Player Matchup

Janus
Janus
CM JacintoMx
Janus
Level 105
God Stats
2W - 1L
1,639 SR
Queue Stats
52W - 49L
1,490 Elo+
Solo
Bellona
Bellona
DaedricMage12
Bellona
Level 159
God Stats
7W - 5L
1,611 SR
Queue Stats
315W - 319L
1,526 Elo+
Party 1
Charybdis
Charybdis
HH Death
Charybdis
Level 140
God Stats
13W - 7L
1,591 SR
Queue Stats
163W - 158L
1,522 Elo+
Party 1
Mulan
Mulan
RWBYNeoPolitan
Mulan
Level 107
God Stats
4W - 3L
1,762 SR
Queue Stats
14W - 17L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
aDurtyButcher
Cabrakan
Level 126
God Stats
10W - 5L
1,678 SR
Queue Stats
152W - 144L
1,484 Elo+
Party 1
Team Averages
Level 127
1,656 SR
1,498 Elo+

VS

Team Averages
Level 130
1,510 SR
1,479 Elo+
Discordia
Discordia
BOOMMASSACER
Discordia
Level 128
God Stats
3W - 5L
1,579 SR
Queue Stats
428W - 405L
1,526 Elo+
Solo
Yemoja
Yemoja
CRANK_S33Sion
Yemoja
Level 147
God Stats
7W - 14L
1,335 SR
Queue Stats
507W - 527L
1,424 Elo+
Solo
Da Ji
Da Ji
Cha0tic n0va
Da Ji
Level 113
God Stats
9W - 8L
1,356 SR
Queue Stats
590W - 555L
1,500 Elo+
Solo
Charybdis
Charybdis
EliTe1383
Charybdis
Level 159
God Stats
23W - 22L
1,574 SR
Queue Stats
875W - 831L
1,457 Elo+
Solo
Mulan
Mulan
ninjawolf_02
Mulan
Level 102
God Stats
3W - 13L
1,707 SR
Queue Stats
369W - 362L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,422
584
3,063
5,756
1,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
11
9 / 3 / 4
7,408
673
7,470
8,120
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
HH Death
Charybdis
10
3 / 2 / 4
6,093
554
4,204
5,906
1,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 2 / 0
6,380
580
5,734
9,255
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
aDurtyButcher
Cabrakan
9
5 / 2 / 6
6,468
588
4,708
8,728
5,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOMMASSACER
Discordia
10
6 / 2 / 1
6,766
615
5,982
5,779
1,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 3
4,811
437
3,275
7,804
4,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 5 / 2
5,816
529
3,742
7,783
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
EliTe1383
Charybdis
9
1 / 6 / 2
5,897
536
3,629
6,919
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
6,620
602
7,368
8,726
5,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
11
11
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
BOOMMASSACER
Discordia
6
2
1
3.25
W
1
2
4
1.5
L
0
5
3
0.3
L
2
5
2
0.6
W
Bellona
9
3
4
3.67
L
Charybdis
EliTe1383
Charybdis
1
6
2
0.33
W
Charybdis
HH Death
Charybdis
3
2
4
2.5
W
3
2
0
1.5
W
Cabrakan
aDurtyButcher
Cabrakan
5
2
6
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
23,996
37,765
Taken
37,011
20,951
Mitigated
16,468
9,057
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BOOMMASSACER
Discordia
5,982
472
0
1,626
5,779
1,526
0
1,807
3,972
27,531
0
W
3,063
149
0
1,562
5,756
1,812
44
3,143
2,613
36,824
0
L
3,275
1,244
1,194
1,241
7,804
4,278
0
2,686
5,118
14,232
0
L
3,742
847
0
1,062
7,783
2,998
0
1,014
6,769
0
24,070
W
Bellona
7,470
2,856
0
1,710
8,120
5,717
0
2,610
5,510
0
40,760
L
Charybdis
EliTe1383
Charybdis
3,629
1,833
0
277
6,919
1,832
43
2,264
4,655
0
27,184
W
Charybdis
HH Death
Charybdis
4,204
2,015
0
1,794
5,906
1,629
0
1,434
4,472
0
33,538
W
5,734
1,105
0
913
9,255
6,633
0
0
9,255
4,784
17,750
W
Cabrakan
aDurtyButcher
Cabrakan
4,708
1,224
417
2,661
8,728
5,160
0
2,070
6,658
16,007
0
L
7,368
2,655
0
2,621
8,726
5,834
304
1,038
7,688
0
42,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
29,910
255
Minions Killed
282
0
Camps Cleared
0
1,046,691
Distance Traveled
984,275
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,766
615
57
5
0
208,920
6
W
Janus
6,422
584
72
7
0
210,810
3
L
Yemoja
4,811
437
15
1
0
188,196
7
L
Da Ji
5,816
529
48
4
0
206,837
2
W
Bellona
7,408
673
62
6
0
245,418
5
L
Charybdis
5,897
536
61
6
0
186,860
4
W
Charybdis
6,093
554
55
5
0
180,604
1
W
Mulan
6,380
580
45
4
0
195,637
0
W
Cabrakan
6,468
588
21
2
0
214,222
3
L
Mulan
6,620
602
101
9
0
193,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role