Player Matchup

Cupid
Cupid
Platinum II
ALTUNILLAS
Cupid
Platinum II
Level 141
God Stats
9W - 12L
1,642 SR
Queue Stats
171W - 162L
2,020 MMR
Party 1
Scylla
Scylla
Diamond IV
MOJO JOJO6399
Scylla
Diamond IV
Level 107
God Stats
14W - 7L
1,593 SR
Queue Stats
100W - 88L
2,282 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Markuz143
Guan Yu
Diamond III
Level 125
God Stats
8W - 9L
1,569 SR
Queue Stats
658W - 625L
2,132 MMR
Solo
Khepri
Khepri
Platinum III
lEM2D_
Khepri
Platinum III
Level 157
God Stats
3W - 0L
1,560 SR
Queue Stats
142W - 135L
1,901 MMR
Solo
Nemesis
Nemesis
Platinum III
villaxoxo69_96
Nemesis
Platinum III
Level 149
God Stats
12W - 7L
1,644 SR
Queue Stats
125W - 113L
1,986 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,602 SR
2,064 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,566 SR
2,066 MMR
Olorun
Olorun
Platinum IV
Fid-koss
Olorun
Platinum IV
Level 143
God Stats
9W - 11L
1,585 SR
Queue Stats
922W - 927L
1,893 MMR
Solo
Fafnir
Fafnir
Diamond V
Headsetgamer
Fafnir
Diamond V
Level 158
God Stats
4W - 5L
1,503 SR
Queue Stats
455W - 439L
1,923 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
TheChristiiian
Sun Wukong
Diamond IV
Level 160
God Stats
68W - 51L
1,670 SR
Queue Stats
356W - 346L
2,252 MMR
Solo
Anhur
Anhur
Platinum I
mrjammie
Anhur
Platinum I
Level 120
God Stats
8W - 12L
1,569 SR
Queue Stats
492W - 497L
2,044 MMR
Solo
Fenrir
Fenrir
Diamond IV
znsxoliGR
Fenrir
Diamond IV
Level 156
God Stats
11W - 13L
1,503 SR
Queue Stats
164W - 156L
2,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
2 / 2 / 1
4,497
562
2,914
4,637
975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 1
4,647
581
2,815
2,940
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Markuz143
Guan Yu
9
1 / 3 / 0
4,722
590
2,067
5,725
2,352
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
lEM2D_
Khepri
7
0 / 3 / 2
4,014
502
2,280
6,701
1,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,750
594
1,591
3,663
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatSetMorgan Le FayGilgameshOdin

VS

Bans
AthenaTsukuyomiSolGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fid-koss
Olorun
6
1 / 1 / 0
4,326
541
1,389
2,840
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
8
1 / 1 / 1
4,813
602
2,521
5,379
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TheChristiiian
Sun Wukong
9
1 / 0 / 2
5,112
639
2,842
3,519
1,635
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
mrjammie
Anhur
8
3 / 2 / 1
4,741
593
3,505
4,535
961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
znsxoliGR
Fenrir
9
3 / 0 / 1
5,303
663
3,451
4,938
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
9
9
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
2
1
1.25
L
Olorun
Fid-koss
Olorun
1
1
0
1
L
Fafnir
1
1
1
1.5
W
0
0
1
0.5
W
Guan Yu
Markuz143
Guan Yu
1
3
0
0.33
L
Sun Wukong
TheChristiiian
Sun Wukong
1
0
2
2
W
Khepri
lEM2D_
Khepri
0
3
2
0.33
L
Anhur
mrjammie
Anhur
3
2
1
1.75
W
1
1
0
1
L
Fenrir
znsxoliGR
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,667
Damage
13,708
23,666
Taken
21,211
7,349
Mitigated
8,312
7,433
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
2,914
2,126
0
1,465
4,637
975
0
937
3,700
0
18,652
L
Olorun
Fid-koss
Olorun
1,389
477
147
1,091
2,840
734
0
714
2,054
13,079
0
L
Fafnir
2,521
700
121
1,855
5,379
3,396
0
1,786
3,499
14,886
0
W
2,815
203
0
1,261
2,940
747
0
1,193
1,671
27,568
0
W
Guan Yu
Markuz143
Guan Yu
2,067
451
85
1,570
5,725
2,352
0
0
5,725
0
22,654
L
Sun Wukong
TheChristiiian
Sun Wukong
2,842
453
0
1,148
3,519
1,635
10
0
3,519
0
27,758
W
Khepri
lEM2D_
Khepri
2,280
520
133
1,695
6,701
1,826
0
1,057
5,644
11,586
0
L
Anhur
mrjammie
Anhur
3,505
2,528
0
1,651
4,535
961
0
1,091
3,444
0
19,580
W
1,591
476
0
1,224
3,663
1,449
0
607
3,016
0
26,990
L
Fenrir
znsxoliGR
Fenrir
3,451
947
0
1,126
4,938
1,586
0
1,282
3,600
0
29,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,630
Gold Earned
24,295
233
Minions Killed
207
0
Camps Cleared
0
770,992
Distance Traveled
718,803
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,497
562
40
5
0
136,775
1
L
Olorun
4,326
541
31
4
0
96,918
1
L
Fafnir
4,813
602
20
3
0
146,222
2
W
Scylla
4,647
581
60
8
0
141,721
0
W
Guan Yu
4,722
590
55
7
0
164,497
2
L
Sun Wukong
5,112
639
60
8
0
165,712
3
W
Khepri
4,014
502
16
2
0
135,471
3
L
Anhur
4,741
593
30
4
0
149,997
2
W
Nemesis
4,750
594
62
8
0
192,528
1
L
Fenrir
5,303
663
66
8
0
159,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role