Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EblanKingdom
Yemoja
Level 146
God Stats
4W - 3L
1,604 SR
Queue Stats
261W - 257L
1,465 Elo+
Solo
Mercury
Mercury
HideоKojima
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,551 Elo+
Solo
Artio
Artio
NeZgel
Artio
Level 67
God Stats
3W - 2L
1,527 SR
Queue Stats
128W - 106L
1,502 Elo+
Solo
Hachiman
Hachiman
Senseju
Hachiman
Level 124
God Stats
2W - 1L
1,299 SR
Queue Stats
84W - 88L
1,537 Elo+
Solo
Team Averages
Level 105
1,486 SR
1,511 Elo+

VS

Team Averages
Level 125
1,570 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ace GME
Anhur
Level 95
God Stats
1W - 2L
1,531 SR
Queue Stats
82W - 80L
1,463 Elo+
Solo
Tyr
Tyr
GlassHim3840
Tyr
Level 126
God Stats
1W - 4L
1,326 SR
Queue Stats
119W - 120L
1,537 Elo+
Party 1
Bakasura
Bakasura
IMainHammer9458
Bakasura
Level 118
God Stats
5W - 3L
1,713 SR
Queue Stats
151W - 139L
1,568 Elo+
Party 1
Discordia
Discordia
Nexthal
Discordia
Level 128
God Stats
5W - 3L
1,780 SR
Queue Stats
454W - 442L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
1 / 8 / 11
11,308
665
18,630
21,589
11,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
20
0 / 2 / 13
11,091
652
10,399
19,342
15,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
HideоKojima
Mercury
19
8 / 9 / 4
13,016
766
17,753
22,011
10,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
NeZgel
Artio
20
3 / 4 / 14
11,963
704
23,542
38,686
50,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Senseju
Hachiman
20
7 / 3 / 10
12,553
738
28,982
15,749
7,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 5 / 13
12,224
719
18,794
25,486
20,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Ace GME
Anhur
19
5 / 4 / 17
11,770
692
19,124
20,099
10,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 18
11,046
650
14,220
23,908
24,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
19
11 / 5 / 10
12,595
741
22,821
28,835
18,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Nexthal
Discordia
19
3 / 4 / 19
11,640
685
22,207
16,135
8,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
19
Kills
26
26
Deaths
21
52
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
8
11
0.81
L
Chang'e
 
Chang'e
6
5
13
2.5
L
Anhur
Ace GME
Anhur
5
4
17
3.38
W
Yemoja
0
2
13
3.25
L
1
3
18
3.33
W
Mercury
HideоKojima
Mercury
8
9
4
1.11
L
Bakasura
11
5
10
3.2
W
Artio
NeZgel
Artio
3
4
14
2.5
L
Discordia
Nexthal
Discordia
3
4
19
3.13
W
Hachiman
Senseju
Hachiman
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,306
Damage
97,166
117,377
Taken
114,463
95,316
Mitigated
81,711
53,254
Healing
47,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,630
8,790
1,871
1,121
21,589
11,968
1,368
10,215
10,864
0
51,063
L
Chang'e
 
Chang'e
18,794
1,630
15,110
8,449
25,486
20,472
832
5,758
19,728
38,687
0
L
Anhur
Ace GME
Anhur
19,124
7,084
2,437
2,298
20,099
10,193
2,210
5,581
14,518
0
39,380
W
Yemoja
10,399
3,887
19,750
5,607
19,342
15,035
1,292
7,545
11,117
23,677
0
L
14,220
2,707
2,780
3,678
23,908
24,096
625
10,051
13,857
0
19,526
W
Mercury
HideоKojima
Mercury
17,753
8,201
1,214
3,752
22,011
10,199
235
6,994
13,917
0
31,074
L
Bakasura
22,821
15,708
1,753
7,803
28,835
18,272
1,368
8,688
20,147
0
23,408
W
Artio
NeZgel
Artio
23,542
2,190
3,756
12,089
38,686
50,117
330
9,811
26,352
37,580
0
L
Discordia
Nexthal
Discordia
22,207
1,330
2,304
783
16,135
8,678
930
3,863
12,272
39,369
0
W
Hachiman
Senseju
Hachiman
28,982
14,072
1,039
3,055
15,749
7,997
2,030
6,436
8,538
0
61,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,931
Gold Earned
59,275
185
Minions Killed
171
0
Camps Cleared
0
1,505,824
Distance Traveled
1,509,418
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,308
665
63
4
0
230,415
3
L
Chang'e
12,224
719
31
2
0
291,170
3
L
Anhur
11,770
692
43
3
0
270,910
3
W
Yemoja
11,091
652
36
2
0
282,261
0
L
Tyr
11,046
650
10
1
0
332,983
1
W
Mercury
13,016
766
13
1
0
342,059
0
L
Bakasura
12,595
741
39
2
0
301,286
2
W
Artio
11,963
704
18
1
0
353,137
0
L
Discordia
11,640
685
48
3
0
313,069
0
W
Hachiman
12,553
738
55
3
0
297,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role