Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DefaultDan
Odin
Level 157
God Stats
1W - 1L
1,725 SR
Queue Stats
118W - 108L
1,637 Elo+
Party 3
Thor
Thor
Donly
Thor
Level 108
God Stats
7W - 5L
1,665 SR
Queue Stats
136W - 123L
1,635 Elo+
Party 3
Hachiman
Hachiman
Smaus322
Hachiman
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 159L
1,603 Elo+
Solo
Anubis
Anubis
ander3298
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 2
Team Averages
Level 106
1,578 SR
1,599 Elo+

VS

Team Averages
Level 135
1,454 SR
1,570 Elo+
Nu Wa
Nu Wa
CringyGinger
Nu Wa
Level 158
God Stats
6W - 4L
1,136 SR
Queue Stats
609W - 513L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
Globox288
Hou Yi
Level 117
God Stats
27W - 18L
1,562 SR
Queue Stats
358W - 343L
1,569 Elo+
Solo
Jormungandr
Jormungandr
MrZSFG
Jormungandr
Level 108
God Stats
44W - 42L
1,478 SR
Queue Stats
358W - 347L
1,581 Elo+
Solo
Fenrir
Fenrir
TSCrimson
Fenrir
Level 134
God Stats
17W - 14L
1,594 SR
Queue Stats
795W - 806L
1,580 Elo+
Solo
The Morrigan
The Morrigan
Tronce hP
The Morrigan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 146L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 4 / 10
8,738
514
11,313
18,192
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 3
9,805
577
12,120
15,867
8,745
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Donly
Thor
16
12 / 2 / 1
10,099
594
10,001
10,520
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Smaus322
Hachiman
12
2 / 5 / 3
7,424
437
6,357
9,494
2,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ander3298
Anubis
14
2 / 8 / 6
8,316
489
9,754
15,648
8,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
9,752
574
11,302
9,642
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Globox288
Hou Yi
17
3 / 4 / 4
9,881
581
9,177
12,818
4,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MrZSFG
Jormungandr
16
3 / 2 / 3
10,417
613
12,787
17,279
11,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
TSCrimson
Fenrir
14
4 / 6 / 6
9,046
532
7,136
19,383
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Tronce hP
The Morrigan
16
8 / 5 / 4
10,297
606
12,829
11,325
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
22
Kills
24
24
Deaths
22
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
10
2
W
6
5
5
1.7
L
3
5
3
0.9
L
Thor
Donly
Thor
12
2
1
6.25
W
Hou Yi
Globox288
Hou Yi
3
4
4
1.25
W
Jormungandr
MrZSFG
Jormungandr
3
2
3
2.25
L
Hachiman
Smaus322
Hachiman
2
5
3
0.7
W
Fenrir
TSCrimson
Fenrir
4
6
6
1.17
W
The Morrigan
Tronce hP
The Morrigan
8
5
4
2
L
Anubis
ander3298
Anubis
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,545
Damage
53,231
69,721
Taken
70,447
42,907
Mitigated
34,715
15,429
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,313
599
0
3,712
18,192
18,613
236
8,412
9,580
33,731
0
W
11,302
2,151
0
1,449
9,642
2,760
197
2,239
7,403
54,674
0
L
12,120
5,722
0
2,050
15,867
8,745
640
11,741
4,051
0
68,228
L
Thor
Donly
Thor
10,001
1,146
0
2,957
10,520
4,230
0
4,520
5,812
0
49,942
W
Hou Yi
Globox288
Hou Yi
9,177
4,094
0
4,379
12,818
4,045
2,284
3,020
9,798
0
73,072
W
Jormungandr
MrZSFG
Jormungandr
12,787
5,570
0
5,306
17,279
11,799
286
3,606
13,673
74,818
0
L
Hachiman
Smaus322
Hachiman
6,357
3,247
0
1,841
9,494
2,738
0
1,193
8,233
0
42,342
W
Fenrir
TSCrimson
Fenrir
7,136
1,640
0
3,940
19,383
11,140
0
9,038
10,345
0
19,496
W
The Morrigan
Tronce hP
The Morrigan
12,829
2,560
0
2,318
11,325
4,971
400
3,164
8,076
48,604
6,840
L
Anubis
ander3298
Anubis
9,754
558
0
4,869
15,648
8,581
384
8,797
6,491
52,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
49,393
432
Minions Killed
518
0
Camps Cleared
0
1,445,705
Distance Traveled
1,495,117
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,738
514
35
2
0
315,524
9
W
Nu Wa
9,752
574
100
6
0
292,572
2
L
Odin
9,805
577
139
8
0
310,630
3
L
Thor
10,099
594
88
5
0
336,599
0
W
Hou Yi
9,881
581
136
8
0
305,055
3
W
Jormungandr
10,417
613
163
10
0
291,576
0
L
Hachiman
7,424
437
75
4
0
223,854
1
W
Fenrir
9,046
532
22
1
0
320,217
1
W
The Morrigan
10,297
606
97
6
0
285,697
3
L
Anubis
8,316
489
95
6
0
259,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role