Player Matchup

Hades
Hades
ITrapIJonesI
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,477 Elo+
Solo
Anhur
Anhur
IllStrokeYaChick
Anhur
Level 21
God Stats
2W - 2L
1,754 SR
Queue Stats
221W - 192L
1,630 Elo+
Solo
Neith
Neith
Tiago_Siilva23
Neith
Level 27
God Stats
9W - 9L
1,612 SR
Queue Stats
121W - 148L
1,484 Elo+
Solo
Hercules
Hercules
WorthlessFly632
Hercules
Level 8
God Stats
1W - 3L
1,411 SR
Queue Stats
11W - 8L
1,406 Elo+
Solo
Cthulhu
Cthulhu
zZDreamerBoiZz
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 49L
1,712 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,542 Elo+

VS

Team Averages
Level 14
1,749 SR
1,541 Elo+
Nemesis
Nemesis
AegisAcrutch
Nemesis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 36L
1,631 Elo+
Solo
Charybdis
Charybdis
Cerberus19626
Charybdis
Level 14
God Stats
4W - 5L
1,620 SR
Queue Stats
65W - 49L
1,601 Elo+
Solo
Medusa
Medusa
SugaryFir325555
Medusa
Level 7
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 2L
1,323 Elo+
Solo
Khepri
Khepri
Traaaacy96
Khepri
Level 23
God Stats
10W - 2L
2,028 SR
Queue Stats
208W - 166L
1,602 Elo+
Solo
Hades
Hades
WatersWetGG
Hades
Level 19
God Stats
9W - 6L
1,901 SR
Queue Stats
66W - 61L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
9,226
369
5,962
18,518
12,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 6 / 2
11,111
444
9,181
19,198
8,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
12 / 4 / 1
11,895
476
21,368
17,348
7,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
12
0 / 3 / 2
8,470
339
5,035
14,499
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 9 / 7
9,223
369
10,074
23,683
24,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AegisAcrutch
Nemesis
18
7 / 3 / 16
13,406
536
18,676
26,289
14,903
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Cerberus19626
Charybdis
20
15 / 3 / 5
15,320
613
31,360
18,137
7,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
8,721
349
368
7,467
1,803
Khepri
Traaaacy96
Khepri
15
3 / 6 / 17
12,240
490
6,404
23,566
25,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 2 / 4
16,016
641
16,044
21,735
17,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
19
Kills
30
30
Deaths
20
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AegisAcrutch
Nemesis
7
3
16
5
W
Charybdis
Cerberus19626
Charybdis
15
3
5
5.83
L
2
8
2
0.38
L
3
6
2
0.67
W
0
6
0
0
L
12
4
1
3.13
W
Khepri
Traaaacy96
Khepri
3
6
17
1.92
W
5
2
4
3.5
L
Hercules
0
3
2
0.33
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,620
Damage
72,852
93,246
Taken
97,194
64,035
Mitigated
67,014
16,073
Healing
36,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AegisAcrutch
Nemesis
18,676
8,449
664
8,973
26,289
14,903
2,599
6,827
19,416
0
65,591
W
Charybdis
Cerberus19626
Charybdis
31,360
24,145
0
8,313
18,137
7,820
8,137
3,943
14,194
0
162,292
L
5,962
837
0
3,855
18,518
12,467
814
2,216
16,302
33,529
0
L
9,181
5,111
0
310
19,198
8,584
0
5,224
13,974
0
93,300
W
368
210
0
364
7,467
1,803
288
1,819
5,604
0
3,901
L
21,368
10,023
0
5,697
17,348
7,387
987
4,856
12,492
0
77,316
W
Khepri
Traaaacy96
Khepri
6,404
734
204
2,198
23,566
25,487
1,128
4,689
18,877
24,921
0
W
16,044
918
398
15,166
21,735
17,001
2,118
375
20,973
133,487
0
L
Hercules
5,035
1,709
0
4,169
14,499
11,323
223
6,633
7,866
0
23,584
L
10,074
1,343
0
2,042
23,683
24,274
164
3,519
20,164
27,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
65,703
377
Minions Killed
524
0
Camps Cleared
0
1,826,975
Distance Traveled
2,132,624
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,406
536
54
2
0
527,226
11
W
Charybdis
15,320
613
183
7
0
450,809
3
L
Hades
9,226
369
56
2
0
306,127
0
L
Anhur
11,111
444
142
6
0
371,506
1
W
Medusa
8,721
349
13
1
0
290,374
1
L
Neith
11,895
476
116
5
0
431,526
0
W
Khepri
12,240
490
24
1
0
442,071
3
W
Hades
16,016
641
250
10
0
422,144
0
L
Hercules
8,470
339
27
1
0
337,674
5
L
Cthulhu
9,223
369
36
1
0
380,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role