
Neith
12,158
868
47
3
2
267,357
1
L
Gilgamesh
11,110
794
36
3
1
236,295
2
W
Merlin
10,860
776
45
3
3
241,748
2
L
Freya
8,429
602
15
1
2
179,345
0
W
Ymir
12,748
911
49
4
3
242,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role