Player Matchup

Zeus
Zeus
Devils_Lettuce-5
Zeus
Level 88
God Stats
0W - 2L
1,334 SR
Queue Stats
75W - 72L
1,445 Elo+
Party 1
Ra
Ra
Kirito2219
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 274L
1,440 Elo+
Solo
Ymir
Ymir
Sohnano
Ymir
Level 120
God Stats
29W - 24L
1,571 SR
Queue Stats
904W - 915L
1,421 Elo+
Solo
Medusa
Medusa
SymbioticBeast
Medusa
Level 90
God Stats
33W - 42L
1,515 SR
Queue Stats
179W - 189L
1,436 Elo+
Solo
Set
Set
nelsonk15
Set
Level 122
God Stats
2W - 2L
1,616 SR
Queue Stats
56W - 56L
1,409 Elo+
Party 1
Team Averages
Level 106
1,507 SR
1,430 Elo+

VS

Team Averages
Level 97
1,474 SR
1,383 Elo+
Arachne
Arachne
Black_Wings68
Arachne
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
LonelyHeartJoker
Gilgamesh
Level 122
God Stats
21W - 18L
1,550 SR
Queue Stats
353W - 325L
1,423 Elo+
Solo
Jormungandr
Jormungandr
MoochinToochin
Jormungandr
Level 82
God Stats
7W - 14L
1,444 SR
Queue Stats
212W - 238L
1,421 Elo+
Solo
Scylla
Scylla
Novabyrd
Scylla
Level 122
God Stats
30W - 29L
1,554 SR
Queue Stats
275W - 289L
1,414 Elo+
Solo
Hercules
Hercules
Sun-Wu-Khan
Hercules
Level 89
God Stats
1W - 0L
1,323 SR
Queue Stats
208W - 206L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 9
10,421
453
16,073
14,000
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 17
10,944
476
12,464
17,476
8,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Sohnano
Ymir
14
2 / 4 / 18
10,366
451
13,925
21,620
30,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 2 / 2
12,163
529
4,793
11,865
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
15 / 8 / 4
11,431
497
17,016
21,443
18,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
6 / 7 / 3
11,615
505
8,890
18,909
6,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
18
7 / 3 / 7
11,874
516
18,365
18,685
12,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
MoochinToochin
Jormungandr
18
7 / 5 / 12
12,949
563
15,105
15,472
16,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Novabyrd
Scylla
16
3 / 7 / 7
10,334
449
8,097
14,363
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Sun-Wu-Khan
Hercules
14
2 / 8 / 8
10,056
437
9,068
22,784
22,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
30
Kills
25
25
Deaths
30
50
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
7
3
1.07
L
6
6
9
1.75
L
2
5
17
2.1
W
Gilgamesh
7
3
7
3.5
W
Jormungandr
MoochinToochin
Jormungandr
7
5
12
2.6
W
Scylla
Novabyrd
Scylla
3
7
7
0.93
L
Ymir
Sohnano
Ymir
2
4
18
2.75
W
Hercules
Sun-Wu-Khan
Hercules
2
8
8
0.75
L
5
2
2
3
L
15
8
4
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,271
Damage
59,525
86,404
Taken
90,213
68,363
Mitigated
63,630
21,023
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,890
6,020
0
3,565
18,909
6,839
1,347
7,466
11,443
0
50,194
L
16,073
3,808
0
3,274
14,000
4,688
209
3,131
10,869
50,742
0
L
12,464
1,669
2,401
7,006
17,476
8,813
1,449
5,388
12,088
88,044
0
W
Gilgamesh
18,365
5,280
0
6,025
18,685
12,408
0
9,473
9,212
0
72,477
W
Jormungandr
MoochinToochin
Jormungandr
15,105
4,920
0
958
15,472
16,507
955
6,317
9,155
61,457
0
W
Scylla
Novabyrd
Scylla
8,097
1,076
0
2,366
14,363
5,175
304
7,459
6,904
56,295
0
L
Ymir
Sohnano
Ymir
13,925
2,666
1,190
2,651
21,620
30,714
499
5,248
16,372
43,135
0
W
Hercules
Sun-Wu-Khan
Hercules
9,068
3,057
0
3,542
22,784
22,701
0
11,747
11,037
0
30,106
L
4,793
1,960
0
2,621
11,865
5,524
4,339
1,474
10,391
0
87,167
L
17,016
8,775
0
1,880
21,443
18,624
1,126
7,961
13,482
0
57,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
56,828
508
Minions Killed
391
0
Camps Cleared
0
2,034,624
Distance Traveled
2,100,347
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,615
505
79
3
0
445,694
0
L
Zeus
10,421
453
74
3
0
420,524
0
L
Ra
10,944
476
138
6
0
423,556
1
W
Gilgamesh
11,874
516
97
4
0
444,991
9
W
Jormungandr
12,949
563
113
5
0
376,197
0
W
Scylla
10,334
449
85
4
0
405,282
3
L
Ymir
10,366
451
46
2
0
417,197
10
W
Hercules
10,056
437
17
1
0
428,183
6
L
Medusa
12,163
529
171
7
0
392,292
9
L
Set
11,431
497
79
3
0
381,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role