Player Matchup

Hades
Hades
BRuTaLxTR
Hades
Level 18
God Stats
10W - 13L
1,250 SR
Queue Stats
145W - 201L
1,055 Elo+
Solo
Nemesis
Nemesis
JunkoAJ
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Rabaillo
King Arthur
Level 29
God Stats
5W - 3L
1,712 SR
Queue Stats
68W - 71L
1,356 Elo+
Solo
Hel
Hel
TIIBUU
Hel
Level 29
God Stats
3W - 9L
1,317 SR
Queue Stats
138W - 181L
1,405 Elo+
Solo
Chernobog
Chernobog
ППрототиПП
Chernobog
Level 18
God Stats
2W - 2L
1,465 SR
Queue Stats
2W - 8L
1,099 Elo+
Solo
Team Averages
Level 25
1,449 SR
1,283 Elo+

VS

Team Averages
Level 20
1,535 SR
1,422 Elo+
Neith
Neith
Demetruss
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dragontry
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,219 Elo+
Solo
Ymir
Ymir
TheFurion
Ymir
Level 26
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Venyron
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
vaseavasea
Chang'e
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 87L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BRuTaLxTR
Hades
13
0 / 8 / 5
8,256
359
7,486
15,822
7,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
JunkoAJ
Nemesis
14
3 / 9 / 8
9,400
409
6,956
17,861
8,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Rabaillo
King Arthur
16
2 / 8 / 7
9,580
417
11,497
29,662
14,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
TIIBUU
Hel
16
8 / 9 / 6
10,576
460
12,479
20,352
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 9 / 4
11,005
478
14,756
17,803
7,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Demetruss
Neith
18
17 / 7 / 9
13,454
585
28,295
17,406
6,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Dragontry
Morgan Le Fay
16
10 / 5 / 13
11,871
516
13,993
16,796
8,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
2 / 5 / 16
10,521
457
9,824
18,597
19,821
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Venyron
Nemesis
15
2 / 6 / 15
10,818
470
7,589
14,070
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
vaseavasea
Chang'e
20
12 / 1 / 0
14,908
648
20,124
16,587
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
20
Kills
43
43
Deaths
24
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hades
BRuTaLxTR
Hades
0
8
5
0.31
W
Neith
Demetruss
Neith
17
7
9
3.07
W
Morgan Le Fay
Dragontry
Morgan Le Fay
10
5
13
3.3
L
Nemesis
JunkoAJ
Nemesis
3
9
8
0.78
L
King Arthur
Rabaillo
King Arthur
2
8
7
0.69
L
Hel
TIIBUU
Hel
8
9
6
1.22
W
Ymir
2
5
16
2
W
Nemesis
Venyron
Nemesis
2
6
15
1.58
W
Chang'e
vaseavasea
Chang'e
12
1
0
12
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,174
Damage
79,825
101,500
Taken
83,456
44,964
Mitigated
49,271
22,447
Healing
27,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BRuTaLxTR
Hades
7,486
809
554
3,307
15,822
7,975
116
8,355
7,467
43,805
0
W
Neith
Demetruss
Neith
28,295
18,743
0
6,802
17,406
6,442
3,629
5,569
11,837
0
88,742
W
Morgan Le Fay
Dragontry
Morgan Le Fay
13,993
3,509
0
3,009
16,796
8,602
645
3,373
13,423
32,630
0
L
Nemesis
JunkoAJ
Nemesis
6,956
2,361
0
2,627
17,861
8,310
0
7,086
10,775
0
37,305
L
King Arthur
Rabaillo
King Arthur
11,497
801
0
6,016
29,662
14,253
0
14,679
14,983
0
49,978
L
Hel
TIIBUU
Hel
12,479
1,503
1,679
4,041
20,352
7,350
0
6,141
14,211
54,323
0
W
Ymir
9,824
1,374
1,437
2,360
18,597
19,821
1,314
3,927
14,670
31,432
0
W
Nemesis
Venyron
Nemesis
7,589
2,988
0
1,819
14,070
7,559
2,001
5,244
8,826
0
51,505
W
Chang'e
vaseavasea
Chang'e
20,124
1,721
582
11,730
16,587
6,847
6,425
1,852
14,735
120,010
0
L
14,756
8,926
345
3,878
17,803
7,076
0
7,680
10,123
0
46,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
61,572
349
Minions Killed
470
0
Camps Cleared
0
1,852,851
Distance Traveled
1,999,023
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,256
359
82
4
0
331,219
1
W
Neith
13,454
585
125
5
0
389,665
4
W
Morgan Le Fay
11,871
516
36
2
0
386,529
1
L
Nemesis
9,400
409
58
3
0
403,721
0
L
King Arthur
9,580
417
80
3
0
410,766
1
L
Hel
10,576
460
57
2
0
322,354
1
W
Ymir
10,521
457
37
2
0
371,924
2
W
Nemesis
10,818
470
55
2
0
471,462
0
W
Chang'e
14,908
648
217
9
0
379,443
3
L
Chernobog
11,005
478
72
3
0
384,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role