Player Matchup

Artemis
Artemis
Azeaaa
Artemis
Level 4
God Stats
1W - 1L
1,895 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo
Sun Wukong
Sun Wukong
BestChoLoL
Sun Wukong
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 43L
1,776 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrDaxson
Morgan Le Fay
Level 20
God Stats
3W - 8L
1,596 SR
Queue Stats
68W - 71L
1,555 Elo+
Solo
Fenrir
Fenrir
NOAHTHO0
Fenrir
Level 31
God Stats
85W - 54L
1,714 SR
Queue Stats
191W - 137L
1,713 Elo+
Solo
Horus
Horus
Valstrathe
Horus
Level 18
God Stats
5W - 7L
1,692 SR
Queue Stats
8W - 15L
1,776 Elo+
Party 1
Team Averages
Level 19
1,680 SR
1,713 Elo+

VS

Team Averages
Level 15
1,647 SR
1,633 Elo+
Fenrir
Fenrir
EvilWolfjeje
Fenrir
Level 15
God Stats
18W - 11L
1,604 SR
Queue Stats
32W - 20L
1,603 Elo+
Solo
Apollo
Apollo
LaScaloneeta
Apollo
Level 29
God Stats
22W - 18L
1,702 SR
Queue Stats
146W - 146L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
PindaBlue
Heimdallr
Level 5
God Stats
2W - 2L
1,702 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo
Yemoja
Yemoja
Sora an Shiro
Yemoja
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,651 Elo+
Solo
Arachne
Arachne
Tomgauna18
Arachne
Level 23
God Stats
29W - 10L
1,729 SR
Queue Stats
42W - 24L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azeaaa
Artemis
3
0 / 1 / 0
4,010
334
632
1,374
178
Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
BestChoLoL
Sun Wukong
9
0 / 2 / 4
5,405
450
1,498
6,507
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
MrDaxson
Morgan Le Fay
10
3 / 3 / 2
6,020
502
8,818
9,225
4,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
NOAHTHO0
Fenrir
11
5 / 1 / 1
6,542
545
6,611
7,295
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
9
0 / 2 / 3
4,924
410
2,153
5,926
3,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 3 / 2
6,481
540
4,983
8,607
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
13
3 / 0 / 3
7,698
642
4,456
5,457
1,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
PindaBlue
Heimdallr
11
1 / 4 / 1
6,393
533
3,422
6,653
2,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 5
6,580
548
1,009
5,140
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Tomgauna18
Arachne
12
1 / 1 / 5
6,617
551
7,577
9,416
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
9
9
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Azeaaa
Artemis
0
1
0
0
L
Sun Wukong
BestChoLoL
Sun Wukong
0
2
4
1
W
Fenrir
3
3
2
1.33
W
Apollo
3
0
3
4.5
L
Morgan Le Fay
MrDaxson
Morgan Le Fay
3
3
2
1.33
L
Fenrir
NOAHTHO0
Fenrir
5
1
1
5.5
W
Heimdallr
PindaBlue
Heimdallr
1
4
1
0.38
W
1
1
5
3.5
W
Arachne
Tomgauna18
Arachne
1
1
5
3.5
L
Horus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
21,447
30,327
Taken
35,273
13,827
Mitigated
12,754
8,222
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Azeaaa
Artemis
632
297
0
364
1,374
178
0
98
1,276
0
5,598
L
Sun Wukong
BestChoLoL
Sun Wukong
1,498
462
0
1,219
6,507
2,938
0
485
6,017
0
27,915
W
Fenrir
4,983
722
0
1,512
8,607
2,796
0
3,537
5,070
0
26,960
W
Apollo
4,456
2,899
0
2,999
5,457
1,882
1,123
505
4,952
0
55,257
L
Morgan Le Fay
MrDaxson
Morgan Le Fay
8,818
548
0
2,863
9,225
4,602
998
144
9,081
34,629
0
L
Fenrir
NOAHTHO0
Fenrir
6,611
666
0
2,264
7,295
2,788
0
150
7,145
0
24,163
W
Heimdallr
PindaBlue
Heimdallr
3,422
1,616
0
1,146
6,653
2,249
673
357
6,296
0
31,488
W
1,009
486
1,634
1,925
5,140
2,125
312
1,637
3,503
14,871
0
W
Arachne
Tomgauna18
Arachne
7,577
4,523
0
4,623
9,416
3,702
0
2,847
6,569
0
43,034
L
Horus
2,153
940
824
688
5,926
3,321
0
132
5,794
0
8,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
33,769
194
Minions Killed
324
0
Camps Cleared
0
1,000,393
Distance Traveled
1,070,001
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,010
334
10
1
0
38,195
0
L
Sun Wukong
5,405
450
58
5
0
252,466
0
W
Fenrir
6,481
540
46
4
0
250,735
2
W
Apollo
7,698
642
102
9
0
215,550
3
L
Morgan Le Fay
6,020
502
61
5
0
214,411
2
L
Fenrir
6,542
545
54
5
0
262,605
2
W
Heimdallr
6,393
533
66
6
0
162,610
0
W
Yemoja
6,580
548
38
3
0
176,582
4
W
Arachne
6,617
551
72
6
0
264,524
4
L
Horus
4,924
410
11
1
0
232,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role