Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BesPoniki
Merlin
Level 101
God Stats
22W - 26L
1,456 SR
Queue Stats
945W - 1,020L
1,368 Elo+
Solo
Fafnir
Fafnir
KesemSultan09
Fafnir
Level 101
God Stats
5W - 3L
1,723 SR
Queue Stats
441W - 494L
1,443 Elo+
Solo
Awilix
Awilix
Kurodeuh
Awilix
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 208L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
justreaper38
Cu Chulainn
Level 85
God Stats
29W - 25L
1,437 SR
Queue Stats
266W - 311L
1,478 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,445 Elo+

VS

Team Averages
Level 92
1,493 SR
1,406 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CptGuiLty
Achilles
Level 55
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 2L
1,282 Elo+
Solo
Charybdis
Charybdis
Gorku
Charybdis
Level 86
God Stats
2W - 1L
1,446 SR
Queue Stats
12W - 15L
1,346 Elo+
Solo
Ra
Ra
Raygan0077
Ra
Level 107
God Stats
1W - 1L
1,304 SR
Queue Stats
100W - 109L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 4 / 2
4,753
432
2,407
5,837
1,345
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
BesPoniki
Merlin
10
0 / 4 / 2
5,765
524
4,219
5,649
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,028
457
1,168
6,061
5,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Kurodeuh
Awilix
9
1 / 6 / 1
5,627
512
2,255
7,585
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
justreaper38
Cu Chulainn
12
6 / 4 / 0
7,210
655
8,018
10,133
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 10
6,356
578
3,622
6,868
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
 
Ymir
9
2 / 0 / 8
5,642
513
1,969
5,421
3,605
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
CptGuiLty
Achilles
12
6 / 2 / 1
6,686
608
5,839
7,874
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Gorku
Charybdis
10
3 / 2 / 3
5,724
520
3,859
4,527
1,390
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
8 / 1 / 3
7,746
704
6,734
5,890
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
20
21
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
2
0.25
W
Pele
 
Pele
1
2
10
3
W
Ymir
 
Ymir
2
0
8
6
L
Merlin
BesPoniki
Merlin
0
4
2
0.25
W
Achilles
CptGuiLty
Achilles
6
2
1
3.25
W
Charybdis
Gorku
Charybdis
3
2
3
2.25
L
0
3
1
0.17
L
Awilix
Kurodeuh
Awilix
1
6
1
0.25
W
8
1
3
9.5
L
Cu Chulainn
justreaper38
Cu Chulainn
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,067
Damage
22,023
35,265
Taken
30,580
18,174
Mitigated
15,927
8,564
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,407
1,771
0
1,710
5,837
1,345
0
1,136
4,408
0
12,156
W
Pele
 
Pele
3,622
1,299
0
1,053
6,868
2,268
0
991
5,747
0
29,745
W
Ymir
 
Ymir
1,969
545
181
1,154
5,421
3,605
318
1,587
3,788
9,183
0
L
Merlin
BesPoniki
Merlin
4,219
0
0
580
5,649
1,759
0
2,342
3,307
30,204
0
W
Achilles
CptGuiLty
Achilles
5,839
1,879
0
3,377
7,874
6,457
0
400
6,949
0
25,397
W
Charybdis
Gorku
Charybdis
3,859
2,636
0
586
4,527
1,390
834
1,248
3,209
0
29,369
L
1,168
667
86
1,910
6,061
5,732
0
1,886
4,175
16,501
0
L
Awilix
Kurodeuh
Awilix
2,255
826
0
1,364
7,585
2,617
0
2,352
5,233
0
27,311
W
6,734
325
409
3,103
5,890
2,207
0
2,575
3,271
49,359
0
L
Cu Chulainn
justreaper38
Cu Chulainn
8,018
1,291
0
2,914
10,133
6,721
162
987
8,714
4,567
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
32,154
205
Minions Killed
264
0
Camps Cleared
0
938,479
Distance Traveled
1,077,317
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,753
432
29
3
0
169,039
0
W
Pele
6,356
578
57
5
0
222,125
0
W
Ymir
5,642
513
9
1
0
221,001
5
L
Merlin
5,765
524
51
5
0
199,101
1
W
Achilles
6,686
608
49
4
0
230,402
2
W
Charybdis
5,724
520
60
5
0
201,547
3
L
Fafnir
5,028
457
21
2
0
179,805
2
L
Awilix
5,627
512
52
5
0
212,197
0
W
Ra
7,746
704
89
8
0
202,242
1
L
Cu Chulainn
7,210
655
52
5
0
178,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role