Player Matchup

Yemoja
Yemoja
Constantwic
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,631 Elo+
Solo
Ra
Ra
ITZ-_-VERTIGO
Ra
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,269 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KamiKarasu2242
Tsukuyomi
Level 18
God Stats
3W - 0L
1,889 SR
Queue Stats
13W - 9L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Milchmann1_5
Heimdallr
Level 26
God Stats
2W - 1L
1,298 SR
Queue Stats
15W - 10L
1,553 Elo+
Solo
King Arthur
King Arthur
atrin_edd
King Arthur
Level 126
God Stats
53W - 36L
1,580 SR
Queue Stats
637W - 597L
1,485 Elo+
Party 1
Team Averages
Level 38
1,553 SR
1,493 Elo+

VS

Team Averages
Level 20
1,519 SR
1,410 Elo+
Ra
Ra
Plifas
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,253 Elo+
Party 2
Scylla
Scylla
SP1TF1RE11
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 110L
1,477 Elo+
Solo
Ymir
Ymir
Worst_-Support
Ymir
Level 27
God Stats
19W - 21L
1,526 SR
Queue Stats
230W - 180L
1,520 Elo+
Solo
Bacchus
Bacchus
alescan04
Bacchus
Level 27
God Stats
9W - 9L
1,571 SR
Queue Stats
66W - 73L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vladimir56401
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 4 / 8
9,915
472
1,801
9,367
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 6 / 10
11,088
528
6,235
13,674
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
KamiKarasu2242
Tsukuyomi
17
4 / 5 / 7
11,394
543
5,092
13,396
4,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Milchmann1_5
Heimdallr
20
13 / 1 / 11
12,963
617
22,352
13,788
5,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
atrin_edd
King Arthur
20
10 / 1 / 12
13,757
655
14,645
16,635
17,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 10 / 3
9,261
441
10,644
13,771
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SP1TF1RE11
Scylla
12
0 / 9 / 3
7,785
371
4,472
12,957
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 4 / 2
11,554
550
12,498
18,270
10,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
alescan04
Bacchus
13
5 / 3 / 3
8,976
427
9,476
14,057
10,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
vladimir56401
Ah Muzen Cab
15
1 / 6 / 3
8,524
406
3,013
9,827
3,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
31
Kills
17
17
Deaths
32
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
4
8
1
W
4
6
10
1.5
W
Tsukuyomi
KamiKarasu2242
Tsukuyomi
4
5
7
1.5
W
Heimdallr
Milchmann1_5
Heimdallr
13
1
11
18.5
L
Ra
2
10
3
0.35
L
Scylla
SP1TF1RE11
Scylla
0
9
3
0.17
L
9
4
2
2.5
L
Bacchus
alescan04
Bacchus
5
3
3
2.17
W
King Arthur
atrin_edd
King Arthur
10
1
12
16
L
Ah Muzen Cab
vladimir56401
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,125
Damage
40,103
66,860
Taken
68,882
39,585
Mitigated
33,378
24,820
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,801
459
1,342
346
9,367
7,039
1,017
7,371
1,996
19,859
0
W
6,235
1,205
2,958
4,410
13,674
4,710
1,444
11,481
2,193
49,689
0
W
Tsukuyomi
KamiKarasu2242
Tsukuyomi
5,092
1,079
0
4,143
13,396
4,847
276
4,431
8,965
0
66,904
W
Heimdallr
Milchmann1_5
Heimdallr
22,352
11,608
0
4,645
13,788
5,110
5,749
7,734
6,054
0
104,463
L
Ra
10,644
928
356
1,900
13,771
5,391
904
3,063
10,708
62,542
0
L
Scylla
SP1TF1RE11
Scylla
4,472
674
0
2,117
12,957
3,467
360
1,167
11,790
36,090
0
L
12,498
2,828
0
5,354
18,270
10,132
0
1,913
16,357
100,724
0
L
Bacchus
alescan04
Bacchus
9,476
909
0
2,113
14,057
10,861
0
1,811
12,246
36,944
0
W
King Arthur
atrin_edd
King Arthur
14,645
1,464
0
6,976
16,635
17,879
284
6,073
10,562
8,590
81,147
L
Ah Muzen Cab
vladimir56401
Ah Muzen Cab
3,013
1,892
0
2,116
9,827
3,527
811
2,102
7,725
0
35,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,117
Gold Earned
46,100
559
Minions Killed
445
0
Camps Cleared
0
1,939,617
Distance Traveled
1,846,297
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,915
472
34
2
0
305,607
0
W
Ra
11,088
528
113
5
0
391,701
2
W
Tsukuyomi
11,394
543
97
5
0
396,497
5
W
Heimdallr
12,963
617
145
7
0
384,903
1
L
Ra
9,261
441
105
5
0
307,051
0
L
Scylla
7,785
371
58
3
0
417,679
0
L
Ymir
11,554
550
157
7
0
398,149
2
L
Bacchus
8,976
427
50
2
0
402,281
3
W
King Arthur
13,757
655
170
8
0
460,909
4
L
Ah Muzen Cab
8,524
406
75
4
0
321,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role