Player Matchup

Zhong Kui
Zhong Kui
jerekiller845
Zhong Kui
Level 89
God Stats
4W - 2L
1,676 SR
Queue Stats
260W - 279L
1,480 Elo+
Solo
Danzaburou
Danzaburou
lPkModzT
Danzaburou
Level 128
God Stats
11W - 11L
1,378 SR
Queue Stats
229W - 247L
1,417 Elo+
Solo
Loki
Loki
nicollas2012n
Loki
Level 18
God Stats
5W - 4L
1,471 SR
Queue Stats
29W - 40L
1,315 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,404 Elo+

VS

Team Averages
Level 34
1,480 SR
1,405 Elo+
Nu Wa
Nu Wa
GGF3nix
Nu Wa
Level 14
God Stats
25W - 23L
1,515 SR
Queue Stats
27W - 27L
1,464 Elo+
Solo
Mercury
Mercury
andrewmt
Mercury
Level 85
God Stats
14W - 22L
1,425 SR
Queue Stats
113W - 145L
1,474 Elo+
Solo
Sol
Sol
vmassola
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
jerekiller845
Zhong Kui
14
10 / 0 / 11
10,236
931
11,763
10,389
7,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lPkModzT
Danzaburou
13
12 / 2 / 7
10,136
921
8,502
8,683
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 11
7,595
690
1,511
4,841
1,440
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GGF3nix
Nu Wa
10
3 / 7 / 0
7,671
697
7,495
8,280
2,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
andrewmt
Mercury
10
1 / 4 / 2
7,280
662
5,025
8,602
2,829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 11 / 3
6,806
619
2,394
10,702
3,025
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
4
5
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
GGF3nix
Nu Wa
3
7
0
0.43
L
Mercury
andrewmt
Mercury
1
4
2
0.5
W
Zhong Kui
jerekiller845
Zhong Kui
10
0
11
15.5
W
Danzaburou
lPkModzT
Danzaburou
12
2
7
7.75
W
0
3
11
1.83
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
14,914
23,913
Taken
27,584
12,847
Mitigated
8,148
10,855
Healing
846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
GGF3nix
Nu Wa
7,495
1,517
0
97
8,280
2,294
0
4,103
4,177
24,009
0
L
Mercury
andrewmt
Mercury
5,025
1,714
0
210
8,602
2,829
0
4,043
4,559
0
19,228
W
Zhong Kui
jerekiller845
Zhong Kui
11,763
1,544
0
7,675
10,389
7,993
1,451
4,204
6,185
43,266
0
W
Danzaburou
lPkModzT
Danzaburou
8,502
2,496
0
2,961
8,683
3,414
1,190
3,990
4,693
0
34,799
W
1,511
326
0
219
4,841
1,440
251
2,042
2,799
0
8,768
L
2,394
809
0
539
10,702
3,025
0
3,902
6,800
10,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
21,757
134
Minions Killed
78
7
Camps Cleared
2
552,472
Distance Traveled
549,998
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,671
697
30
3
1
179,151
1
L
Mercury
7,280
662
27
2
1
211,896
3
W
Zhong Kui
10,236
931
72
7
5
206,789
0
W
Danzaburou
10,136
921
53
5
1
167,111
2
W
Loki
7,595
690
9
1
1
178,572
3
L
Sol
6,806
619
21
2
0
158,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role