Player Matchup

Yemoja
Yemoja
Al_NaZe_cc
Yemoja
Level 83
God Stats
3W - 1L
1,861 SR
Queue Stats
244W - 247L
1,478 Elo+
Solo
Artemis
Artemis
GoodMedia
Artemis
Level 86
God Stats
3W - 1L
1,480 SR
Queue Stats
338W - 345L
1,523 Elo+
Solo
Mulan
Mulan
ShadoniX
Mulan
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 107L
1,539 Elo+
Solo
Ah Puch
Ah Puch
X-apo-03-X
Ah Puch
Level 87
God Stats
12W - 6L
1,509 SR
Queue Stats
520W - 569L
1,383 Elo+
Solo
Odin
Odin
jimmykill
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,502 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,485 Elo+

VS

Team Averages
Level 110
1,520 SR
1,540 Elo+
Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BAYronn-fr
Terra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,555 Elo+
Party 1
Artio
Artio
HappyHoldiay
Artio
Level 125
God Stats
5W - 3L
1,654 SR
Queue Stats
156W - 152L
1,566 Elo+
Party 2
Janus
Janus
arcos123492
Janus
Level 129
God Stats
0W - 1L
1,446 SR
Queue Stats
50W - 37L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Al_NaZe_cc
Yemoja
17
3 / 2 / 28
10,100
918
10,283
14,273
11,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
GoodMedia
Artemis
16
7 / 4 / 19
10,373
943
20,305
13,884
5,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ShadoniX
Mulan
17
10 / 4 / 19
11,399
1,036
13,593
23,382
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
X-apo-03-X
Ah Puch
16
8 / 3 / 18
10,094
918
25,852
15,228
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
9 / 2 / 24
11,084
1,008
12,115
15,597
16,311
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 6 / 4
9,545
868
12,732
16,322
16,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
 
Erlang Shen
11
0 / 10 / 4
7,852
714
4,914
23,214
10,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
15
0 / 7 / 9
8,917
811
7,818
17,457
20,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 6 / 7
9,697
882
8,856
20,402
19,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 8 / 6
9,265
842
22,641
15,261
6,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
42
37
Kills
12
15
Deaths
37
108
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
6
4
1.17
L
Erlang Shen
 
Erlang Shen
0
10
4
0.2
W
Yemoja
Al_NaZe_cc
Yemoja
3
2
28
8.5
L
Terra
0
7
9
0.64
W
Artemis
GoodMedia
Artemis
7
4
19
4.13
L
4
6
7
1.25
W
Mulan
ShadoniX
Mulan
10
4
19
4.88
W
Ah Puch
X-apo-03-X
Ah Puch
8
3
18
5.67
L
3
8
6
0.75
W
Odin
9
2
24
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,148
Damage
56,961
82,364
Taken
92,656
55,846
Mitigated
72,198
41,909
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,732
3,547
987
1,992
16,322
16,089
445
6,038
9,950
7,164
14,811
L
Erlang Shen
 
Erlang Shen
4,914
2,567
433
2,600
23,214
10,642
776
7,293
15,583
0
12,050
W
Yemoja
Al_NaZe_cc
Yemoja
10,283
3,950
12,884
4,480
14,273
11,630
572
8,380
5,429
14,507
0
L
Terra
7,818
883
1,662
1,262
17,457
20,294
497
7,440
9,784
16,382
0
W
Artemis
GoodMedia
Artemis
20,305
10,381
424
3,586
13,884
5,600
2,870
7,182
6,554
0
41,078
L
8,856
193
4,352
4,878
20,402
19,047
482
8,786
11,255
13,004
0
W
Mulan
ShadoniX
Mulan
13,593
3,817
1,265
7,056
23,382
16,851
1,149
10,794
12,091
0
26,475
W
Ah Puch
X-apo-03-X
Ah Puch
25,852
1,003
973
6,484
15,228
5,454
763
8,929
5,852
45,341
0
L
22,641
995
1,802
1,756
15,261
6,126
1,530
6,578
8,545
37,111
0
W
Odin
12,115
4,525
1,822
2,935
15,597
16,311
788
6,442
8,716
0
18,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,050
Gold Earned
45,276
131
Minions Killed
87
0
Camps Cleared
0
1,033,049
Distance Traveled
930,216
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,545
868
18
2
0
179,262
0
L
Erlang Shen
7,852
714
7
1
0
156,730
0
W
Yemoja
10,100
918
5
0
0
192,935
1
L
Terra
8,917
811
20
2
0
209,147
0
W
Artemis
10,373
943
35
3
0
186,701
0
L
Artio
9,697
882
8
1
0
188,247
0
W
Mulan
11,399
1,036
29
3
0
204,109
1
W
Ah Puch
10,094
918
44
4
0
219,694
0
L
Janus
9,265
842
34
3
0
196,830
0
W
Odin
11,084
1,008
18
2
0
229,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role