Player Matchup

Yemoja
Yemoja
GoluckyBull666
Yemoja
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 26L
1,285 Elo+
Party 2
Merlin
Merlin
IzzyLand95
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,069 Elo+
Party 2
Artemis
Artemis
MemeyEdgyGuy
Artemis
Level 27
God Stats
11W - 4L
1,742 SR
Queue Stats
47W - 53L
1,453 Elo+
Solo
Fenrir
Fenrir
diego01dg
Fenrir
Level 8
God Stats
20W - 19L
1,445 SR
Queue Stats
23W - 23L
1,412 Elo+
Solo
Scylla
Scylla
mocskosnarkós
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,260 Elo+
Party 2
Team Averages
Level 18
1,537 SR
1,296 Elo+

VS

Team Averages
Level 14
1,374 SR
1,258 Elo+
Kukulkan
Kukulkan
Kingdenn49
Kukulkan
Level 6
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 3L
1,190 Elo+
Party 1
Gilgamesh
Gilgamesh
Kingstep-45
Gilgamesh
Level 8
God Stats
2W - 2L
1,161 SR
Queue Stats
3W - 4L
1,254 Elo+
Party 1
Bellona
Bellona
Mr-Hippo09
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,067 Elo+
Solo
Nike
Nike
Tango2811
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 94L
1,370 Elo+
Solo
Danzaburou
Danzaburou
aalvarezd
Danzaburou
Level 28
God Stats
59W - 80L
1,452 SR
Queue Stats
75W - 101L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 16
15,236
952
10,378
22,702
32,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
IzzyLand95
Merlin
20
5 / 9 / 15
15,019
939
30,995
31,789
16,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
MemeyEdgyGuy
Artemis
20
5 / 2 / 7
13,988
874
12,504
5,504
2,552
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
diego01dg
Fenrir
20
15 / 3 / 4
16,999
1,062
14,913
28,515
20,337
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 8 / 13
13,635
852
8,842
22,938
10,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kingdenn49
Kukulkan
20
5 / 3 / 10
15,738
984
27,992
8,789
3,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Kingstep-45
Gilgamesh
20
5 / 8 / 11
14,965
935
25,190
27,446
23,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Mr-Hippo09
Bellona
20
4 / 10 / 7
13,978
874
15,344
26,839
18,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nike
20
3 / 3 / 5
14,104
882
2,247
9,512
9,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
aalvarezd
Danzaburou
20
7 / 5 / 12
16,520
1,033
31,385
18,964
6,052
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
29
Kills
24
24
Deaths
29
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
2
16
5.5
L
Merlin
IzzyLand95
Merlin
5
9
15
1.39
W
Kukulkan
Kingdenn49
Kukulkan
5
3
10
3.33
W
Gilgamesh
Kingstep-45
Gilgamesh
5
8
11
1.31
L
Artemis
MemeyEdgyGuy
Artemis
5
2
7
4.25
W
Bellona
Mr-Hippo09
Bellona
4
10
7
0.75
W
Nike
3
3
5
1.83
W
Danzaburou
aalvarezd
Danzaburou
7
5
12
2.6
L
Fenrir
diego01dg
Fenrir
15
3
4
5.67
L
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,632
Damage
102,158
111,448
Taken
91,550
82,751
Mitigated
60,787
11,353
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,378
2,012
7,374
1,321
22,702
32,964
0
4,553
18,149
40,039
0
L
Merlin
IzzyLand95
Merlin
30,995
5,283
0
1,299
31,789
16,153
0
8,445
23,344
60,590
0
W
Kukulkan
Kingdenn49
Kukulkan
27,992
3,513
0
220
8,789
3,605
0
3,935
4,854
72,949
0
W
Gilgamesh
Kingstep-45
Gilgamesh
25,190
8,214
0
1,786
27,446
23,105
0
16,023
11,423
253
59,677
L
Artemis
MemeyEdgyGuy
Artemis
12,504
8,331
0
524
5,504
2,552
0
1,941
3,563
0
35,020
W
Bellona
Mr-Hippo09
Bellona
15,344
5,163
0
284
26,839
18,824
0
8,774
16,935
0
25,116
W
Nike
2,247
191
0
0
9,512
9,201
0
6,829
2,683
551
15,671
W
Danzaburou
aalvarezd
Danzaburou
31,385
21,125
0
1,917
18,964
6,052
0
14,654
4,310
0
78,768
L
Fenrir
diego01dg
Fenrir
14,913
3,703
0
835
28,515
20,337
0
7,154
21,361
0
32,175
L
8,842
2,058
0
0
22,938
10,745
0
6,505
16,433
27,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,877
Gold Earned
75,305
270
Minions Killed
338
4
Camps Cleared
19
1,189,288
Distance Traveled
1,497,998
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,236
952
60
4
1
249,743
0
L
Merlin
15,019
939
76
5
0
269,469
1
W
Kukulkan
15,738
984
106
7
13
305,560
2
W
Gilgamesh
14,965
935
85
5
0
309,094
0
L
Artemis
13,988
874
64
4
0
130,628
0
W
Bellona
13,978
874
13
1
1
312,502
0
W
Nike
14,104
882
25
2
0
320,175
0
W
Danzaburou
16,520
1,033
109
7
5
250,667
0
L
Fenrir
16,999
1,062
32
2
2
327,973
0
L
Scylla
13,635
852
38
2
1
211,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role