Player Matchup

Pele
Pele
BigB1rd47
Pele
Level 23
God Stats
1W - 0L
1,434 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Sol
Sol
DarkoLH
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Franquito20
Sun Wukong
Level 5
God Stats
5W - 2L
1,699 SR
Queue Stats
18W - 15L
1,657 Elo+
Solo
Cerberus
Cerberus
GDFNWolf
Cerberus
Level 11
God Stats
1W - 1L
1,276 SR
Queue Stats
20W - 24L
1,335 Elo+
Solo
Xbalanque
Xbalanque
KhoutheHugh
Xbalanque
Level 26
God Stats
1W - 2L
1,684 SR
Queue Stats
92W - 80L
1,450 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,496 Elo+

VS

Team Averages
Level 20
1,460 SR
1,540 Elo+
Ra
Ra
 
Ra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Animilisitc
Kukulkan
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 11L
1,620 Elo+
Solo
Hercules
Hercules
Radghost44
Hercules
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 7L
1,657 Elo+
Solo
Artemis
Artemis
SoraShadowHaven
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,466 Elo+
Solo
Nemesis
Nemesis
firstpowerpat2
Nemesis
Level 5
God Stats
1W - 2L
1,299 SR
Queue Stats
10W - 14L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
1 / 0 / 1
4,380
626
76
3,024
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
9
1 / 0 / 0
4,967
710
2,458
2,856
955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Franquito20
Sun Wukong
7
1 / 1 / 0
4,273
610
2,048
4,380
1,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
GDFNWolf
Cerberus
6
0 / 0 / 3
4,040
577
346
1,986
742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
KhoutheHugh
Xbalanque
8
5 / 1 / 0
4,821
689
4,289
3,509
652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
1,368
195
0
0
0
Kukulkan
Animilisitc
Kukulkan
9
0 / 0 / 0
4,807
687
962
3,024
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Radghost44
Hercules
4
0 / 3 / 1
3,438
491
794
3,322
1,439
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 3 / 0
3,972
567
1,869
4,191
705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 2 / 0
4,347
621
2,808
6,094
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Kukulkan
Animilisitc
Kukulkan
0
0
0
0
W
Pele
1
0
1
1.5
W
Sol
1
0
0
1
W
Sun Wukong
Franquito20
Sun Wukong
1
1
0
1
W
Cerberus
GDFNWolf
Cerberus
0
0
3
1.5
W
Xbalanque
KhoutheHugh
Xbalanque
5
1
0
5
L
Hercules
Radghost44
Hercules
0
3
1
0.17
L
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,217
Damage
6,433
15,755
Taken
16,631
4,640
Mitigated
4,795
6,231
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Animilisitc
Kukulkan
962
126
0
1,161
3,024
970
0
1,864
1,160
30,728
0
W
Pele
76
0
0
517
3,024
681
0
0
3,024
0
21,674
W
Sol
2,458
1,364
0
1,883
2,856
955
117
962
1,894
28,983
0
W
Sun Wukong
Franquito20
Sun Wukong
2,048
656
0
1,550
4,380
1,610
146
0
4,380
0
14,920
W
Cerberus
GDFNWolf
Cerberus
346
32
136
632
1,986
742
167
0
1,986
7,779
0
W
Xbalanque
KhoutheHugh
Xbalanque
4,289
2,178
0
1,513
3,509
652
86
0
3,509
0
19,283
L
Hercules
Radghost44
Hercules
794
400
0
664
3,322
1,439
0
234
3,088
0
5,068
L
1,869
909
0
1,034
4,191
705
0
112
4,079
0
12,515
L
2,808
1,835
0
1,146
6,094
1,681
181
594
5,500
0
18,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
17,932
192
Minions Killed
144
0
Camps Cleared
0
708,526
Distance Traveled
518,277
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
1,368
195
0
0
0
0
0
L
Kukulkan
4,807
687
72
10
0
136,942
3
W
Pele
4,380
626
46
7
0
138,050
0
W
Sol
4,967
710
65
9
0
146,803
2
W
Sun Wukong
4,273
610
29
4
0
135,466
1
W
Cerberus
4,040
577
19
3
0
142,725
2
W
Xbalanque
4,821
689
33
5
0
145,482
1
L
Hercules
3,438
491
10
1
0
108,040
1
L
Artemis
3,972
567
22
3
0
121,095
1
L
Nemesis
4,347
621
40
6
0
152,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role