Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CTAPblU4EPT
Olorun
Level 8
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 1
Erlang Shen
Erlang Shen
Katsuwo
Erlang Shen
Level 89
God Stats
7W - 6L
1,474 SR
Queue Stats
436W - 439L
1,550 Elo+
Party 3
Izanami
Izanami
Perkisawa
Izanami
Level 7
God Stats
3W - 1L
1,518 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 3
Arachne
Arachne
Душкгуб
Arachne
Level 8
God Stats
2W - 1L
1,511 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,462 Elo+

VS

Team Averages
Level 15
1,476 SR
1,511 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Animilisitc
Kukulkan
Level 16
God Stats
1W - 3L
1,284 SR
Queue Stats
16W - 11L
1,603 Elo+
Party 2
Hercules
Hercules
Radghost44
Hercules
Level 5
God Stats
1W - 5L
1,529 SR
Queue Stats
4W - 7L
1,557 Elo+
Party 2
Hel
Hel
Tsubasu
Hel
Level 18
God Stats
1W - 3L
1,532 SR
Queue Stats
26W - 37L
1,442 Elo+
Solo
Loki
Loki
benjamenartmnt
Loki
Level 9
God Stats
15W - 19L
1,534 SR
Queue Stats
30W - 37L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
4 / 0 / 0
4,564
761
1,992
2,885
2,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
7
1 / 3 / 0
4,119
687
1,924
3,770
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Katsuwo
Erlang Shen
6
3 / 0 / 2
4,537
756
1,783
5,720
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Perkisawa
Izanami
7
2 / 0 / 5
4,421
737
3,248
1,124
293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
3 / 2 / 1
4,492
749
2,647
4,104
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 3 / 0
3,378
563
1,017
4,256
735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Animilisitc
Kukulkan
8
3 / 1 / 1
4,926
821
2,288
4,238
1,297
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Radghost44
Hercules
4
0 / 4 / 0
3,318
553
1,202
3,714
1,158
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
4
0 / 4 / 0
3,295
549
859
3,441
378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
2 / 1 / 0
3,800
633
1,583
2,131
456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
5
5
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
0
4
L
Jing Wei
 
Jing Wei
0
3
0
0
L
Kukulkan
Animilisitc
Kukulkan
3
1
1
3.5
W
Olorun
1
3
0
0.33
W
Erlang Shen
Katsuwo
Erlang Shen
3
0
2
4
W
Izanami
Perkisawa
Izanami
2
0
5
4.5
L
Hercules
Radghost44
Hercules
0
4
0
0
L
Hel
0
4
0
0
L
2
1
0
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
6,949
17,603
Taken
17,780
7,775
Mitigated
4,024
4,650
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,992
1,200
0
580
2,885
2,205
524
0
2,885
13,671
0
L
Jing Wei
 
Jing Wei
1,017
1,000
0
866
4,256
735
116
0
4,256
0
11,615
L
Kukulkan
Animilisitc
Kukulkan
2,288
87
0
605
4,238
1,297
0
911
3,327
22,418
0
W
Olorun
1,924
1,143
0
266
3,770
1,297
352
1,025
2,745
12,279
1,822
W
Erlang Shen
Katsuwo
Erlang Shen
1,783
714
0
2,647
5,720
2,368
0
998
4,722
0
14,055
W
Izanami
Perkisawa
Izanami
3,248
2,510
0
339
1,124
293
656
267
857
0
17,228
L
Hercules
Radghost44
Hercules
1,202
814
0
485
3,714
1,158
0
1,992
1,722
0
5,757
L
Hel
859
232
231
154
3,441
378
0
0
3,441
5,338
0
L
1,583
796
0
500
2,131
456
0
578
1,553
0
8,267
W
2,647
1,881
0
818
4,104
1,612
0
857
3,247
0
15,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,133
Gold Earned
18,717
149
Minions Killed
134
0
Camps Cleared
0
643,290
Distance Traveled
493,521
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,564
761
30
5
0
116,519
0
L
Jing Wei
3,378
563
28
5
0
117,077
1
L
Kukulkan
4,926
821
57
10
0
110,223
1
W
Olorun
4,119
687
27
5
0
123,830
0
W
Erlang Shen
4,537
756
25
4
0
136,111
5
W
Izanami
4,421
737
32
5
0
120,601
1
L
Hercules
3,318
553
18
3
0
99,705
1
L
Hel
3,295
549
14
2
0
90,669
1
L
Loki
3,800
633
17
3
0
75,847
1
W
Arachne
4,492
749
35
6
0
146,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role