Player Matchup

Raijin
Raijin
AquaticOwl14
Raijin
Level 82
God Stats
3W - 1L
1,467 SR
Queue Stats
233W - 215L
1,549 Elo+
Party 3
Mulan
Mulan
GETYZ17
Mulan
Level 67
God Stats
31W - 19L
1,579 SR
Queue Stats
189W - 183L
1,526 Elo+
Party 3
Zhong Kui
Zhong Kui
Hard4Medusa
Zhong Kui
Level 88
God Stats
2W - 3L
1,533 SR
Queue Stats
301W - 298L
1,496 Elo+
Party 3
Apollo
Apollo
Vester2
Apollo
Level 40
God Stats
3W - 2L
1,366 SR
Queue Stats
88W - 77L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
yeetlordsalty
Cu Chulainn
Level 149
God Stats
23W - 18L
1,641 SR
Queue Stats
371W - 358L
1,520 Elo+
Party 3
Team Averages
Level 85
1,517 SR
1,511 Elo+

VS

Team Averages
Level 41
1,527 SR
1,421 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Betaice
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,438 Elo+
Party 2
Nemesis
Nemesis
JDiaz69
Nemesis
Level 68
God Stats
15W - 15L
1,593 SR
Queue Stats
377W - 401L
1,464 Elo+
Party 1
Vamana
Vamana
JuDyCool
Vamana
Level 29
God Stats
0W - 1L
1,514 SR
Queue Stats
24W - 31L
1,428 Elo+
Party 2
Fafnir
Fafnir
ldiaz27
Fafnir
Level 17
God Stats
0W - 1L
1,527 SR
Queue Stats
8W - 17L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
10 / 3 / 6
12,592
600
23,763
17,677
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
GETYZ17
Mulan
18
4 / 3 / 7
11,500
548
13,130
16,167
8,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Hard4Medusa
Zhong Kui
15
5 / 5 / 8
10,527
501
16,354
16,538
19,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Vester2
Apollo
16
5 / 2 / 7
10,173
484
15,593
12,390
4,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
yeetlordsalty
Cu Chulainn
16
6 / 4 / 15
11,541
550
19,272
23,873
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 5 / 5
8,523
406
4,983
21,167
20,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Betaice
Freya
15
1 / 7 / 8
9,140
435
15,735
19,319
8,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
JDiaz69
Nemesis
16
7 / 8 / 5
10,759
512
18,348
22,193
10,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
JuDyCool
Vamana
14
5 / 5 / 3
9,301
443
10,611
23,785
13,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
ldiaz27
Fafnir
13
2 / 5 / 5
9,509
453
5,580
22,794
20,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
30
Kills
17
17
Deaths
30
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
5
5
0.9
W
Raijin
10
3
6
4.33
L
Freya
Betaice
Freya
1
7
8
0.71
W
Mulan
GETYZ17
Mulan
4
3
7
2.5
W
Zhong Kui
Hard4Medusa
Zhong Kui
5
5
8
1.8
L
Nemesis
JDiaz69
Nemesis
7
8
5
1.19
L
Vamana
JuDyCool
Vamana
5
5
3
1.3
W
Apollo
Vester2
Apollo
5
2
7
4.25
L
Fafnir
ldiaz27
Fafnir
2
5
5
0.9
W
Cu Chulainn
yeetlordsalty
Cu Chulainn
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,112
Damage
55,257
86,645
Taken
109,258
61,943
Mitigated
74,080
24,705
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,983
434
0
2,497
21,167
20,539
0
5,880
15,068
14,240
0
W
Raijin
23,763
2,847
286
4,147
17,677
7,354
0
3,594
14,083
98,249
0
L
Freya
Betaice
Freya
15,735
5,426
0
7,859
19,319
8,867
224
7,084
11,981
60,228
0
W
Mulan
GETYZ17
Mulan
13,130
1,802
0
1,933
16,167
8,752
912
5,376
10,791
0
103,599
W
Zhong Kui
Hard4Medusa
Zhong Kui
16,354
2,915
0
6,146
16,538
19,627
2,124
5,838
10,700
52,499
0
L
Nemesis
JDiaz69
Nemesis
18,348
9,490
0
4,838
22,193
10,767
0
10,439
11,500
0
58,623
L
Vamana
JuDyCool
Vamana
10,611
4,884
0
8,070
23,785
13,220
0
8,618
14,427
0
50,758
W
Apollo
Vester2
Apollo
15,593
12,945
0
4,625
12,390
4,588
2,888
4,162
8,228
0
59,570
L
Fafnir
ldiaz27
Fafnir
5,580
2,290
470
3,616
22,794
20,687
0
10,841
11,779
23,029
0
W
Cu Chulainn
yeetlordsalty
Cu Chulainn
19,272
2,038
0
7,568
23,873
21,622
161
7,715
16,158
13,506
56,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
47,232
518
Minions Killed
309
0
Camps Cleared
0
1,939,616
Distance Traveled
1,924,640
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,523
406
16
1
0
383,717
5
W
Raijin
12,592
600
161
8
0
383,001
1
L
Freya
9,140
435
85
4
0
338,657
4
W
Mulan
11,500
548
153
7
0
446,010
0
W
Zhong Kui
10,527
501
48
2
0
319,458
2
L
Nemesis
10,759
512
82
4
0
388,471
5
L
Vamana
9,301
443
95
5
0
458,280
2
W
Apollo
10,173
484
83
4
0
394,232
2
L
Fafnir
9,509
453
31
1
0
355,515
1
W
Cu Chulainn
11,541
550
73
3
0
396,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role