Player Matchup

Artemis
Artemis
Bin_Die_Zahnfee_
Artemis
Level 148
God Stats
5W - 3L
1,619 SR
Queue Stats
653W - 668L
1,478 Elo+
Solo
Thoth
Thoth
Danielys
Thoth
Level 152
God Stats
6W - 5L
1,739 SR
Queue Stats
236W - 231L
1,477 Elo+
Solo
Tiamat
Tiamat
Hamsterzilla211
Tiamat
Level 62
God Stats
2W - 2L
1,483 SR
Queue Stats
159W - 163L
1,483 Elo+
Solo
Ah Puch
Ah Puch
akiship
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,540 Elo+
Solo
Izanami
Izanami
holligraphix
Izanami
Level 108
God Stats
6W - 6L
1,488 SR
Queue Stats
1,487W - 1,497L
1,446 Elo+
Solo
Team Averages
Level 116
1,566 SR
1,485 Elo+

VS

Team Averages
Level 116
1,609 SR
1,510 Elo+
Cthulhu
Cthulhu
IWalkingTarget
Cthulhu
Level 69
God Stats
3W - 2L
1,709 SR
Queue Stats
180W - 140L
1,575 Elo+
Solo
Scylla
Scylla
JuanRasco
Scylla
Level 108
God Stats
10W - 6L
1,504 SR
Queue Stats
371W - 343L
1,483 Elo+
Solo
Ares
Ares
Nadamantinarx
Ares
Level 128
God Stats
6W - 1L
1,701 SR
Queue Stats
373W - 387L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Tsoutsoukis
Xing Tian
Level 149
God Stats
2W - 1L
1,611 SR
Queue Stats
224W - 207L
1,513 Elo+
Solo
Ra
Ra
fleky47
Ra
Level 126
God Stats
3W - 1L
1,521 SR
Queue Stats
153W - 145L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 2
9,911
619
17,686
15,851
6,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Danielys
Thoth
17
2 / 4 / 5
9,653
603
20,657
8,773
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 3
10,028
627
17,634
15,183
13,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
akiship
Ah Puch
16
2 / 9 / 4
9,541
596
25,228
15,441
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
holligraphix
Izanami
19
1 / 6 / 4
10,212
638
17,112
15,309
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 21
13,108
819
20,505
32,337
39,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
JuanRasco
Scylla
19
11 / 3 / 11
12,485
780
16,340
17,372
9,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 19
11,407
713
6,436
30,156
45,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
Tsoutsoukis
Xing Tian
19
6 / 1 / 18
11,673
730
11,866
27,638
30,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 3 / 17
11,536
721
10,505
18,908
17,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
11
Kills
34
34
Deaths
12
18
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
Thoth
Danielys
Thoth
2
4
5
1.13
L
4
5
3
1.1
W
10
1
21
20.5
W
Scylla
JuanRasco
Scylla
11
3
11
5.5
W
2
4
19
2.88
W
Xing Tian
Tsoutsoukis
Xing Tian
6
1
18
15
L
Ah Puch
akiship
Ah Puch
2
9
4
0.44
W
5
3
17
4.5
L
Izanami
holligraphix
Izanami
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,317
Damage
65,652
70,557
Taken
126,411
36,382
Mitigated
143,257
18,812
Healing
64,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,686
9,570
1,103
2,285
15,851
6,529
0
14,783
608
0
26,080
L
Thoth
Danielys
Thoth
20,657
318
1,502
1,684
8,773
3,516
0
7,750
977
24,164
0
L
17,634
1,289
1,012
4,087
15,183
13,582
0
13,956
1,052
30,647
0
W
20,505
616
3,738
10,023
32,337
39,979
125
12,618
19,344
42,975
0
W
Scylla
JuanRasco
Scylla
16,340
597
2,388
2,127
17,372
9,475
1,830
10,562
6,514
32,891
0
W
6,436
289
3,023
4,418
30,156
45,592
483
12,804
16,994
14,384
0
W
Xing Tian
Tsoutsoukis
Xing Tian
11,866
335
1,109
8,047
27,638
30,869
372
13,170
14,129
24,649
0
L
Ah Puch
akiship
Ah Puch
25,228
534
611
2,871
15,441
6,258
0
14,249
759
39,627
0
W
10,505
719
20,169
9,067
18,908
17,342
1,631
12,683
5,911
31,049
0
L
Izanami
holligraphix
Izanami
17,112
10,525
474
3,183
15,309
6,497
0
13,421
1,509
0
40,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
60,209
147
Minions Killed
170
0
Camps Cleared
0
1,250,087
Distance Traveled
1,530,133
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,911
619
19
1
0
174,229
3
L
Thoth
9,653
603
11
1
0
249,670
5
L
Tiamat
10,028
627
28
2
0
301,395
1
W
Cthulhu
13,108
819
52
3
0
323,301
0
W
Scylla
12,485
780
41
3
0
269,267
0
W
Ares
11,407
713
13
1
0
298,574
3
W
Xing Tian
11,673
730
24
2
0
334,897
2
L
Ah Puch
9,541
596
33
2
0
269,291
0
W
Ra
11,536
721
40
3
0
304,094
3
L
Izanami
10,212
638
56
4
0
255,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role