Player Matchup

Set
Set
Blessdboi
Set
Level 28
God Stats
5W - 8L
1,657 SR
Queue Stats
333W - 380L
1,383 Elo+
Solo
Medusa
Medusa
MattersKnot
Medusa
Level 18
God Stats
5W - 2L
1,844 SR
Queue Stats
71W - 84L
1,463 Elo+
Solo
Janus
Janus
NEWYORKASSASSIN9
Janus
Level 14
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 1L
1,205 Elo+
Solo
Zeus
Zeus
RagtagJester969
Zeus
Level 25
God Stats
2W - 1L
1,402 SR
Queue Stats
64W - 67L
1,428 Elo+
Solo
Anubis
Anubis
WaIInot
Anubis
Level 27
God Stats
6W - 4L
1,638 SR
Queue Stats
114W - 98L
1,524 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,401 Elo+

VS

Team Averages
Level 20
1,626 SR
1,486 Elo+
Hades
Hades
AUS JEFE
Hades
Level 26
God Stats
200W - 162L
1,625 SR
Queue Stats
457W - 461L
1,511 Elo+
Party 1
Janus
Janus
GloxiniaReyHada
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,459 Elo+
Solo
Yemoja
Yemoja
HarlequinYoshio
Yemoja
Level 3
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 3L
1,325 Elo+
Solo
Cernunnos
Cernunnos
RisenMusic
Cernunnos
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
130W - 126L
1,563 Elo+
Solo
Arachne
Arachne
TSC Katakuri
Arachne
Level 23
God Stats
17W - 9L
1,821 SR
Queue Stats
61W - 38L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,561
570
664
5,058
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
9
6 / 0 / 2
5,622
703
5,459
3,661
933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
1 / 6 / 2
4,104
513
2,513
5,828
1,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
2 / 0 / 1
4,890
611
2,236
4,270
973
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
WaIInot
Anubis
10
6 / 1 / 2
6,228
779
4,215
2,570
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
9
3 / 1 / 1
5,060
633
2,019
3,686
1,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 6 / 1
4,250
531
1,626
5,341
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
3,673
459
1,203
4,639
1,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
RisenMusic
Cernunnos
7
0 / 2 / 1
4,345
543
2,167
4,199
868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TSC Katakuri
Arachne
9
3 / 2 / 1
5,209
651
3,251
6,271
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
15
Kills
8
8
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
AUS JEFE
Hades
3
1
1
3.5
W
0
1
0
0
L
2
6
1
0.42
L
0
4
0
0
W
Medusa
6
0
2
7
W
1
6
2
0.33
W
2
0
1
2.5
L
Cernunnos
RisenMusic
Cernunnos
0
2
1
0.25
L
Arachne
TSC Katakuri
Arachne
3
2
1
1.75
W
Anubis
WaIInot
Anubis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
10,266
21,387
Taken
24,136
5,751
Mitigated
7,349
4,419
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AUS JEFE
Hades
2,019
37
13
1,906
3,686
1,879
608
629
3,006
18,291
0
W
664
256
0
0
5,058
1,528
494
983
4,075
0
19,485
L
1,626
342
0
230
5,341
919
0
3,537
1,430
9,378
0
L
1,203
585
44
272
4,639
1,553
0
1,701
2,938
4,409
0
W
Medusa
5,459
1,891
0
1,000
3,661
933
1,058
432
3,229
0
26,271
W
2,513
270
0
239
5,828
1,206
0
2,047
3,664
6,631
0
W
2,236
739
0
2,026
4,270
973
270
771
3,499
21,601
0
L
Cernunnos
RisenMusic
Cernunnos
2,167
636
0
62
4,199
868
0
949
3,226
0
20,296
L
Arachne
TSC Katakuri
Arachne
3,251
2,107
0
2,088
6,271
2,130
35
1,617
4,572
0
23,335
W
Anubis
WaIInot
Anubis
4,215
44
0
1,154
2,570
1,111
264
454
2,072
27,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
22,537
195
Minions Killed
135
0
Camps Cleared
0
744,341
Distance Traveled
733,136
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,060
633
39
5
0
150,757
1
W
Set
4,561
570
39
5
0
153,332
0
L
Janus
4,250
531
12
2
0
154,109
0
L
Yemoja
3,673
459
4
1
0
108,527
1
W
Medusa
5,622
703
47
6
0
151,337
0
W
Janus
4,104
513
9
1
0
154,443
0
W
Zeus
4,890
611
48
6
0
140,072
2
L
Cernunnos
4,345
543
36
5
0
159,205
0
L
Arachne
5,209
651
44
6
0
160,538
0
W
Anubis
6,228
779
52
7
0
145,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role