Player Matchup

Ymir
Ymir
GingeR_POV
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
923 Elo+
Solo
Scylla
Scylla
Gott der Noobs
Scylla
Level 10
God Stats
3W - 15L
1,246 SR
Queue Stats
3W - 17L
1,184 Elo+
Solo
Bacchus
Bacchus
Tu_Senpaii
Bacchus
Level 20
God Stats
16W - 7L
1,496 SR
Queue Stats
84W - 86L
1,409 Elo+
Solo
Team Averages
Level 14
1,414 SR
1,172 Elo+

VS

Team Averages
Level 34
1,566 SR
1,457 Elo+
Anubis
Anubis
KmXs_Cambridge
Anubis
Level 67
God Stats
13W - 10L
1,710 SR
Queue Stats
137W - 146L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
elKoKiS_cjda32
Amaterasu
Level 29
God Stats
3W - 3L
1,232 SR
Queue Stats
14W - 25L
1,173 Elo+
Solo
Neith
Neith
xONx_XtReMe
Neith
Level 7
God Stats
11W - 8L
1,756 SR
Queue Stats
11W - 8L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
6,897
627
2,532
18,568
7,486
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 9 / 1
8,193
745
6,513
14,641
3,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Tu_Senpaii
Bacchus
10
1 / 4 / 2
7,393
672
4,917
8,106
5,836
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 7
10,327
939
21,612
10,359
5,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
elKoKiS_cjda32
Amaterasu
12
7 / 2 / 11
9,033
821
5,876
9,310
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 17
8,854
805
9,912
4,206
1,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
24
24
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
2
9
1
0.28
W
14
1
7
17.5
L
Bacchus
Tu_Senpaii
Bacchus
1
4
2
0.5
W
Amaterasu
elKoKiS_cjda32
Amaterasu
7
2
11
6.25
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
37,400
41,315
Taken
23,875
17,004
Mitigated
14,398
1,907
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,532
68
0
0
18,568
7,486
0
9,327
9,028
11,618
0
L
6,513
1,711
129
1,054
14,641
3,682
0
8,479
5,901
26,863
0
W
21,612
935
0
5,234
10,359
5,306
686
5,604
4,755
50,960
0
L
Bacchus
Tu_Senpaii
Bacchus
4,917
354
152
572
8,106
5,836
0
3,947
3,959
10,111
0
W
Amaterasu
elKoKiS_cjda32
Amaterasu
5,876
1,901
0
3,143
9,310
7,602
469
5,846
3,464
0
17,070
W
9,912
4,472
0
1,011
4,206
1,490
1,589
2,898
1,308
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
28,214
87
Minions Killed
125
1
Camps Cleared
6
416,653
Distance Traveled
577,675
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,897
627
26
2
0
144,539
4
L
Scylla
8,193
745
40
4
1
142,347
2
W
Anubis
10,327
939
64
6
4
180,270
2
L
Bacchus
7,393
672
21
2
0
129,767
0
W
Amaterasu
9,033
821
36
3
1
217,283
0
W
Neith
8,854
805
25
2
1
180,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role