Player Matchup

Baron Samedi
Baron Samedi
DandeGames
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Medusa
Medusa
Diabolosfight
Medusa
Level 24
God Stats
6W - 5L
1,546 SR
Queue Stats
96W - 104L
1,469 Elo+
Solo
Janus
Janus
ElMagoJuanluis
Janus
Level 16
God Stats
4W - 5L
1,455 SR
Queue Stats
13W - 12L
1,462 Elo+
Solo
Artemis
Artemis
fghfhhfhggh
Artemis
Level 9
God Stats
2W - 6L
1,336 SR
Queue Stats
7W - 9L
1,467 Elo+
Solo
Achilles
Achilles
tornado_ow
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,373 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,388 Elo+

VS

Team Averages
Level 24
1,455 SR
1,458 Elo+
Sun Wukong
Sun Wukong
Dagatuna
Sun Wukong
Level 27
God Stats
8W - 8L
1,371 SR
Queue Stats
69W - 75L
1,425 Elo+
Solo
Yemoja
Yemoja
Milouz3093
Yemoja
Level 26
God Stats
5W - 11L
1,309 SR
Queue Stats
152W - 156L
1,452 Elo+
Solo
Awilix
Awilix
ST TUBZ
Awilix
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 144L
1,470 Elo+
Solo
Ravana
Ravana
StrunkHell
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 51L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
raptor52rus
Zhong Kui
Level 14
God Stats
29W - 18L
1,596 SR
Queue Stats
105W - 86L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DandeGames
Baron Samedi
18
0 / 14 / 11
10,971
914
10,274
22,600
8,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 5 / 11
11,402
950
16,432
18,069
4,859
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 14 / 5
12,720
1,060
24,912
21,977
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
fghfhhfhggh
Artemis
17
2 / 6 / 3
10,298
858
6,307
8,390
2,953
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
tornado_ow
Achilles
18
5 / 6 / 7
11,912
993
20,276
21,931
16,656
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dagatuna
Sun Wukong
20
7 / 0 / 27
13,458
1,122
13,804
13,689
13,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Milouz3093
Yemoja
20
4 / 1 / 30
12,829
1,069
13,076
15,568
6,492
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
ST TUBZ
Awilix
19
2 / 8 / 21
11,147
929
11,086
20,407
10,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
StrunkHell
Ravana
20
11 / 1 / 19
14,016
1,168
11,593
11,589
6,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
raptor52rus
Zhong Kui
20
21 / 4 / 13
14,760
1,230
37,192
25,157
17,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
155
14
Kills
45
45
Deaths
14
37
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dagatuna
Sun Wukong
7
0
27
20.5
L
Baron Samedi
DandeGames
Baron Samedi
0
14
11
0.39
L
1
5
11
1.3
L
6
14
5
0.61
W
Yemoja
Milouz3093
Yemoja
4
1
30
19
W
Awilix
ST TUBZ
Awilix
2
8
21
1.56
W
Ravana
StrunkHell
Ravana
11
1
19
20.5
L
Artemis
fghfhhfhggh
Artemis
2
6
3
0.58
W
Zhong Kui
raptor52rus
Zhong Kui
21
4
13
6.88
L
Achilles
tornado_ow
Achilles
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,201
Damage
86,751
92,967
Taken
86,410
39,594
Mitigated
54,449
4,682
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dagatuna
Sun Wukong
13,804
3,352
0
279
13,689
13,813
0
6,693
6,996
0
52,004
L
Baron Samedi
DandeGames
Baron Samedi
10,274
2,002
749
789
22,600
8,510
0
14,501
8,099
30,549
0
L
16,432
11,658
0
1,122
18,069
4,859
0
9,167
8,902
0
45,896
L
24,912
3,269
160
893
21,977
6,616
0
8,632
13,345
45,256
0
W
Yemoja
Milouz3093
Yemoja
13,076
3,939
4,319
962
15,568
6,492
0
7,816
7,752
27,991
0
W
Awilix
ST TUBZ
Awilix
11,086
6,422
0
2,284
20,407
10,691
0
4,648
15,759
0
18,004
W
Ravana
StrunkHell
Ravana
11,593
1,816
0
772
11,589
6,063
0
7,069
4,520
0
37,528
L
Artemis
fghfhhfhggh
Artemis
6,307
3,624
0
0
8,390
2,953
0
5,173
3,217
0
15,445
W
Zhong Kui
raptor52rus
Zhong Kui
37,192
6,761
0
8,512
25,157
17,390
0
8,960
16,197
46,411
0
L
Achilles
tornado_ow
Achilles
20,276
6,284
0
969
21,931
16,656
0
12,795
9,136
0
45,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
66,210
208
Minions Killed
219
4
Camps Cleared
8
894,642
Distance Traveled
1,105,066
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,458
1,122
81
7
0
262,392
1
L
Baron Samedi
10,971
914
34
3
0
150,796
1
L
Medusa
11,402
950
50
4
2
194,626
0
L
Janus
12,720
1,060
56
5
0
198,793
0
W
Yemoja
12,829
1,069
36
3
1
197,951
0
W
Awilix
11,147
929
10
1
1
176,412
0
W
Ravana
14,016
1,168
59
5
5
264,609
1
L
Artemis
10,298
858
12
1
1
100,780
1
W
Zhong Kui
14,760
1,230
33
3
1
203,702
0
L
Achilles
11,912
993
56
5
1
249,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role