Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Kyoredh
Hercules
Level 48
God Stats
1W - 0L
1,530 SR
Queue Stats
193W - 151L
1,551 Elo+
Party 1
Medusa
Medusa
Radaniol
Medusa
Level 49
God Stats
4W - 3L
1,582 SR
Queue Stats
193W - 151L
1,551 Elo+
Party 1
Team Averages
Level 49
1,537 SR
1,534 Elo+

VS

Team Averages
Level 52
1,598 SR
1,537 Elo+
Anubis
Anubis
Bibi26
Anubis
Level 80
God Stats
4W - 2L
1,825 SR
Queue Stats
36W - 45L
1,465 Elo+
Party 2
Thor
Thor
ChubbyTub
Thor
Level 30
God Stats
3W - 5L
1,460 SR
Queue Stats
114W - 52L
1,667 Elo+
Solo
Ymir
Ymir
mimimathy25
Ymir
Level 46
God Stats
10W - 13L
1,508 SR
Queue Stats
31W - 38L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 8 / 8
10,057
718
5,788
13,682
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Kyoredh
Hercules
15
8 / 4 / 8
11,423
816
11,329
19,674
14,067
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Radaniol
Medusa
14
5 / 6 / 7
10,739
767
12,046
12,947
3,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bibi26
Anubis
14
5 / 6 / 12
10,656
761
11,773
9,400
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
13 / 6 / 5
11,726
838
20,774
11,252
6,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 15
9,104
650
4,798
12,915
9,525
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
16
Kills
18
18
Deaths
16
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
8
8
0.88
L
Anubis
Bibi26
Anubis
5
6
12
1.83
L
Thor
13
6
5
2.58
W
Hercules
Kyoredh
Hercules
8
4
8
3
W
Medusa
Radaniol
Medusa
5
6
7
1.42
L
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
37,345
46,303
Taken
33,567
20,066
Mitigated
20,101
11,045
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,788
955
0
2,789
13,682
2,689
282
5,411
8,271
26,504
0
L
Anubis
Bibi26
Anubis
11,773
611
140
2,330
9,400
4,502
543
1,165
8,235
41,119
0
L
Thor
20,774
4,501
0
125
11,252
6,074
522
1,727
9,525
0
40,452
W
Hercules
Kyoredh
Hercules
11,329
4,866
0
5,376
19,674
14,067
634
8,333
11,341
0
21,740
W
Medusa
Radaniol
Medusa
12,046
7,602
0
2,880
12,947
3,310
1,896
3,826
9,121
0
47,332
L
4,798
844
0
1,080
12,915
9,525
360
3,170
9,745
7,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
31,486
149
Minions Killed
110
6
Camps Cleared
6
728,619
Distance Traveled
764,240
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,057
718
41
3
0
237,661
4
L
Anubis
10,656
761
68
5
3
245,795
4
L
Thor
11,726
838
34
2
2
244,246
4
W
Hercules
11,423
816
22
2
3
249,738
3
W
Medusa
10,739
767
86
6
3
241,220
2
L
Ymir
9,104
650
8
1
1
274,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role