Player Matchup

Hun Batz
Hun Batz
DenMektigeJensus
Hun Batz
Level 66
God Stats
3W - 5L
1,467 SR
Queue Stats
93W - 122L
1,366 Elo+
Party 1
Raijin
Raijin
DonFeelGood
Raijin
Level 25
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 5L
1,647 Elo+
Party 1
Sobek
Sobek
krikir
Sobek
Level 48
God Stats
12W - 12L
1,600 SR
Queue Stats
65W - 74L
1,450 Elo+
Party 1
Team Averages
Level 46
1,602 SR
1,488 Elo+

VS

Team Averages
Level 18
1,514 SR
1,466 Elo+
Sylvanus
Sylvanus
KUHAKUsen
Sylvanus
Level 25
God Stats
7W - 3L
1,746 SR
Queue Stats
136W - 129L
1,512 Elo+
Solo
Hou Yi
Hou Yi
K_Masss
Hou Yi
Level 12
God Stats
1W - 1L
1,578 SR
Queue Stats
1W - 1L
1,603 Elo+
Solo
Sol
Sol
lechanceuxdu_93
Sol
Level 18
God Stats
16W - 31L
1,219 SR
Queue Stats
20W - 37L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
10,180
727
8,424
9,935
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
15
7 / 2 / 5
11,117
794
18,960
11,143
4,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
krikir
Sobek
13
1 / 5 / 12
10,293
735
7,318
21,629
27,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KUHAKUsen
Sylvanus
14
5 / 4 / 5
10,487
749
10,469
24,781
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
K_Masss
Hou Yi
6
0 / 3 / 4
7,563
540
761
2,861
745
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 6 / 4
9,857
704
11,726
12,753
3,697
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
10
12
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
W
Raijin
7
2
5
4.75
L
Sylvanus
KUHAKUsen
Sylvanus
5
4
5
1.88
L
Hou Yi
K_Masss
Hou Yi
0
3
4
0.67
W
Sobek
krikir
Sobek
1
5
12
1.4
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
22,956
42,707
Taken
40,395
35,798
Mitigated
19,969
10,065
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,424
1,630
0
993
9,935
3,742
436
6,722
3,213
0
36,786
W
Raijin
18,960
2,434
0
3,792
11,143
4,789
2,251
8,394
2,749
53,321
0
L
Sylvanus
KUHAKUsen
Sylvanus
10,469
2,825
747
9,091
24,781
15,527
0
15,679
9,102
31,201
0
L
Hou Yi
K_Masss
Hou Yi
761
508
0
62
2,861
745
0
1,739
1,122
0
1,353
W
Sobek
krikir
Sobek
7,318
1,609
0
5,280
21,629
27,267
193
8,149
13,480
14,725
0
L
11,726
1,743
237
2,088
12,753
3,697
119
9,074
3,679
33,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
27,907
154
Minions Killed
102
10
Camps Cleared
1
737,762
Distance Traveled
461,608
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,180
727
57
4
6
254,549
4
W
Raijin
11,117
794
85
6
4
243,751
0
L
Sylvanus
10,487
749
36
3
0
189,479
2
L
Hou Yi
7,563
540
5
0
0
52,852
0
W
Sobek
10,293
735
12
1
0
239,462
1
L
Sol
9,857
704
61
4
1
219,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role